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DCS World · 2.8.8.43489
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DCS World2.8.8.43489Aug 16, 2023, 12:00 AM

Mi-8MTV2 Multicrew Debuts in DCS 2.8.8

Official Source

Official Post

DCS 2.8.8.43489 Open Beta

Introducing multicrew functionally for DCS: Mi-8MTV2 Magnificent Eight by Eagle Dynamics

Introducing warehouse management functions for DCS: World Scripting Engine

New campaign DCS: Mi-24P The Border - Prequel by Armen Murazyan

DCS World

  • Added warehouse management functions to DCS: World Scripting Engine:
    • airbase:getWarehouse()
    • warehouse:getInventory()
    • Warehouse.getResourceMap()

More about them here: (Thank you to Grimes for initial testing and feedback and overall creative multiplayer and mission content creators community for driving us forward)

  • WWI Assets pack. Fixed. If WWII assets pack is absent, its units show a black Encyclopedia page.
  • New feature. Added F10 Map Coordinates Picker like in Mission Editor. Call it with LALT + Left Mouse click.
  • F10 map. Added ability to Show Airdrome data window always, regardless of the F10 view options.
  • ME. Payload panel. Added two separate icons: S-25-O and S-25-OFM.
  • ME. Cannot Enter Decimals in Frequency Window - fixed.
  • ME. The triangular target mark from task remains on map after deleting task in some case - fixed.
  • ME. GUI Error when click on the triangular marker from task Cargo Transportation - fixed.
  • MP. System bar popups on top layer over the role selection window in some cases - fixed.
  • AI aircraft. Fixed helicopters collision on taxiway after destroying one ship in group.
  • AI aircraft. Helicopter group blocks the airfield in some cases - fixed.
  • AI aircraft. Crash after damage to wingman from AI group during taxi in some cases - fixed.
  • AI aircraft. Helicopters can't land on the ship in some cases - fixed.
  • AI aircraft. AI planes do not start from ramp in some cases - fixed.
  • AI aircraft. The logic of attack maneuvering high-speed fighters of low-speed aircraft has been corrected.
  • AI aircraft. B-1B. Collision AI with a bomb after release - fixed.
  • AI aircraft. P-51 and Bf-109 - AI fourth wingman can not maintain climbing of group - fixed.
  • Weapons. Torpedo. Will not use improper exhaust effect.
  • Weapons. Torpedo. Added torpedo splash effect.
  • Weapons. Kh-59M missile. Added radio altimeter. Missile is able to terrain follow over rolling hills.
  • Weapons. Fixed IR missiles tracking an aerial target masked by buildings.
  • Score system. Player Score SP Missions, Not being registered - fixed.
  • Ground units. Fixed smoking infantry after damage.
  • Ground units. Fixed crash when trying to select empty storage in the tank.
  • Ground units. Fixed enemy units will not attack a train.
  • Ground units. Fixed units getting stuck when attacking.
  • Ground units. Fixed crash when assigning a task disembarking from trigger to a player.
  • JTAC. Fixed not mentioning APKWS for 9-line activities
  • Multicrew. Added role to request query for join
  • Fixed. Damaged aircraft smoke is not visible from afar.

DCS: AH-64D by Eagle Dynamics

  • Replaced AH-64D Quick Start Manual with AH-64D Early Access Guide
    • Updated to current state of AH-64D early access
    • Numerous revisions and improvements
    • Added cpg ai target store command
    • Added make ai cpg interface always respect the color scheme for weapons wheel
    • Fixed: ENGINE OIL PSI and NGB OIL PSI digital indication errors
    • Fixed: VID page in both cockpits not displaying Weapon Control status of other crewmember
    • Fixed: Missing "ENGINE # START" and "ENG# OVERRIDE" advisories on EUFD (AH64D: WCA: eng start and override)
    • Fixed: Freeze when clicking on the triangular marker from task Cargo Transportation - removed lock icon while dragging cargo box onto plane
    • Fixed: HMD virtual symbology elements should always be fully blanked or fully displayed
    • Fixed: APU exhaust should not have flame effect on start-up
    • Fixed: HOCAS cursor does not move in some case if it is assigned to the axes in control settings
    • Fixed: Laser firing should be inhibited from firing if TADS is at or beyond LIMITS
    • Fixed: Windshield wiper keybinding now working correctly

