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Dota 2 – 7.32e Patch Notes | Reinforced Units Get a Major Buff!

GENERAL UPDATES

Reinforced Units now take 10% less damage from Player controlled creeps (affects all summons like treants, eidolons, etc, as well as dominated creeps but not Creep Heroes like Spirit Bear nor Illusions)
Ranged Creeps are now Level 5 (prevents Enigma and others from converting them early)
Glyph Tower Bonus Attack targets increased from 4 to 5
ITEM UPDATES
ABYSSAL BLADE
Attack Damage bonus increased from 25 to 30
BLOODSTONE
Bloodpact Duration decreased from 6s to 5s
BOOTS OF BEARING
No longer has charges
DIVINE RAPIER
Total Cost decreased from 5950 to 5600
ENCHANTED MANGO
Health Regeneration bonus decreased from +0.6 to +0.4
EYE OF SKADI
Cold Attack Movement Speed Slow vs ranged heroes increased from 40% to 50%
FORCE STAFF
Force Mana Cost increased from 100 to 150
GLEIPNIR
Eternal Chains Damage decreased from 220 to 180
Eternal Chains Radius decreased from 450 to 400
GUARDIAN GREAVES
Guardian Aura Regen Bonus for Low Health allies decreased from 18.5 to 14.5
Guardian Aura Armor Bonus for Low Health allies decreased from 10 to 8
HURRICANE PIKE
Hurricane Thrust Mana Cost increased from 100 to 150
MAELSTROM
Chain Lightning Damage decreased from 140 to 135
METEOR HAMMER
Meteor Hammer Channel Time decreased from 2.5s to 2s (Total time until impact decreased from 3s to 2.5s)
NULLIFIER
Total Cost decreased from 4725 to 4375
Damage bonus decreased from 80 to 75
RADIANCE
Total Cost decreased from 5050 to 4700
Damage bonus decreased from 60 to 55
REVENANT’S BROOCH
Phantom Province now additionally grants +60 attack speed for its duration
Phantom Province Attacks are now affected by Spell Lifesteal
SACRED RELIC
Cost decreased from 3750 to 3400
Damage bonus decreased from 60 to 55
SHADOW BLADE
Now removes invisibility if bonus damage is applied during the fade time. Most notable examples are Clinkz’s Burning Barrage, Ember Spirit’s Sleight of Fist, etc. that would add bonus damage on every attack made if the ability was cast during the fade time.
SOLAR CREST
All Attributes bonus increased from +5 to +6
Movement Speed bonus increased from +20 to +25
WRAITH BAND
Attack Speed bonus decreased from 6/12 to 5/10
HERO UPDATES
ABADDON
Base Attack Time improved from 1.7s to 1.5s
ALCHEMIST
UNSTABLE CONCOCTION
Max Stun Duration increased from 1.75/2.5/3.25/4s to 2.2/2.8/3.4/4s
CHEMICAL RAGE
Bonus Damage per Scepter increased from 20 to 25
ANCIENT APPARITION
TALENTS
Level 10 Talent Chilling Touch Attack Range increased from +200 to +300
Level 15 Talent Cold Feet Break Distance increased from +200 to +300
ANTI-MAGE
Attack backswing decreased from 0.6s to 0.3s
MANA VOID
Now applies the mini-stun to all affected units
ARC WARDEN
SPARK WRAITH
Aghanim’s Scepter secondary Spark Wraith Search Radius decreased from 375 to 225
AXE
Base Movement Speed increased from 310 to 315
COUNTER HELIX
Radius increased from 275 to 300
BANE
Base Attributes increased by 1
BRAIN SAP
Aghanim’s Shard Healing from secondary targets increased from 25% to 30%
BATRIDER
STICKY NAPALM
Mana Cost increased from 20 to 25
FLAMING LASSO
Aghanim’s Scepter secondary target Range increased from 600 to 650
BEASTMASTER
DRUMS OF SLOM
Damage per hit increased from 110 to 115
TALENTS
Level 15 Talent Movespeed Aura to Beastmaster and his units decreased from +25 to +20
BOUNTY HUNTER
SHADOW WALK
Movement/Attack speed slow rescaled from 16/24/32/40 to 15/25/35/45
BREWMASTER
PRIMAL SPLIT
Fire Brewling Armor increased from 0/4/8 to 0/8/16
BROODMOTHER
SPIN WEB
Max Move Speed Bonus decreased from 18/28/38/48% to 10/22/34/46%
SPINNER’S SNARE
Charge restore time increased from 20s to 30s
SPAWN SPIDERLINGS
Spiderlings Lifetime decreased from 40/45/50s to 40s
Spiderites Lifetime decreased from 60s to 40s
CENTAUR WARRUNNER
HITCH A RIDE
Now grants Centaur Stampede buff (also increases Stampede duration if cast during Stampede rather than refreshing the buff)
