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Season 02 Reloaded Patch Notes: March 20, 2026

PatchBalance
Source
Quick Take

Stim Shot changes, Point Turret health decreases, and Resurgence Smoke Screen deployment delay decreases.

  • Stim Shot: All Modes movement speed bonus changes from 8% to 6%, duration from 3 seconds to 4 seconds.
  • Point Turret: All Modes health decreases from 60 to 45.
  • Concussion Grenade: All Modes maximum stun duration increases from 1.15 seconds to 1.2 seconds.

GAMEPLAY

» Black Ops Royale «

  • Wingsuit Controls
    • Adjustments are planned for Season 03 to improve wingsuit behavior on mouse and keyboard, allowing forward input to function more similarly to maintaining a level stick position on controller.
We’ve definitely seen the concerns regarding Wingsuit controls on Mouse & Keyboard. As of right now, pressing forward on keyboard immediately applies maximum input, which can reduce overall travel distance. On controller, analog sticks allow for more gradual input, enabling players to maintain speed more effectively. As a temporary workaround, we recommend feathering the W key with short taps rather than holding it continuously. Also, after jumping, allow your velocity to build before applying forward input. Maintaining higher altitude will also increase overall travel distance.
  • Redeploy Towers
    • Increased the radius at which players are able to hear Redeploy Towers.

EQUIPMENT

» All Modes «

  • Point Turret
    • Reduced health from 60 to 45.
  • Stim Shot
    • Reduced movement speed bonus from 8% to 6%.
    • Increased duration from 3 seconds to 4 seconds.
With the addition of several movement-based Perks, we are adjusting Stim Shot to better align with overall movement speeds. This change opens up more room for build diversity and experimentation.
  • Concussion Grenade
    • Increased maximum stun duration from 1.15 seconds to 1.2 seconds.

PERKS

» Resurgence «

  • Reactive Armor
    • Removed EMP effect.
With the removal of Cold-Blooded, the EMP effect no longer had a clear counter. The regenerative aspect remains the core identity of this Perk, and we believe it stands strong on its own. The EMP effect could also feel oppressive and difficult to predict, so it has been removed.

KILLSTREAKS

» Black Ops Royale «

  • Death Machine
    • Now deals between 2% to 5% vehicle health damage per bullet, depending on vehicle armor class.

» Resurgence «

  • Smoke Screen
    • Now deploys in a line parallel to the player’s facing direction.
    • Initial impact now occurs at the targeted location, then continues forward for a total of 5 impacts.
    • Reduced deployment delay from 5.25 seconds to 2.5 seconds.
Smoke Screen has been updated to provide faster and more consistent deployment. Previously, the timings made it difficult to reliably create cover exactly where and when it was needed. This change should make it feel more dependable during engagements.

UI/UX

» Black Ops Royale «

  • Trauma Kit
    • Trauma Kit overhealth is now visible to squadmates in the squad widget.
  • Armor Damage Rarity Color
    • Adjusted rarity color hitmarker and icon when damaging Armor Vests.
    • Adjusted the Armor Vest rarity color loot card and on the squad widget.
  • Engineer Perk
    • Added an indicator when firing at an enemy vehicle occupied by a player using the Engineer Perk.

BUG FIXES

  • Fixed an issue where Event Rewards were not properly displayed in the menu.
  • Fixed an issue preventing Operator Challenges from tracking properly.
  • Fixed issues that allowed players, in isolated cases, to fall through map geometry in certain areas, which could be exploited.
  • Fixed an issue where the Deadeye Drone would not display enemy markers on the HUD.
  • Fixed an issue preventing Black Ops Royale matches from counting towards the Ranked Play unlock requirement.

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