Introduction
One of the most significant changes is the operator balance, which includes Zero and Argus Camera. With this update, players can now place the initial camera in more locations, increasing the stealth fantasy of setting up a camera network undetected. Additionally, the window of opportunity after piercing through a surface has been increased, allowing players to gather intel or deal with utility before it gets destroyed by defenders. The patch notes also include weapon balance changes, encouraging players to be more thoughtful before taking action and increasing the tactical aspect of the game. Finally, quality of life improvements have been made to Twitch’s Shock Drone, making it more responsive to player input.
Release Notes for 3/31/2023
[NETWORKING]
– Multiple network optimizations.
– The player lister in private matchmaking should no longer mix CS:GO and CS2 players together if they use the same private matchmaking pool code.
[UI]
– Added Defuse Kit to team equipment display.
– Scoreboard – Various font and style changes
– Adjusted voting panel to more closely match other UI
[VISUALS]
– Continued physically based rendering (PBR) compatibility adjustments to stickers:
— Brightened some sticker styles for better contrast
— Added some functionality to support fine-tuning individual items in future content adjustments.
– Adjusted some main menu and end of round animations to reduce interpenetration of weapons and character models.
– Various improvements to character models.
– Continued improvements to inspect/reload behavior.
[DUST II]
– Various adjustments to clipping and materials.
– Sealed rooftops to prevent grenades/molotovs from landing in places they shouldn’t.
[MISC]
– Restored functionality for adding/removing bots while playing offline.
– Restored spray menu functionality.
– Restored radio command functionality.
– Fixes for various crashes.
Release Notes for 3/30/2023
[ NETWORKING ]
– Multiple network traffic optimizations.
– Shooting random seeds are now correctly desynchronized between server and client code.
[ VISUALS ]
– Fixed halo around enemies to not give away their locations.
– Bomb code will now correctly clear when aborting the bomb plant.
– Fixed rare inspect animations to be rare and not every anim.
– Inspect then reload (“f”, “r”, “f”, “r”) more closely matches CS:GO behavior.
– Disabled all development console commands (including “cl_physics_highlight_active 5”).
[ GAMEPLAY ]
– Disabled collisions between ragdolls.
– Players will no longer drop weapons when getting a bonus weapon in Deathmatch.
– Trajectory preview for decoy grenades is now correct.
– Improved behavior of picking up weapons with the use key.
[ INPUT SYSTEM ]
– Team intro allows voice chat.
– Keys will no longer get stuck when opening the steam overlay.
– Fixed many cases where user input would get confused.
– Multiple actions cannot be bound to one key.
[ SOUND ]
– Fixed a bug where flashbang or grenade sound effect would remain if player died while having that sound effect active.
– Added dedicated player-only sound when a grenade is correctly jump-thrown.
– Fixed chat wheel lines to be restricted to legitimate chat wheel lines that can be configured in game options.
[ DUST II ]
Release Notes for 3/24/2023
[ Ui ]
– Removed Trade-Up contract UI for Limited Test.
– Fixed multiple items showing up in the inspect panel.
[ Audio ]
– Added weapon drop sounds to minimap distance broadcast.
– Lowered volume of some dust2 ambience.
– Added some missing ui sounds.
– Lowered volume of flashbang ringing and volume ducking effect.
– Reduced stereo spread of grenade explosions.
– Fixed phasing with deathmatch kill bonus sound.
[ Game ]
– Smoke bullet holes are now fixed relative to the firstperson camera.
– Smoke grenades dropped in small crevices no longer detonate on the incorrect side of thin walls.
– Players can no longer pick up weapons while dead during a competitive match.
– Fixed dropping weapons during the team intro.
– Fixed +voicerecord getting stuck on when held during team intro and released after.
– Chat messages sent during end of match no longer show players as *DEAD* if they were dead at the end of the last round.
– Fixed handling game input keys such as +voicerecord while panorama has focus.
– Added netgraph.
[ Graphics ]
– Fixed smoke cloud volume lighting.
– Fixed stencil issue on glass when MSAA is disabled.
– Updated various weapon finishes based on community feedback.
Release Notes for 3/22/2023
[COUNTER-STRIKE 2 LIMITED TEST]
– If you have been selected to participate in the limited test, you will see an invitation banner when you launch CS:GO with further instructions.
[MAPS]
-Introducing Ember spring update
-The chickens have laid colourful eggs
-Replaced cannonballs with eggs
-Festive Tablet image
-Weeds
-General updates
-Added new path at Swimming Pool
-Players no longer take damage from slow rolling cannonballs