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World of Warcraft · 9.2.0
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World of Warcraft9.2.0May 27, 2022, 1:35 PM

Epic Battles in Sepulcher of the First Ones & Tier 6 Gear Refunds

Official Post

MAY 27, 2022

Dungeons and Raids

  • Sepulcher of the First Ones
    • Rygelon
      • Dark Eruption damage reduced by 45% on Heroic difficulty.
      • Collapsing Quasar Field duration increased to 12 seconds on Heroic difficulty (was 10 seconds).
      • Cosmic Ejection initial damage decreased by 25%, and the damage over time decreased by 73% on Heroic difficulty.
        • Developer's note: This should reduce the requirement to split this damage amongst multiple players or utilize player immunities to avoid the damage altogether.

MAY 17, 2022

Dungeons and Raids

  • Sepulcher of the First Ones
    • Hall of Fame
      • The Horde Hall of Fame is now full and is no longer eligible to be earned.
    • Anduin Wrynn
      • [With realm restarts] Blasphemy duration increased to 12 seconds in all difficulties.
      • [With realm restarts] Lost Soul duration increased to 40 seconds in all difficulties (was 35 seconds).
      • [With realm restarts] Wicked Star now targets one player at a time in Mythic difficulty.
      • [With realm restarts] Players are now invalid targets for Blasphemy for 20 seconds after the effects of Lost Soul expire (was 10 seconds).
      • [With realm restarts] Reduced the health of Grim Reflections by 15% in Mythic difficulty.
    • Rygelon
      • [With realm restarts] Rygelon's health has been reduced by 5% in Mythic difficulty.
      • [With realm restarts] Collapsing Quasar Fields now last 8 seconds (was 6 seconds) in Mythic difficulty.
      • [With realm restarts] Dark Collapse damage has been reduced by 25% in Mythic difficulty.
      • [With realm restarts] Unstable Quasar radius reduced by 25%, and damage reduced by 20% in Mythic difficulty.
      • [With realm restarts] Cosmic Ejection damage-over-time reduced by 33% in Mythic difficulty.
    • The Jailer
      • [With realm restarts] Azerite Radiation increased Arcane damage is now 80% (was 100%) in Mythic difficulty.
      • [With realm restarts] Meteor Cleave damage decreased 10% in Mythic difficulty.
      • [With realm restarts] Torment initial explosion damage decreased by 10% in all difficulties.
      • [With realm restarts] Shattering Blast damage over time decreased by 33% in Mythic difficulty.
      • [With realm restarts] Chain Breaker damage decreased by 10% in all difficulties.

Burning Crusade Classic

  • Items and Rewards
    • Tier 6 Belt, Bracers and Boots from Sunwell Plateau are now refundable for 2 hours after purchase.

MAY 13, 2022

Dungeons and Raids

  • Sepulcher of the First Ones
    • Halondrus
      • Fixed an issue causing Lance to not inflict damage while Halondrus was affected by Relocation Form.

Burning Crusade Classic

  • Isle of Quel'Danas
    • The portal from Shattrath City to the Isle of Quel'Danas can now be used without dismounting.
    • The Isle of Quel'Danas quest "Enter, the Deceiver…" should once more be available to players.

MAY 11, 2022

Cyphers of the First Ones

  • Crystallic Spheroids can now be used in other Shadowlands zones outside of Zereth Mortis.

Dungeons and Raids

  • Sepulcher of the First Ones
    • Prototype Pantheon
      • Resolved an issue where the Prototype of War could incidentally not cast Necrotic Ritual.

MAY 9, 2022

Dungeons and Raids

  • Sepulcher of the First Ones
    • The Jailer
      • [With realm restarts] All trapdoors close in Phase 3 on Normal and Raid Finder difficulties.
      • [With realm restarts] Decreased knockback of Decimator on Normal and Raid Finder difficulties.
      • [With realm restarts] Decreased knockback of Misery on Normal difficulty.
      • [With realm restarts] Decreased rate of growth of Defile on Normal difficulty.

Items and Rewards

  • The Antecedent Drape is now properly eligible for conversion at the Creation Catalyst.

Player versus Player

  • [With realm restarts] The Conquest and Valor caps has been removed.

Burning Crusade Classic

  • Dungeons and Raids
    • Black Temple
      • [With realm restarts] Defeating the Shade of Akama encounter will unlock the door to the Den of Mortal Delights.

MAY 5, 2022

Burning Crusade Classic

  • Player versus Player
    • Vindicator's gear has universally had its cost reduced in Honor Points, and Marks of Honor are no longer required for any piece, as intended.
    • Once Season 4 begins next week, Guardian's Honor pieces will have their Marks of Honor cost universally reduced by 50%, but their Honor cost remains as before, as intended.

MAY 4, 2022

Dungeons and Raids

  • Sepulcher of the First Ones
    • Anduin Wrynn
      • Increased the time it takes for players to be susceptible to Blasphemy after returning to their body.
  • Theater of Pain
    • Non-boss enemies
      • Corrected an issue that caused Ancient Captain's Demoralizing Shout and Commanding Presence to increase damage taken when charmed by players.

Achievements

  • World Events
    • "School of Hard Knocks" is no longer required for the Children's Week achievement "For the Children."

