Artifact's 2021-03-04 patch opens the full card roster to every player with no collecting required. Previously earned cards convert to gold Collector's Edition copies, while card packs and tickets leave the store permanently. Prized entry-fee events are gone; registered players receive Collector's Edition packs matching the first-place payout, and unused tickets each convert to one pack.
What changed
New: All cards unlocked for all players, no collection needed.
Rework: Collected cards become gold Collector's Edition cards.
Removed: Card packs, tickets, and prized entry-fee events pulled from the game.
Rework: Recycling excess Collector's Edition cards now yields a pack instead of a ticket.
Rework: New player reward track drops packs and tickets; returning players keep their track progress with packs replacing any remaining ticket rewards.
Fixed: Matchmaking tightened; Call to Arms precons rebalanced; turn-order client bug resolved; Blitz Timer broken in player-run tournaments patched.
Economy
All players now have access to all cards without the need to collect them.
Cards that players have already collected have been converted into gold Collector's Edition cards.
Card packs and tickets are no longer for sale.
Prized with entry fees events have been removed.
Players who were registered in prized events have received Collector's Edition packs equal to the first place payout.
Players with unused tickets have received 1 Collector's Edition pack for each unused ticket.
If you recycle excess Collector's Edition cards, you now receive 1 Collector's Edition pack rather than a ticket.
Packs and tickets have been removed from the reward track for new players. New players do not receive or earn any Collector's Edition cards.
Existing players who had not yet completed their reward track may continue to do so. Packs and tickets on the track have been replaced with Collector's Edition packs.
Gameplay
Matchmaking parameters have been tightened.
The Call to Arms preconstructed decks have been slightly updated for better balance.
Fixed a bug where the client sometimes didn't know it was your turn if you have initiative in lane 1 after both players had no heroes to deploy, and you finished shopping first.
Fixed Blitz Timer timer not working in player-run tournaments.