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Mortal Kombat 11 – 16 June 2020 | General Gameplay Improvements

Introduction

These include move list corrections, fixes for rare audio-related game freezing issues, and adjustments to certain attacks using the incorrect Augment Elemental Type. Additionally, there have been some improvements to the menus regarding Augments, with overlapping text issues being addressed and placeholders being removed from the Online Menu. Keyboard and mouse users will also be pleased to hear that input fixes have been implemented. Furthermore, the patch introduces Ultrawide support for new animations such as fatalities and friendships, along with fixes for menu-related UI issues on Ultrawide screens. And for those looking for a special deal, a discounted Time Krystal offer has been added.

In the Towers of Time mode, there have been fixes for rare issues with the Downburst Augment, ensuring a smoother gameplay experience. Additionally, missing Towers of Time for some players should now be working correctly. The performance in Towers of Time has also been optimized, resulting in improved gameplay.

In terms of stage-specific adjustments, Kronika’s Keep has seen changes in how some special moves interact with opponents hit by the Time Orb Background Interaction. A graphical issue when performing specific attacks in Kronika’s Keep has also been fixed. Furthermore, the placement of fighters in the Arena Select screen has been adjusted for those playing in Ultrawide mode. With these updates, players can expect a more polished and enjoyable gaming experience.

General Gameplay Adjustments

  • Move list corrections
  • Fixed a rare Audio related game freezing issue
  • Fixed some issues with certain attacks using the incorrect Augment Elemental Type
  • Adjusted some overlapping text Menus regarding Augments
  • Removed placeholders from the Online Menu
  • Implemented some input fixes for Keyboard and Mouse
  • Added Ultrawide support for new animations (fatalities, friendships)
  • Fixed some Menu related UI issues with Ultrawide.
  • Added the special discounted Time Krystal offer.

Towers of Time

  • Fixed some rare issues with the Downburst Augment
  • Missing Towers of Time for some players should be now be working correctly
  • Optimized performance in Towers of Time

 

Stage Specific Adjustments

  • Kronika’s Keep – Adjusted how some special moves interact with an opponent hit by the Time Orb Background Interaction
  • Kronika’s Keep – Fixed a graphical issue when performing specific attacks.
  • Arena Select – fixed the placement of the fighters in Arena Select when viewing it in Ultrawide

 

Character Specific Adjustments

 

  • Erron Black – The first 3 hits of Ghost Koins (Fatal Blow) no longer allow for Breakaway

 

  • Kabal – Fixed an issue with Buzzsaws playing an incorrect animation when hitting an opponent

 

  • Kitana – Fixed a rare issue that could result in the Armor from Augment Kahnt Touch This to remain active after certain circumstances

 

  • Kotal Kahn – Adjusted Totem buffs values when there are 2 or more stacks of Totems on screen
  • Kotal Kahn – The first hit of Pinned Down (Fatal Blow) no longer allows for Breakaway

 

  • Kung Lao – The first hit of Beaten And Broken (Fatal Blow) no longer allows for Breakaway

 

  • Noob – Shadow Klones will no longer sometimes continue to animate when hit by some projectile parries
  • Noob – Shadow Slide can now only be parried by low projectile parries

 

  • Fujin – Adjusted wind effects on opponent’s cloth physics when Bending Wind (Away + Back Punch) is performed
  • Fujin – The final hit of Warped Needle Amplify now correctly works after it has been previously Flawless Blocked
  • Fujin – Fujin no longer sometimes has incorrect Gear Abilities in some Story Mode fights
  • Fujin – The first hit of Winds Of Change (Fatal Blow) no longer allows for Breakaway
  • Fujin – You can no longer do an extended combo against your opponent after Finish Him with Warped Needle until the Fatality window timeout has occurred

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