Competitive will now use the Blended "1-1-1″ Special Ammo system in place of the Crates system. We will begin rolling this system out to other playlists soon.
Adjusted spawns on Altar of Flame and Dead Cliffs for Countdown Rush to improve match balance.
Updated Private Match screens to support expanded options and to improve usability.
Updated sound effects for rank promotion and defense toasts in Competitive to better convey success or failure.
Fixed an issue where Relic meter was not correctly progressing in Relic.
Fixed an issue where Private Match activity modifiers would display inaccurately.
Shadowkeep
Fixed an issue in the mission Beyond where players would sometimes get stuck without the activity progressing them correctly.
Warlord's Ruin
Fixed an issue in Warlord's Ruin where the sound effect that occurs after a player is frozen by the tempest storm did not play correctly.
Crota's End
Fixed an issue preventing completion of the All for One challenge and associated Triumph.
The Pantheon
Fixed an issue where The Pantheon emblems appeared in the General category rather than the Raids category in Collections.
UI/UX
General
Added a gameplay subtitles option that displays the speaker's name before their dialog.
This option is off by default. To activate it, navigate to the Options menu and toggle it to on.
This feature does not affect cinematic subtitles.
Added Reputation Boost information for ritual activities to the Director.
Hovering over the Rituals nodes at the top of the Director (Vanguard Ops, Crucible, Gambit) will display when reputation boosts are active.
Fixed an issue where dungeon tracking stats were not displayed on emblems.
Fireteam Finder
Improved placement and visuals of the Reselecting Activity button so players have better access to it.
Fixed an issue where Fireteam Finder lobbies for Crucible Labs weren't allowing the correct max number of players for the activity.
Fixed an issue where in some Fireteam Finder applications, player status was not displayed properly.
Guardian Ranks/Journey Screen
Made visual and functional improvements to the Journey screen and Guardian Ranks icons.
Fixed an issue where the Cherished Guardian Rank objective displayed the incorrect Commendation score requirement.
Quests
Added Milestones to the quest log. Milestones will not count against a player's maximum quest/bounty capacity.
Tracked quests will be sorted to the top of their categories when the quest log is reloaded next.
Added an option to set a specific Quest tab as the default. The default Quest tab will be the first tab opened when the quest log is loaded.
Added text to the Quest tooltip to communicate when a Quest is directly launchable from its Quest Details screen.
Gameplay and Investment
Abilities
All Subclasses
All Super abilities now use the same damage-based recharge parameters.
Previously, energy gained through damage dealt and received was scaled based on the passive recharge rate of the Super, resulting in a broader delta between long-recharge Supers and short-recharge Supers than intended.
This will, for example, bring the real-world uptime of Ward of Dawn and Well of Radiance closer to the uptime of a Super like Arc Staff or Fists of Havoc.
Arc Subclasses
Arcstrider: Arc Staff: Heavy palm strike attacks and heavy air slam blind enemies.