In true B-side fashion, this patch will be fairly light. The biggest change is to the in-game matchmaking system, which should prevent you from seeing the same opponent too often. This change will be an improvement on past versions, but we’re still not completely happy with the system and we’ll continue to tinker going forward. For gameplay, the meta is in a pretty good spot following the inclusion of our Hextech friends, and we’re giving out a few small bumps to the outliers.
Here are the patch notes;
Traits
Brawler
- Bonus Health: 300/600/1000 ⇒ 250/500/900
Champion Nerfs
Draven
- Health: 700 ⇒ 650
- Attack Damage: 75 ⇒ 70
Jinx
- Ability Bonus Attack Speed: 0.75/1.0/1.25 ⇒ 0.6/0.8/1.0
- Rocket Damage: 100/225/350 ⇒ 100/200/300
Kayle
- Shield Duration: 2/3/4 ⇒ 2/2.5/3
Lucian
- Ability Damage: 150/250/350 ⇒ 100/225/350
Vi
- Mana: 50/125 ⇒ 75/150
Champion Buffs
Aatrox
- Spell Damage: 250/600/950 ⇒ 300/600/900
Anivia
- Health: 650 ⇒ 700
Gnar
- Bonus Attack Damage on Transform: 30/60/90 ⇒ 50/100/150
Miss Fortune
- Ability Damage: 800/1250/1700 ⇒ 900/1300/1700
Morgana
- Armor: 20 ⇒ 30
- Ability Damage: 200/325/450 ⇒ 175/300/425
Shen
- Health: 650 ⇒ 700
Items
Luden’s Echo
- Damage: 200 ⇒ 180
Bugfixes
- Further adjustments to in game matchmaking to prevent seeing the same opponents as often.
- The Hextech trait now disables Ionic Spark for the appropriate 8 seconds instead of a whole round.