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Path of Exile – 3.21.1 League All Hotfixes

Introduction

The latest patch notes for the popular game include a series of bug fixes and improvements. Among the fixes are issues with monsters spawning in objects and client crashes. The patch also includes improvements to the Towering Titans and Ever-Extending Evolution challenges, as well as changes to monster modifiers and vendor recipes. Players will need to restart their client to receive the changes. While the patch notes may not be the most exciting read, they are sure to make a big difference in the gameplay experience.

3.21.1 Hotfix 4

  • Fixed a bug where monsters could spawn stuck in the Crucible Forge object.

3.21.1 Hotfix 3

  • Added 709 more foiled Unique Item options that the Voidborn Reliquary can yield.
  • Improved how items are displayed inside the Item Display Case Hideout Decoration microtransaction.
  • Fixed a bug where you could become unable to remove a disabled Impossible Escape or Intuitive Leap Jewel from your Passive Skill Tree if there was a disconnected passive in range that was allocated by another Jewel.
  • Fixed a bug where it was possible to socket two of the same Jewel into your Passive Skill Tree when the Jewel had a limit of 1, such as Impossible Escape. Only one of these Jewels would have affected your character.
  • Fixed an instance crash.
  • Fixed a client crash.

3.21.1 Hotfix 2

  • Fixed Hideout Item Display Cases not loading in correctly when entering Sunken Hideout or Haunted Hideout.

3.21.1 Hotfix

  • Fixed a client crash introduced in 3.21.1.

3.21.1 Hotfix

  • Fixed a client crash introduced in 3.21.1.

3.21.0c Hotfix 6

  • Fixed a bug where certain on-kill effects could cause time-frozen Legion monsters to be destroyed.
  • Fixed a bug where the Mastery for “20% increased Maximum Energy Shield if your Rings have Evasion Modifiers” and “40% increased Energy Shield Recharge Rate if your Amulet has an Evasion Modifier” were not correctly applying after changing areas.
  • Fixed a bug that could stop Ritual encounters in Pit Map from being completable.

3.21.0c Hotfix 5

  • Added 448 more foiled Unique Item options that the Voidborn Reliquary can yield.
  • Fixed a bug where the Rage Vortex Skill effects were not adjusting to terrain height.
  • Fixed bug affecting some monster skills which could cause them to repeat on the server but not display in the client (notably the Vaal Fireball Spell Totem from Ungulath in Prisoner’s Gate).
  • Fixed a bug in the Domain of Timeless Conflict Map where incorrect reward icons were displayed after killing reward monsters.
  • Fixed an instance crash.

3.21.0c Hotfix 4

  • Combining Crucible Passive Trees when both trees have depth-two skills at matching positions can no longer result in a tree with only one skill.
  • Fixed a bug with the Cross Contamination challenge condition “Complete an Expedition encounter while you are Delirious” not completing correctly.
  • Fixed a bug where the Lighthouse Map Boss variants could not have their Souls captured using a Divine Vessel.

3.21.0c Hotfix 3

  • Fixed a bug with the Molten Master challenge conditions “While you are Delirious” and “While in a Corrupted Map with 8 Map Modifiers” not completing correctly.
  • Fixed a bug in Capture the Flag where the flag could sometimes not be interacted with.
  • Fixed a client crash.
  • Fixed 2 instance crashes.

3.21.0c Hotfix 2

  • Fixed a bug where Caustic Arrow was not spreading Caustic Ground or dealing chaos damage in an area on impact when it pierced enemies.
  • Fixed a bug where increases and reductions to Shrapnel and Siege Ballista Attack Speed were applying twice.
  • Fixed a bug where completing Logbooks with at least 10 Remnants active would only grant credit towards the Expedition Excavation Challenge if the Logbook had an area level of 81 or higher.
  • Fixed a bug where you could not click and drag items into the Forge of the Titans or the Antique Furnace.
  • Fixed a bug where the client could freeze when interacting with the Forge of the Titans or the Antique Furnace in Controller Input mode.
  • Fixed an instance crash.

