The November 29 Deadlock update adjusts Guardian behavior and late-game pacing, making fights around objectives more punishing and shortening the respawn window near the 35-minute mark.
What changed
Buff: Guardians now deal 25% more damage to troopers.
Nerf: Guardians now take 25% more damage from troopers and players.
Updated: Soul gathering range reduced by 5 meters on both the orb search radius (50m to 45m) and the hero kill credit radius (35m to 30m).
Updated: Respawn time threshold moved from 40 minutes to 35 minutes, pushing faster respawns into an earlier part of the late game.
11-29-2024 Update
Guardians now deal 25% more damage to troopers
Guardians now take 25% more damage from troopers/players
Range to be considered for souls reduced by 5m (The way it works now is there are two independent search ranges that gather nearby allied heroes to consider, the first is 50m from the orb itself, and the second is 35m from the hero that killed the trooper. The change reduces it by 5m on both.)