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CS:GO Patch Notes – JUNE 2019

19.06.2019

MISC
– Fixed in-game blog sometimes not showing the most recent content.
– Fixed missing CSM on some materials in OpenGL.
– Fixed grass height bug on Linux.

MAPS
Dust II
– Fixed spawn priorities.
– Fixed pixelwalk in retro version.
– Added navmesh names for retro version.

18.06.2019

20TH ANNIVERSARY
– Celebrate 20 years of Counter-Strike with a retro version of Dust II, currently available in the Casual Dust II map group.
– The Chicken Capsule is now available for purchase in-game.

GAMEPLAY
– Adjustments to the AUG to bring its utility more in line with other rifles.
— Slightly reduced rate of fire.
— Reduced accuracy while unscoped.

DANGER ZONE
– Fixed an exploit involving duplication of items dropped by disarming another player.
– Players in warmup spawn closer to their teammate.
– Players in warmup now spawn with a random pistol.

11.06.2019

MISC
– Fixed semi-transparent material on FBI variant A character.
– Several stability fixes for clients and game servers.

10.06.2019

MISC
– Reduced memory footprint of some character model materials.
– Breach charges attached to hostages fall off when the hostage is picked up in Danger Zone.

PERFECT WORLD
– Enabled the Events panel for Perfect World CS:GO players.

03.06.2019

MISC
– Fixed “cl_teamid_overhead_always 1” to show only a pip (and not also show a name) above a player.

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