DCS: Mi-8MTV2 Magnificent Eight by Eagle Dynamics

  • Added:
    • [Multicrew] Functionality with corresponding changes for multicrew voice chat support and cargo support
    • Four crew positions available including cockpit crew plus side gunner
    • Different Mi-8MTV2 features to support multicrew
    • Rear gunner can be mounted without cargo half doors
    • Rare crash which happened when Mi-8MTV2 was damaged
    • Crash that sometimes happened at the time of GUV pod jettison
    • Side AI gunner long burst does not work

DCS: Mi-24P Hind by Eagle Dynamics

  • Improved:
    • Petrovich AI control over altitude
    • Two R-60 missiles are fired when trigger safety cover is up

DCS: Combined Arms by Eagle Dynamics

Fix:

Coodinates displayed in binocular mode are clipped

DCS: F-16C Viper by Eagle Dynamics

Fixes:

RWR new contact doesn't pulse on subsequent detections of same emission

Fixed [ENGINE OIL PSI] and NGB OIL PSI digital indication errors

Fixed [VID page] in both cockpits not displaying Weapon Control status of other crewmember

Fixed [Missing "ENGINE # START"] advisory on EUFD (AH64D : WCA : eng start and override)

Fixed [Freeze] when shooting at the pilot – do not release cockpit if both pilots killed, cockpit will be released only after ejecting whole crew

Fixed [HMD virtual symbology elements] should always be fully blanked or fully displayed

Fixed [APU exhaust] should not have flame effect on start-up

Fixed [HOCAS cursor] does not move in some case if it is assigned to the axes in control settings

Fixed [Laser firing] should be inhibited from firing if TADS is at or beyond LIMITS

Fixed [Windshield wiper keybinding] now working correctly

DCS: F/A-18C by Eagle Dynamics

Fixes:

STT from VS range scale bugs

Fixed [ACMI pod] as OFF Missile

Update:

[Improvements] [To basic autopilot feedback control]

[Inverted RC MPD/MPCD screen selection]

[Improvements To alt hold feedback control]

[External Model And LODS]

Added:

[CRS (Course)] autopilot steer mode enabled

[TCN (TACAN)] autopilot steer mode enabled

[----] light switch button now works properly

Removed jitter for WSO external and internal pilot body animation during multi-cockpit

JFS light now stays on during entire engine sequence instead of only when ready for engagement

Speedbrake will now retract when hydraulic power is no longer available to it

CAS no longer uses INS as source of some kinematic data to avoid issues with unrepresentative CAS behavior without INS being aligned

TACAN will no longer automatically adjust channel when going to AA mode

TACAN now initialising into proper initial state

TACAN mode can now be modified on UFC regardless of TACAN power state

TACAN mode/channel is now properly indicated on UFC regardless of TACAN power state

Updates:

Reduced ECS sound based on SME input when Hear in Helmet option is enabled

External ground power will now provide power to Radios, Gear Lights, Flaps Lights, and Master Mode Lights

Improved yaw stability modeling to better match reference data and reduce unrealistic yaw oscillations in some cases

Fixes:

JFS single bottle will now recharge properly after engine start and flight and JFS LOW caution is gone

Bingo fuel warning will no longer play immediately during Fuel BIT, it will play when the needle goes below the set Bingo value

ILS not working from a cold start

Corrected random floating point error for standby altimeter setting

DCS: AV-8B N/A by RAZBAM Simulations

Updates:

UFC LL Input format

Flood Lights position default values

Added:

[Special Options For MPCD Video Gain/Contrast Default Values]

DCS F-14 Tomcat by Heatblur Simulations

Fixes:

Corrected issue with weight and inertia not properly applied during ground re-armament

Crash when selecting ACMI pod as OFF Missile

Prepare Op Reforger Mission 5 for pending F-14 AI TALD fix by ED.

Changes:

All missions – SAM-site not active if another site destroyed in the same mission - Enemy Air Defense Level calculation logic fixed

F–15C Aggressors BFM Campaign by Maple Flag Missions:
Update:

Improve planning with range boundaries and updated range diagrams and kneeboard pages.

Add additional aircraft threat profiles to briefings.

Minor tweak adjustments to improve gameplay.

Additional gun calls.

Updated practice missions using both rookie and ace Ai settings.

Adjusted Ai taxi voice over times.

Updated tanker advanced waypoint settings.

F–5E Tiger II by Eagle Dynamics:
Fixes:

Left AIM_9 growls with no power on station _-fixed growl when station isn't selected or

External Stores Selector is out of safe (AG is selected).