3.21.0c Hotfix

  • Added a 100ms cooldown to the Twister Skill that is triggered when using the Saqawal’s Flock Unique Helmet.

While we generally try to avoid mid-league balance adjustments, this skill was causing unsustainable server load and frequent crashes. We have assessed the balance of the skill with this cooldown and have found that it is still very powerful. The build that is using this skill is still capable of triggering twice as many Twisters as it could pre-Crucible, and this number goes even higher with investment into cooldown recovery and Triggerbots

3.21.0b Patch Notes

Crucible League Changes:

  • Crucible monsters now have much less damage reduction, except when channeled to maximum difficulty.
  • Crucible monsters now have less life at all levels, most notably in Part 2 of the campaign, and in low-tier Maps. In addition, Crucible Bosses have had their life further reduced by roughly 20%.
  • Increased the amount of Crucible Passive Skill Tree experience gained from encounters, particularly for encounters that are not fully-channelled. This should result in smoother progression on the experience bar while channelling.
  • Increased the drop rate of Igneous Geodes. Lower-tier Crucible monsters are now more likely to drop these. Note Geodes have a higher chance to drop in high-tier Maps, and their drop chance is affected by item quantity.
  • Added a “Crucible Item” filter to the Miscellaneous filters section on the Path of Exile: Trade website.

Other Fixes:

  • You can now dismiss the unclaimed Kirac’s Vault rewards notification with right-click. The notification will reappear when you earn a new reward, or when you next login.
  • Fixed a bug where explosives in the Olroth, Origin of the Fall encounter were not destroying crystals.
  • Fixed an instance crash.
  • Fixed a client crash.

3.21.0 Hotfix 9

  • Fixed a bug where it was possible to combine the Crucible Passive Skill Trees of a non-Unique Item and a Unique Item together in certain cases.
  • Fixed a bug where it was still possible for critical strikes to inherently Ignite with the “Critical Strikes do not inherently Ignite” Fire Passive Skill Mastery allocated.
  • Fixed a bug where critical strikes did not inherently Ignite.
  • Fixed an instance crash.

3.21.0 Hotfix 8

  • Temporarily disabled the “Flasks you Use apply to Linked Targets” modifier on the Ceinture of Benevolence Unique Belt.

3.21.0 Hotfix 7

  • Fixed a bug where clicking the Unclaimed Vault Pass Rewards icon could sometimes disconnect you.
  • Fixed a bug in Private Leagues where the Unclaimed Vault Pass Rewards icon was permanently displaying.

3.21.0 Hotfix 6

  • Attempting to pick up a Kirac Pass Free Track item with a full inventory will no longer delete the item.
  • Fixed a problem where Kirac Pass Free Track rewards were available in Private leagues and in Ruthless. We have kept them enabled in HC SSF Ruthless Crucible for this league in order to maintain fairness in the ongoing Boss Kill Event.

3.21.0 Hotfix 5

  • Fixed a bug where Microtransactions awarded by the Paid Track of Kirac’s Vault had not been awarded correctly. They are fixed now.

3.21.0 Hotfix 4

  • Fixed a bug where SSF characters could not claim rewards from the Free Track of Kirac’s Vault. Affected characters should now enter a new instance of the Karui Shores and they will be able to claim their rewards there.
  • Fixed a bug where Tiered MTX from previous leagues were not displaying the correct tiers.
  • Fixed two more instance crashes.

3.21.0 Hotfix 3

  • Fixed a bug where certain vendor recipes did not maintain an item’s Crucible Passive Skill Tree properly.
  • Fixed a bug where a skill was incorrectly connected to the Mastery in the Surge of Vigour cluster. If you had allocated this mastery through the incorrect path, the skill point will have been refunded for you.
  • Fixed some problems with the chat version of the Chaosborn Armour Set’s dialogue.

3.21.0 Hotfix 2

  • Fixed three instance crashes.

3.21.0 Hotfix 1

  • Fixed a bug where Spectral Throw would only hit enemies once.
  • Fixed a crash that could occur when opening your last Mystery Box, and UI bugs related to this area.

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