MAY 3, 2022

Classes

  • Demon Hunter
    • Vengeance
      • Fixed a bug that allowed Demonic (Talent) to extend Metamorphosis to excessive duration.

Dungeons and Raids

  • Sepulcher of the First Ones
    • Prototype Pantheon
      • The encounter's enrage timer has been increased to 11 minutes on Heroic difficulty (was 9 minutes).

MAY 2, 2022

Classes

  • Death Knight
    • Blood
      • [With realm restarts] (2) Set Bonus: Maximum Strength stack cap is now 40 (was 75).
  • Hunter
    • Ambuscade (Conduit) will now grant the correct amount of cooldown reduction to Disengage at item level 278.
    • Beast Mastery
      • [With realm restarts] All damage abilities increased by 4%.
        • This change does not apply to PvP combat.
  • Monk
    • Windwalker
      • [With realm restarts] All damage abilities increased by 4%.
        • This change does not apply to PvP combat.
  • Rogue
    • Outlaw
      • [With realm restarts] All damage abilities increased by 4%.
  • Priest
    • Holy
      • Guardian Spirit will no longer fail to heal an ally who receives multiple fatal blows at the same time.
  • Warrior
    • Arms
      • [With realm restarts] All damage abilities increased by 4%.
  • Warlock
    • Affliction
      • [With realm restarts] All damage abilities increased by 4%.

Dungeons and Raids

  • Sepulcher of the First Ones
    • Vigilant Guardian
      • Fixed an issue where dying with the Unstable Core could cause it to become non-interactive.
    • Lihuvim, Principal Architect
      • Lihuvim's corpse can no longer become stuck in the air if killed while casting Realignment.
      • [With realm restarts] Acquisitions Automa's Detonation radius reduced to 20 yards (was 40) on Normal and Heroic difficulties.
      • [With realm restarts] The cast time of Detonation has been increased to 2.5 seconds (was 2 seconds) on Normal and Heroic difficulties.
    • Artificer Xy'mox
      • [With realm restarts] Xy Spellslinger health reduced by 20%.
      • [With realm restarts] Debilitating Ray periodic damage reduced by 20%.
    • Prototype Pantheon
      • [With realm restarts] Wildstorm has been removed from Normal and Raid finder difficulties.
      • [With realm restarts] Sinful Projections has been removed from Heroic difficulty.
      • [With realm restarts] Decreased the health of Necrotic Ritualists by 30% health on Normal difficulty, 15% health on Heroic difficulty.
      • [With realm restarts] Decreased the health of Withering Seeds by 30% health on Normal and Raid Finder difficulties, 20% health on Heroic difficulty, and 10% health on Mythic difficulty, but also resolved a bug that caused them to trigger an Invigorating Bloom at 90% health instead of 100% health as the spell description states.
      • [With realm restarts] Resolved a scaling issue causing the Withering Seeds to increase their health too steeply on larger raid sizes.
    • Halondrus the Reclaimer
      • Fixed an issue causing damage from Lance and Lightshatter Beam to ignore some damage reduction effects.
      • Fixed an issue causing Volatile Charges to break if the player carrying the Volatile Charge disconnected.
      • [With realm restarts] Lightshatter Beam damage decreased by 30% on Raid Finder, Normal and Heroic difficulties.
      • [With realm restarts] Reclaim's periodic damage effect scales more slowly on Heroic difficulty.
    • Skolex, the Insatiable Ravener
      • [With realm restarts] Missile travel time for Devouring Blood increased to 2.5s (was 2s) on Heroic difficulty.
    • Dausegne, the Fallen Oracle
      • [With realm restarts] Duration of Disintegration Halo debuff lowered to 5s (was 6s) on Heroic difficulty.
    • Rygelon
      • [With realm restarts] Increased the duration of Collapsing Quasar Field to 10 seconds on Normal and Heroic difficulties.
      • [With realm restarts] Decreased Rygelon's health by 5% on Heroic difficulty.
    • The Jailer
      • [With realm restarts] All trapdoors will now close in Phase 3 on Normal difficulty.
      • [With realm restarts] Decreased knockback of Decimator on Normal and Raid Finder difficulties.
      • [With realm restarts] Decreased knockback of Misery on Normal difficulty.
      • [With realm restarts] Decreased rate of growth of Defile on Normal difficulty.
  • Tazavesh, The Veiled Market
    • Fixed an issue causing Bazaar Strongarms to sometimes ignore a player carrying market goods.
    • P.O.S.T. Master
      • Fixed an issue where the P.O.S.T. Master was missing a boss frame.
  • Mythic+
    • Encrypted Affix
      • Fixed a bug that would cause two sets of Encrypted Relics to spawn with Amarth, the Harvester after the boss reset in The Necrotic Wake.
      • Fixed a bug that could sometimes prevent Encrypted Relics from spawning with the dueling warlords before Xav the Unfallen in Theater of Pain.

Player versus Player

  • Items
    • [With realm restarts] Gladiator's Echoing Resolve now increases the duration of crowd control by 25% (was 20%).
    • [With realm restarts] Gladiator's Echoing Resolve now lasts 12 seconds (was 15 seconds).
    • [With realm restarts] Gladiator's Echoing Resolve no longer increases the duration of root effects.
    • [With realm restarts] Gladiator's Echoing Resolve no longer causes the target to become immune to root effects.
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