Cooldown decreased from 45s to 30s
CHAOS KNIGHT
CHAOS BOLT
Mana Cost decreased from 110/120/130/140 to 110
CLINKZ
SKELETON WALK
Now always creates 1 Burning Army Skeleton after breaking the invisibility
Aghanim’s Shard bonus skeletons decreased from 2 to 1 (total count with Shard is unchanged)
DARK SEER
NORMAL PUNCH
Max Stun Duration decreased from 2.25s to 2s
DAZZLE
TALENTS
Level 10 Talent Damage increased from +50 to +60
DEATH PROPHET
Intelligence gain decreased from 3.3 to 3.0
Strength gain decreased from 3.1 to 2.9
TALENTS
Level 10 Talent Magic Resistance decreased from +14% to +12%
Level 15 Talent +30 Spirit Siphon Damage/Heal replaced with +300 Health
Level 20 Talent +400 health replaced with +30 Spirit Siphon Damage/Heal
DRAGON KNIGHT
ELDER DRAGON FORM
Cooldown decreased from 105s to 100s
Aghanim’s Scepter no longer reduces cooldown by 5s
FIREBALL
Mana Cost decreased from 100 to 80
DROW RANGER
FROST ARROWS
Aghanim’s Shard Regen Reduction per stack decreased from 10% to 8%
MARKSMANSHIP
Now only grants allied ranged heroes half of the bonus Agility
ELDER TITAN
ECHO STOMP
Wakeup Damage Threshold increased from 50/100/150/200 to 55/120/185/250
ASTRAL SPIRIT
Damage per Hero increased from 14/36/58/80 to 17/38/59/80
EMBER SPIRIT
TALENTS
Level 10 Talent Damage decreased from +15 to +12
Level 20 Talent Sleight of Fist Hero Damage decreased from +65 to +55
ENCHANTRESS
ENCHANT
Cooldown rescaled from 28/24/20/16s to 30/24/18/12s
Hero Move Slow rescaled from 55% to 30/40/50/60%
Duration rescaled from 3.75/4.5/5.25/6s to 5s
LITTLE FRIENDS
Cast Range increased from 600 to 750
GRIMSTROKE
INK SWELL
Damage per second increased from 25/35/45/55 to 25/40/55/70 (75/120/165/210 total damage)
SOULBIND
Cooldown decreased from 90/70/50s to 70/60/50s
HOODWINK
ACORN SHOT
Bonus Damage increased from 50/75/100/125 to 50/80/110/140
HUSKAR
INNER FIRE
Disarm Duration increased from 1.75/2.5/3.25/4.0s to 1.90/2.6/3.3/4.0s
TALENTS
Level 20 Talent Life Break Cooldown Reduction increased from 4s to 5s
JAKIRO
ICE PATH
Path Duration increased from 2.6/2.9/3.2/3.5s to 3/3.5/4/4.5s (Max stun duration is unchanged)
MACROPYRE
Now applies its damage immediately upon casting rather than 0.5s after
JUGGERNAUT
Base Damage increased from 50-54 to 53-55
BLADE FURY
Aghanim’s Shard Attack Rate increased from 1.2s to 1.4s
BLADE DANCE
Critical Damage increased from 180% to 190%
TALENTS
Level 10 Talent Blade Fury radius increased from +75 to +100
KEEPER OF THE LIGHT
WILL-O-WISP
Attacks to kill increased from 6 to 7
KUNKKA
GHOSTSHIP
Damage Delayed increased from 40% to 45%
LESHRAC
PULSE NOVA
Damage decreased from 90/140/190 to 80/135/180
LICH
Intelligence gain increased from 3.6 to 3.8
FROST BLAST
Cast Time improved from 0.4s to 0.3s
Cast Range rescaled from 600 to 575/600/625/650
LINA
DRAGON SLAVE
Cooldown increased from 9s to 12/11/10/9s
LIGHT STRIKE ARRAY
Mana Cost increased from 100/105/110/115 to 115
FIERY SOUL
Attack Speed Bonus per stack decreased from 10/20/30/40 to 8/16/24/32
Move Speed Bonus per stack decreased from 1.5/2/2.5/3% to 1/1.5/2/2.5%
TALENTS
Level 15 Talent Health decreased from +350 to +250
Level 20 Talent Fiery Soul Speed per stack decreased from +15/1% to +10/1%
LION
Base Armor increased by 1
Base Agility decreased from 18 to 15
FINGER OF DEATH
Cooldown decreased from 160/100/40s to 140/90/40s
LUNA
LUCENT BEAM
Aghanim’s Shard Duration increased from 12s to 15s
Aghanim’s Shard Damage increased from +15 to +17
MEDUSA
MYSTIC SNAKE
Base Damage increased from 80/120/160/200 to 85/130/175/220
TALENTS
Level 15 Talent Mystic Snake Cooldown Reduction increased from 2s to 3s
MIRANA
LEAP
Aghanim’s Shard Damage increased from 150 to 170
Aghanim’s Shard Wave Distance increased from 600 to 800
MONKEY KING
Base Agility increased by 1
PRIMAL SPRING
Max Channel Time decreased from 1.6s to 1.5s
NAGA SIREN
ENSNARE
Cast Range decreased from 575/600/625/650 to 500/525/550/575
Aghanim’s Scepter Cast Range increased from 1.5x to 1.6x