A–10C II by Eagle Dynamics:
Fix:

Wheel chocks on cold start

Crash with AGM‐65E missile

F–15E Suite 4+ by RAY BAM Simulations:
Fixes:

STT from VS range scale bugs

STT track being lost again under specific circumstances

Damaged Aircraft Smoke Is Not Visible After Damage

Increased ILS Glidepath Sensitivity In Artificial Horizon Indicator

Fixes:

JFS single bottle will now recharge properly after engine start and flight

JFS Low caution message gone

DCS Mirage F1 by Aerges

Fixes:

HUD TDC position reset issue when moving TDC On HUD

DCS: C−101 Aviojet by AvioDev

Fixes:

The initialization of the mechanical clock hours hand when the aircraft start time is greater than 12 PM.(This fix didn’t make it to the previous update)

DCS:F−14 Tomcat by Heatblur Simulations

Fixes:

Engagement end logic improved

DCS:MOSQUITO FB VI - V FOR VICTORY CAMPAIGN BY REFLECTED SIMULATIONS

fixes:

Safety triggers added to a few missions

Campaigns

Combined Arms: Frontlines Georgia Campaign by ED

  • Mission 02. Updated with drawing objects and labels.. Improved tracking of damaged, destroyed, and retreating enemy aircraft.. Added pop-up image with Mission tips.. Fixed VO and text for some coordinate call-outs.. Fixed some VO text that was no longer activating properly.. Added triggers for retreating Helicopters.

Known Issue: Some AI Helicopters could have a chance of landing damaged and won't properly de-spawn or be destroyed

DCS: UH‑1H THE HUEY LAST SHOW CAMPAIGN BY SORELRO

  • Mission 3:. It looks like about 80% of the time the Huey gets hit; radios are shut.; so player get left in dark.; I managed find way around this.

DCS: F/A-18C FLAMING SUNRISE CAMPAIGN BY SANDMAN SIMULATIONS

  • All missions – SAM-site inactive if another site destroyed within same mission.-Enemy Air Defense Level calculation logic fixed

F–15C Aggressors BFM CAMPAIGN BY MAPLE FLAG MISSES

  • Updated planner with range boundaries & updated range diagrams & kneeboard pages..
  • Add aircraft threat profiles briefings..
  • Minor trigger tweaks improve game play..
  • Add gun calls..
  • Updated practice missions use rookie & ace Ai settings..
  • Adjust Ai taxi voice over times..
  • Updated tanker advanced waypoint settings.

F–5E Aggressors AIR COMBAT MANEUVER CAMPAIGN BY MAPLE FLAG MISSES

  • Updated planner with range boundaries & updated range diagrams & kneeboard pages..
  • Add aircraft threat profiles briefings..
  • Minor trigger tweaks improve game play..
  • Add gun & missile calls..
  • Updated practice missions use rookie & ace Ai settings..
  • Adjust Ai taxi voice over times..
  • Introduced rookie & random campaigns.

F/A‐18C AGGRESSORS BMF CAMPAIGN BY MAPLE FLAG MISSES

  • Updated planner with range boundaries & updated range diagrams & kneeboard pages..
  • Minor tweak adjustments improve game play..
  • Add gun calls..
  • Updated practice missions use rookie & ace Ai settings..
  • Adjust Ai taxi voice over times..
  • Updated tanker advanced waypoint settings.

DCS: F/A‐18C RISE OF THE PERSEUS LION II CAMPAIGN BY BADGER633

  • Mission 9 Part 2:. Way Point 3 call adjusted.

P–51D: THE BLUE NORTHS BASTARDS OF BODNEY CAMPAIGN BY REFLECTED SIMULATIONS

P–51 skin updates

Spitfire IX THE BIG SHOW CAMPAIGN BY REFLECTED SIMULATIONS

P–51 skin updates

DCS: FW‐190 A‐8 HORDODI! CAMPAIGN BY REFLECTED SIMULATIONS

P–51 skin updates

BF‐109 K‐4 JAGDFLIEGER CAMPAIGN BY REFLECTED SIMULATIONS

P–51 skin updates

P—47D WOLFPACK CAMPAIGN FROM REFLECTED SIMULATIONS

P—51 skin updates

DCS: F‐14A ZONE 5 CAMPAIGN BY REFLECTED SIMULATIONS

Engagement end logic improved

DCS: F‐14 SPEED AND ANGELS CAMPAIGN BY REFLECTED SIMULATIONS

Skin updates

Mosquito FB VI – V FOR VICTORY CAMPAIGN FROM REFLECTED SIMULATIONS

  • Safety triggers added to a few missions

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