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League of Legends – 9.8 Patch Notes

Patch Highlights



Passive damage increased. Q cooldown decreased. Amumu now follows enemies hit by Q if they move while he’s mid-flight.

Passive – Cursed Touch

BONUS TRUE DAMAGE Cursed targets take an additional 10%  13% of pre-mitigation magic damage as true damage

Q – Bandage Toss

COOLDOWN 16/14/12/10/8 seconds  12/11/10/9/8 seconds
DON’T LEAVE ME Amumu now follows his target for up to a reasonable distance from where he cast Bandage Toss, in case targets get out of the stun before he arrives


Base attack speed increased.

Base Stats

ATTACK SPEED 0.625  0.644


E cost decreased at later ranks.

E – Twin Fang

COST 40/50/60/70/80 mana  40/45/50/55/60 mana


W damage and slow/stun duration increased. E cost flattened at all ranks.

W – Riposte

SLOW/STUN DURATION 1.5 seconds  2 seconds
DAMAGE 90/130/170/210/250 (+1.0 ability power) 110/150/190/230/270 (+1.0 ability power)

E – Bladework

COST 40/45/50/55/60 mana  40 mana at all ranks


R cooldown decreased.


COOLDOWN 120/100/80 seconds  90/60/30 seconds


E trap duration increased, traps recharge faster at later ranks. R damage multiplier increased and level-up tooltip corrected.

E – Captive Audience

TRAP DURATION 2 minutes  3 minutes
TRAP RECHARGE RATE One trap every 28/27/26/25/24 seconds 28/25/22/19/16 seconds

R – Curtain Call

DAMAGE MULTIPLIER 1.0 to 3.5 (based on target’s missing health)  1.0 to 4.0 (based on target’s missing health)
TOOLTIP Fixed a bug where the level-up tooltip was displaying incorrect values


Base attack damage, armor, attack speed ratio decreased. Kayle ascends based on level and R rank.

Base Stats

ARMOR 28  26
ATTACK SPEED RATIO 0.695  0.667 (the number bonus attack speed uses to calculate its effectiveness, not Kayle’s actual attack speed)

Passive – Divine Ascent

MEGA EVOLUTION Ascensions are now based on Kayle’s level and skill points


E Shadow Assassin cooldown decreased.

E – Shadow Step

SHADOW ASSASSIN COOLDOWN 21/19/17/15/13 seconds  8 seconds at all ranks

Master Yi

Master Yi is now ghosted during R.

R – Highlander

NEW PATRICK SWAYZE Master Yi can now move through units during Highlander


Passive root duration increased. Q damage increased.

Passive – Staggering Blow

ROOT DURATION 0.5/0.75/1/1.25/1.5 (at levels 1/6/11/16/18) 0.75/1/1.25/1.5 (at levels 1/6/11/16)

Q – Dredge Line

DAMAGE 80/120/160/200/240 (+0.75 ability power) 100/145/190/235/280 (+0.9 ability power)


Living Forge’s Forgefire Cape, Frozen Fist, and Infernal Mask base stats increased.

Passive – Living Forge

FORGEFIRE CAPE Health increased from 625  750 and armor increased from 90  100
FROZEN FIST Armor increased from 95  125
INFERNAL MASK Health increased from 550  750 and magic resist increased from 90  100


Base health, attack speed growth, and armor growth rounded up. Q healing vs. champions increased.

Base Stats

HEALTH 572.16  575

Q – Cull the Meek

HEALING VS CHAMPIONS 9/13.5/18/22.5/27  12/18/24/30/36
EMPOWERED HEALING VS CHAMPIONS 27/40.5/54/67.5/81 36/54/72/90/108
EMPOWERED HEALING CAP 150/225/300/375/450 200/300/400/500/600


W damage ratio increased.

W – Winter’s Wrath

FIRST CAST DAMAGE RATIO 1.5% Sejuani’s max health  2% Sejuani’s max health
SECOND CAST DAMAGE RATIO 4.5% Sejuani’s max health  6% Sejuani’s max health


Base health regen increased. W slow increased. E cost decreased.

Base Stats


W – Mega Adhesive

SLOW 40%  60%

E – Fling

COST 80/95/110/125/140 mana  60/70/80/90/100 mana


Q bonus damage increased late. R cooldown decreased.

Q – Chomp

BONUS DAMAGE 20/35/50/65/80  20/40/60/80/100

R – Subjugate

COOLDOWN 110/90/70 seconds  100/80/60 seconds


Q damage decreased. W cooldown increased.

