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Key Balancing Changes and Adjustments

Patch
Source
Quick Take5 changes

The 2024-10-27 update includes rebalancing of Bebop's Sticky Bomb, faster cooldowns for Yamato and Majestic Leap, enhanced range and damage for Shiv, and several other character-specific adjustments.

  • Updated: Urn NW lead requirement increased from 8% to 10%.
  • Updated: Majestic Leap cooldown reduced from 45s to 40s.
  • Updated: Shiv's Killing Blow cast range increased and rage adjustments.
  • Updated: Bebop's Sticky Bomb reworked (stacks persist, damage per stack increased, spirit scaling improved).
  • Updated: Grey Talon movespeed and bullet damage scaling reduced; Kelvin Ice Path cooldown increased; McGinnis turret resist reduced and wall cooldown increased; Seven Storm Cloud DPS increased; Yamato ult cooldown reduced.

10-27-2024 Update

  • Urn NW lead requirement increased from 8% to 10%
  • Majestic Leap: Cooldown reduced from 45s to 40s
  • Shiv: Killing Blow cast range increased from 13m to 14m
  • Shiv: Killing Blow rage per weapon damage increased from 0.015 to 0.017
  • Shiv: Killing Blow drain rate reduced from 0.3 to 0.25
  • Bebop: Sticky Bomb stacks no longer decrease on death
  • Bebop: Sticky Bomb now gives stacks based on dying heroes hurt by Sticky Bomb damage with a 12 second buffer (previously anyone hit by the bomb would automatically grant stacks)
  • Bebop: Sticky Bomb damage per stack increased from 3% to 5%
  • Bebop: Sticky Bomb spirit power damage scaling increased from 0.9 to 1.2
  • Bebop: Sticky Bomb T1 improved from -7.5s to -8s
  • Bebop: Sticky Bomb cooldown reduced from 19s to 18s
  • Grey Talon: Movespeed spirit scaling reduced from 0.04 to 0.032
  • Grey Talon: Bullet damage spirit scaling reduced from 0.13 to 0.12
  • Kelvin: Ice Path cooldown increased from 38s to 42s
  • McGinnis: Mini Turrets Spirit Resist reduced from 80% to 70%
  • McGinnis: Spectral Wall cooldown increased from 37s to 46s
  • McGinnis: Spectral Wall T2 cooldown improved from -14s to -23s
  • Paradox: Pulse Grenade T3 reduced from +1m per Pulse to +0.75m
  • Seven: Storm Cloud DPS increased from 110 to 120
  • Yamato: Shadow Transformation cooldown reduced from 90s to 85s
Read the full notes on forums.playdeadlock.com, opens in a new tab

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