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Destiny 2

Crucible and Trials Updates

Patch7.3.5
Source
Quick Take

Destiny 2 update 7.3.5 (March 5, 2024) brings a variety of updates across Crucible, Trials, and other activities.

  • Fixed: Crests bouncing on water in Supremacy; spawn traps on Eternity and Fortress; backfield spawns removed from multiple maps; Hive variant spawning in Gambit; Fireteam Finder listing button text.
  • New: Collision 3v3 king of the hill mode added to Crucible Labs; reworked Iron Banner Tribute mode.
  • Updated: Competitive weekly challenge now offers Artifice Armor at third tier; Trials weapon drops guaranteed on wins for fireteams; two weapons added to Iron Banner and Nightfall loot pools; Prophecy dungeon weapon pool refreshed.
Crucible and Trials Updates

Mar 5, 2024 – Destiny 2 Dev Team

Activities

Crucible

General

  • Fixed an issue causing crests to bounce on water in Supremacy.
  • Altered the way the experimental Snake Draft lobby balancer handles fireteams.
  • Updated the playlist tooltips to correctly display which matchmaking style is being used for each mode.

Maps

  • Tuning pass over the initial spawning, Heavy ammo crate, and tiebreaker zone locations for all maps.
  • Map spawning quality of life pass.
    • Addressed spawn traps for Eternity and Fortress.
    • Removed all backfield spawns for non-Rift modes: The Citadel, Cathedral of Dusk, Disjunction, and Convergence.

Game Modes

  • Moved 3v3 Clash to the 3v3 Quickplay rotator and updated the rules:
    • Heavy ammo is no longer shared.
    • Respawn timer increased from 5 to 7 seconds.
    • Match timer increased to 10 minutes, score to win remains 40.
  • Added Collision, a new 3v3 king of the hill game mode, to Crucible Labs.
    • A single, larger zone will rotate between five points around the map on a timer. Capturing and controlling that rotating zone will earn a team points.
    • This mode will also feature test an alternative Special ammo crate system.
  • Iron Banner Tribute has been reworked:
    • Simplified objectives and scoring.
    • Changed the trigger for the Hunt from depositing max crests to a team score threshold.

Competitive

  • Added a third tier to the Competitive weekly challenge with a new reward of Artifice Armor.
  • Competitive matches will also have an increased chance to drop Exotic weapon catalysts on victories.

Trials of Osiris

  • Updated the 50% chance to get a Trials weapon on wins to always drop the weekly weapon reward, to better allow for targeted farming of the specific weapon a player wants.
  • Added rewards on match completions for three-person fireteams (gated on participation).

Iron Banner

  • Added two weapons to the Iron Banner rewards rotation that will be available starting April 2.

Nightfalls

  • Added two weapons to the Nightfall loot pool rotation.

Gambit

  • Fixed an issue with an incorrect Hive variant spawning.

Dungeons

  • Prophecy: The dungeon weapon pool has been updated.

UI/UX

  • Gunsmith Engrams are now listed in the Engram wallet.

Accessibility

  • Players are now able to change the location of their reticle, regardless of platform (Center or Below Center) in the Gameplay Settings menu.

Fireteam Finder

  • Fixed an issue where the Create a Listing button prompt would incorrectly say that players' listing title and tags would be reset when reselecting the same activity.

Gameplay and Investment

Armor

  • Promethium Spur: Fixed an issue where Solar weapon kills were not providing the correct amount of Rift energy, both inside and outside of the Rift.

Crucible Sandbox

  • Health: In base Crucible, increased player health by 30, from 70 to 100.
  • Ability cooldowns: Melee, Grenade, and class ability cooldowns now have a 15% penalty applied to them in Crucible only.

Weapons

General

  • Fixed an issue where players who have unlocked a weapon pattern via Riven's Wishes and don't own the Forsaken Pack will now be able to craft that weapon.

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