Q – Razor Shuriken

BASE DAMAGE 90/125/160/195/230  80/115/150/185/220

W – Living Shadow

COOLDOWN 20/18.5/17/15.5/14 seconds  22/20/18/16/14 seconds


Bilgewater Cutlass

Cost increased.

COMBINE COST 250 gold  350 gold
TOTAL COST 1500 gold  1600 gold

Blade of the Ruined King

Cost increased.

TOTAL COST 3200 gold  3300 gold (combine cost unchanged due to Bilgewater Cutlass cost increase)

Hextech Gunblade

Combine cost decreased.

COMBINE COST 850 gold  750 gold (total cost unchanged due to Bilgewater Cutlass cost increase)

Bramble Vest

Grievous Wounds duration increased.


Enchantment: Cinderhulk

Minion and monster aura damage increased.

GRILLED RAZORBEAK Deals 200%  300% bonus magic damage to minions and monsters


Energized effects increased and slow decays over a longer period of time.

GIVES YOU WINGS Energized effects are increased by 30%  35%
SLOW BURN Energized effects slow the target by 40%, decaying over 1 second  1.5 seconds


Grievous Wounds duration increased.

GRIEVOUS WOUNDS DURATION 1 second  3 seconds


Coup De Grace

No longer grants adaptive force for 10 seconds. Damage to champions increased.

REMOVED ADAPTIVE FORCE No longer grants 9 bonus attack damage or 15 ability power for 10 seconds on champion takedown
BONUS DAMAGE 7%  8% (to champions below 40% max health)


WINTER IS HERE Howling Abyss has returned. Butcher’s Bridge is gone until next time!
REMOVED PIRATE’S BOUNTY Mariner’s Vengeance and Ghostwalkers are going down with the ship. Bridge. Whatever.
WARMOG’S Warmog’s Armor will continue to grant health regen based on missing health rather than max health
REMOVED SUMMONER SPELL Backtrack is going back into nonexistence
NEW RUNE ADJUSTMENTS Rune adjustments from 9.7 will continue as a permanent feature in ARAM
REMOVED BANS After much discussion and weighing your feedback, bans will not be a permanent feature in ARAM.
UPDATED END IT MY DUDES After 15 minutes in all ARAM games, minion waves’ spawn rates will increase, minions will gain more movement speed, and champions will deal more damage to structures

  • At 15:00, they start gaining movement speed every minute until 20:00  25:00when they’ll have 425 movement speed.
  • From game start to 15:00, champions deal 10%  0% more damage to structures.
  • At 15:00, that value increases linearly until 25:00 when they’ll deal 30%  15%bonus damage to structures.
UPDATED POKE POKE Built-in poke reduction range increased from 900  to 1000 in all ARAM games
NEW CHAMP BALANCE Champions will continue to receive balance changes in ARAM every few months

New Nerfs in 9.8

ALISTAR +5% damage taken
GALIO +5% damage taken
ILLAOI -5% damage dealt
KAI’SA -3% damage dealt
NAUTILUS +5% damage taken
SION -8% damage dealt
YORICK -5% damage dealt

New Buffs to 9.8

ELISE +5% damage dealt
FIDDLESTICKS +1% damage dealt & -6% damage taken
FIZZ +5% damage dealt
KARTHUS +2% damage dealt
LUCIAN +5% damage dealt
MAOKAI +2% damage dealt & -2% damage taken
NUNU & WILLUMP -5% damage taken
PANTHEON +5% damage dealt
RIVEN +5% damage dealt
VI +5% damage dealt
XIN ZHAO -5% damage taken
ZED +5% damage dealt


  • Fixed a bug where the Master tier ladder displayed incorrectly and would only show the first 101 people multiple times
  • Karthus can now dance
  • Corporate Mundo’s voice lines are no longer replaced by his base skin’s
  • Diana’s W – Pale Cascade no longer deals more than double the damage when using R – Lunar Rush at close range
  • Pajama Guardian Lulu’s right wing is no longer pointing in a different direction during her Homeguard animation
  • Fixed a bug where Teemo’s blind did not correctly display on Battlecast Kog’Maw
  • Fixed an issue where 4-digit XP gains would make the progress circle wrap weirdly
  • Range/Cast indicators for certain champions’ abilities (Lucian’s Q – Piercing Light, Poppy’s E – Heroic Charge, Jhin’s Q – Dancing Grenade, Ryze’s E – Spell Flux, Miss Fortune’s Q – Double Up, Jayce’s Q – To the Skies!, Jayce’s E – Thundering Blow, and Orianna’s E – Command: Protect) are now appearing correctly

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