SONG OF THE SIREN
Cooldown increased from 160/120/80s to 180/130/80s
REEL IN
Pull Speed increased from 150 to 200
NATURE’S PROPHET
Agility decreased from 22+3.6 to 20+3.4
Intelligence gain decreased from 3.7 to 3.5
WRATH OF NATURE
Base Damage decreased from 115/150/185 to 105/145/185
TALENTS
Level 20 Talent Sprout Leashes no longer pierces Spell Immunity
NECROPHOS
DEATH PULSE
Mana Cost decreased from 100/130/160/190 to 100/120/140/160
OGRE MAGI
IGNITE
Slow increased from 20/22/24/26% to 20/23/26/29%
FIRE SHIELD
Fireball Damage increased from 125 to 160
OMNIKNIGHT
Degen Aura Radius increased from 400 to 450
ORACLE
FORTUNE’S END
Projectile Speed increased from 1000 to 1200
Radius increased from 300 to 350
OUTWORLD DESTROYER
SANITY’S ECLIPSE
Now deals double damage to illusions
PANGOLIER
SHIELD CRASH
Damage decreased from 90/160/230/300 to 75/150/225/300
ROLL UP
No longer applies a basic dispel upon cast
PHANTOM ASSASSIN
STIFLING DAGGER
Base Damage increased from 65 to 65/70/75/80
BLUR
Dispel Radius decreased from 600 to 400
PUCK
WANING RIFT
Damage decreased from 70/130/190/250 to 60/120/180/240
PUDGE
ROT
Aghanim’s Scepter Bonus Damage per Second deceased from 100 to 95
PUGNA
LIFE DRAIN
Aghanim’s Shard Refracted Drain percentage increased from 70% to 75%
QUEEN OF PAIN
Base Attack Damage increased by 2
RAZOR
STORM SURGE
Aghanim’s Shard Forked Lightning now has a 1s internal cooldown
RIKI
Sleeping Dart Cast Range decreased from 1000 to 600
Sleeping Dart Cooldown increased from 12s to 15s
RUBICK
TELEKINESIS
Aghanim’s Shard no longer provides reduced cooldown when used on self or allies
TALENTS
Level 10 Talent Telekinesis Landing Damage decreased from +175 to +150
SAND KING
EPICENTER
Attack Speed Slow increased from 30 to 30/45/60
Movement Speed Slow increased from 30% to 30/40/50%
TALENTS
Level 10 Talent Burrowstrike Stun Duration increased from +0.3s to +0.5s
Level 15 Talent Caustic Finale Damage increased from +100 to +120
SHADOW SHAMAN
Serpent Ward Gold Bounty decreased from 28-36 to 22-30
ETHER SHOCK
Max Distance increased from 500 to 600
TALENTS
Level 15 Talent Serpent Wards Attack Range increased from +120 to +140
SILENCER
ARCANE CURSE
Cooldown increased from 20/18/16/14s to 22/20/18/16s
TALENTS
Level 10 Talent Arcane Curse Damage decreased from +12 to +10
Level 15 Talent Global Silence Cooldown Reduction decreased from 25s to 20s
SLARDAR
CORROSIVE HAZE
Cast Range increased from 700/800/900 to 900
SLARK
POUNCE
Cooldown increased from 20/16/12/8s to 22/18/14/10s
Aghanim’s Scepter Distance decreased from 1200 to 1100
SNAPFIRE
FIRESNAP COOKIE
Aghanim’s Shard Damage from Mortimer Kisses impact decreased by 50%
STORM SPIRIT
Base Attack Time improved from 1.7s to 1.6s
TEMPLAR ASSASSIN
Base Strength increased by 2
TINY
TREE VOLLEY
Throw Interval increased from 0.4s to 0.5s
Max Channel Time increased from 2.4s to 2.5s
TREANT PROTECTOR
LIVING ARMOR
Bonus Armor decreased from 6/8/10/12 to 4/6/8/10
NATURE’S GUISE
No longer provides Heal/Regen Amplification
TUSK
ICE SHARDS
Cast Range decreased from 1800 to 1400
WALRUS PUNCH!
Critical Damage decreased from 300/350/400% to 250/325/400%
UNDYING
DECAY
Steal Duration decreased from 45s to 40s
SOUL RIP
Mana Cost increased from 90/100/110/120 to 120
TALENTS
Level 10 Talent Decay Damage decreased from +60 to +50
WARLOCK
CHAOTIC OFFERING
Golem Damage increased from 100/150/200 to 110/170/230
Aghanim’s Scepter Golem Damage increased from 75/110/150 to 80/125/170
Aghanim’s Scepter Second Golem delay increased from 0.2s to 0.5s
TALENTS
Level 10 Talent Fatal Bonds Damage increased from +3% to +4%
WINDRANGER
POWERSHOT
Travel Range increased from 2600 to 3000
FOCUS FIRE
Damage Reduction decreased from 30% to 25%
WINTER WYVERN
WINTER’S CURSE
Now applies a dispel to the target
WITCH DOCTOR
VOODOO RESTORATION
Heal/Damage increased from 10/20/30/40 to 10/22/34/46
TALENTS
Level 20 Talent Maledict Burst Damage increased from +20% to +25%

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