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Dead Cells

New Features and Bug Fixes in Dead Cells

Patch1.4.1

Bug fixes

  • Conjonctivius' tentacles will no longer reduce Malaise when killed with Necromancy.
  • Friendly Worms no longer freeze enemy attacks.
  • Flint's flames now correctly hit Failed Experiments.
  • Fixed Slammer and Rampager sometimes levitating. We listened to you, and now they will never feel the breeze under their wings again. You monsters.
  • Removed Telluric Shock debug logs.
  • Slashers should now really not hit through gaps.
  • Fixed some Tentacle Whip crashes. Hopefully all crashes, but let's not get too hasty, right?
  • Fixed double Tentacle Whip spam causing animation being stuck.
  • Fixed the Automaton sometimes getting stuck and doing nothing. Upgraded software to version 2.0
  • Fixed and rearranged camera movement bindings.
  • Fixed Lightspeed second activation not chosing the correct direction.
  • Fixed a crash when Skeleton tries to jump from an elevator.
  • Fixed the new mobs not appearing in the statistics panel.

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