DCS 2.9.20.15010
This patch introduces DCS: MiG-29A Fulcrum into Early Access and DCS: NS430 for MiG-29A Fulcrum.
Key Features:
- New campaign: DCS: A-10C II Outpost Campaign by Stone Sky
DCS Core
- Single helipad spawning “All terminals are busy” problem in multiplayer - fixed
- AI Aircraft
- The AI F-4E will not strafe with the gun pod SUU-23 on the first pass (target) and needs to reattack before firing - fixed
- Mi-8 and UH-1H do not open the doors when troops disembarking - fixed
- F-16 AI can’t use ATP pod - fixed
- Note: Imperial units cockpit version IAS indicator animation issue with Mach number.
- AI Ground
- Added RSBN and PRMG special ground units and their respective symbology for facilitating these landing systems anywhere on the terrain. Here is the guide for setting them up: (note: MiG-21bis from Magnitude3 is not compatible with this RSBN/PRMG system yet).
- GPS spoofer unit model added, WIP, no jamming functionality yet.
- Current Hill Asset Pack
- Numerous changes to pack models, parameters of vehicles and interactions.
- Detailed list:
- Changed BMP-T mesh smoothing
- Changed T-84 Oplot-M mesh smoothing
- Changed 9K720 textures
- Fixed BMP-T suspension
- Fixed Pantsir-S1 suspension
- Fixed M-ATV suspension
- Fixed M1130 suspension
- Fixed M142 suspension
- Fixed IRIS-T SLM suspension
- Fixed FV101 suspension
- Fixed FV107 suspension
- Fixed 9K720 suspension
- Fixed TOS-1A suspension
- Fixed Tor M2 suspension
- Fixed T-90M suspension
- Fixed T-84 Oplot-M suspension
- Fixed T-64BV suspension
- Fixed T-90A encyclopedia animation state
- Fixed TOS-1A encyclopedia animation state
- Fixed T-90A turret traverse and elevation angles
- Fixed T-90M turret traverse and elevation angles
- Fixed T-90M sight point placement
- Fixed Tor M2 encyclopedia error
- Fixed Pantsir-S1 low engagement performance
- Added Pantsir-S1 player control
- Fixed IRIS-T SLM STR radar rotation speed
- Fixed Tor M2 low engagement performance
- Added Tor M2 player control
- Mission Editor
- Add additional precision to object heading rotation field
- Quick Action Generator
- QAG now randomizes enemy units and AI skills based on the selected mission type.
- FIXED: end-mission window no longer appears in the debriefing after exiting the simulation.
