- Increased horizontal soul orb movement a bit
- Soul Orb spawn delay increased a bit and added some variability
- Neutrals soul values reduced by 15% (including Sinner's Sacrifice)
- Sinner's Sacrifice spawn/respawn time increased from 8/4 minutes to 10/5
- Mid Neutral Camp respawn time increased from 5 minutes to 6 minutes
- Golden Statue Buffs adjustments
- Level 1 Ammo reduced from 4% to 3%
- Level 2 Ammo reduced from 6% to 5%
- Level 3 Ammo reduced from 8% to 7%
- Level 1 HP reduced from 20 to 15
- Level 2 HP reduced from 30 to 25
- Level 3 HP reduced from 40 to 35
- Level 3 Weapon Power reduced from 7% to 6%
- Level 3 Spirit reduced from 5 to 4
- Minor respawn curve adjustments
- Holliday: Powder Keg T2 decreased from +120 to +100
- Holliday: Bounce Pad cooldown increased from 37s to 41s
- Holliday: Bounce Pad T1 is now T2
- Holliday: Bounce Pad New T1 is -10s cooldown
- Holliday: Bounce Pad T2 is now T3. Removed T3 Stun
- Haze: Bullet Dance bonus damage is now weapon damage instead of spirit
- Sinclair: Assistant damage now follows his gun's falloff range
- Sinclair: Assistant base damage reduced from 30 to 20
- Cold Front: No longer does double damage to creeps
Quick Take
APN’s read on this updateNeutral soul values dropped by 15%, and Sinner's Sacrifice respawn time increased, making farming tougher. Ammo and HP for Golden Statue buffs were reduced, impacting early game power. Sinclair's Assistant damage got nerfed, and Cold Front's double damage to creeps is gone. We need to adjust our strategies and farming routes to adapt to these changes.
