The 1.4.5 update for Dead Cells includes balancing changes, level design tweaks, UI improvements, and bug fixes.
- Updated: Predator base duration increased but scaling lowered; Flint charge time reduced; Bomber diving height adjusted; Failed Experiment jump attack cooldown increased; Lightspeed cooldown reduced; Hook cooldown resets when missing; Giant Whistle cooldown reduced.
- Updated: Shieldbearer removed from Ramparts after BC2, cannibal count reduced in BC4+.
- Updated: Added discreet feedback when going invisible with Predator.
- Fixed: Skeleton fire wave no longer crosses gaps; removed unwanted damage cap on Sewer Tentacles; fixed empty Tonic color difference; Phaser now correctly targets Giant's hands or eye; empty Tonic color scaling corrected.