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Dead Cells – 35.2 Patch Notes | Discover Exciting Balancing Changes!

Update 35.2: 2023-09-05 (570e56ea)

Balancing

  • Reduced the chance of having Cursed Mobs in a run to 40%.
  • Increased maximum number of levels where Cursed Mobs can appear.
  • Increased the spawning chance and the max number of Cursed Mobs per biome.
  • Removed some affixes from Anathema’s pool: Pierce, Super Pierce and Fire Bullet.
  • Greatly increased Anathema’s damage.
  • Anathema now only applies one curse when hitting an enemy.
  • Changed Anathema’s legendary affix to Global Shield on Use.

Bug fixes

  • Fixed Servant Head not unlocking properly. It now unlocks after having killed all the servants at least 15 times.
  • Fixed Katana’s dash attack not doing any damage if it hits a door.
  • Fixed Doom Bringer not dealing any damage when the player has more than 50 curses.
  • Fixed text backgrounds appearing in undiscovered parts of the minimap.
  • Fixed Deep Pockets not working with arrow or grenade affixes.
  • Fixed Blue Hole head not unlocking properly
  • Fixed custom heads’ animation stopping in some situations.
  • Fixed Sewer’s Tentacle movement particles not being played enough and being the wrong color.
  • Fixed a bunch of custom heads’ horizontal and vertical offsets.
  • Fixed Boss Cell head not unlocking retroactively.
  • Fixed Anathema dealing melee damage.
  • Fixed Anathema’s AoE damage not scaling to player and weapon stats.
  • Fixed a crash sometimes happening when reloading the game when the Owl was active.
  • Fixed Damned Vigor not letting the player resurrect when killing a boss.
  • Fixed heads having a downwards offset in the head selection UI.
  • Fixed Collector’s menu flickering when opening it.

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