SUMMER GAMES 2023
Summer Games 2023 kicks off with Lúcioball, Lúcioball Remix, and the new Winston's Beach Volleyball mode. Log in to earn new cosmetic rewards, including a new Doomfist skin at the Epic tier.
GENERAL UPDATES
On Fire Adjustments
- Fixed a bug that caused players to gain On Fire at the start of a new round in Competitive Play when playing any game mode or in Quick Play when playing Control.
- On Fire and Blazing are more difficult to attain early in a round.
- On Fire cooldown reduced to 3 seconds, preventing most cases where a hero gained On Fire with a delay after a positive contribution.
- On Fire score decays slightly more quickly when a hero is not On Fire.
- Maintaining On Fire for long periods of time is more difficult.
New Event Hub
A new centralized location for Event information is now available from the main menu, listing all Event Challenges, Rewards, and Modes.
COMPETITIVE UPDATES
Team Queue
Team Queue is an all-new Competitive mode for Overwatch 2, requiring everyone to play in a full group of five players. Team Queue has no ranking restrictions and will be available through the end of Season 5.
- Players can group up regardless of how far apart they are in rank.
- Grandmaster players can play, even with up to four other Grandmaster players.
- Team Queue is limited to 1 Tank, 2 Damage, and 2 Support.
- Players do not queue for specific roles, instead choosing their roles within each match.
- Platform pool restrictions remain; players on console must still only group up with other players on console.
HERO UPDATES
TANK
ORISA
Developer Comments: Increasing the effectiveness of Fortify to make Orisa a stronger counter against team compositions that lean on crowd control.
- Fortify: Damage reduction increased from 40 to 50%.
RAMATTRA
Developer Comments: The Ravenous Vortex projectile sometimes hits an enemy and bounces off unpredictably, delaying its activation. This change improves consistency and makes the ability easier to use against groups of enemies.
- Ravenous Vortex: Projectile now passes through enemy heroes but is still blocked by barriers.
REINHARDT
Developer Comments: Increasing Reinhardt's barrier uptime to help him better protect his allies.
- Barrier Field: Maximum health increased from 1200 to 1400.
WRECKING BALL
Developer Comments: Wrecking Ball rarely reloads his Quad Cannons manually due to the automatic reload that triggers while transformed into a Ball. This change makes manual reloading a more viable option.
- Quad Cannons: Manual reload time reduced from 2 to 1.6 seconds. Automatic reload while in Ball form remains 2 seconds.
DAMAGE
SOJOURN
Developer Comments: Decreasing overall spread on Railgun primary fire to help Sojourn build energy more consistently.
- Railgun: Number of shots to reach maximum spread increased from 8 to 12.
- Railgun: Spread reduced by 12%.
SOLDIER: 76
Developer Comments: Soldier: 76's damage output has not been effective enough after his last round of changes. Adjusting primary and secondary fire damage slightly, plus additional healing from Biotic Field.
- Heavy Pulse Rifle: Damage increased from 18 to 19.
- Helix Rockets: Explosion damage increased from 80 to 90.
- Biotic Field: Healing per second increased from 35 to 40.
SYMMETRA
Developer Comments: Increasing Symmetra's weapon effectiveness while lessening frustrations caused by her turrets. Sentry Turrets are shifted toward utility to make spreading them out more viable.
- Photon Projector: Secondary Fire maximum impact damage increased from 45 to 50.
- Photon Projector: Secondary Fire maximum explosion damage increased from 45 to 50.
- Photon Projector: Regenerate up to 30 shield health per second when primary fire deals damage to barriers or enemies with shield health.
- Sentry Turret: Damage per second reduced from 40 to 25.
- Sentry Turret: Now reveals enemy heroes to allies while dealing damage and for 1 additional second afterward.
TORBJÖRN
Developer Comments: Torbjörn's Turret has too much impact for little investment; shifting power to the rest of his kit to reward more accurate gunplay. Overload now partially reloads ammo.
- Rivet Gun: Secondary Fire spread reduced from 5 to 4.5 degrees.
- Deploy Turret: Damage reduced from 14 to 11.
- Deploy Turret: Cooldown increased from 10 to 12 seconds.
- Overload: Now reloads 6 ammo on use.
SUPPORT
KIRIKO
Developer Comments: Partially reverting the Ofuda recovery time change so primary fire feels more responsive when Kiriko is focused entirely on healing.
- Healing Ofuda: Recovery reduced from 1 to 0.9 seconds.
ZENYATTA
Developer Comments: These changes make it riskier for Zenyatta to apply Discord and increase counterplay for the affected target.
- Orb of Discord: Maximum range reduced from 40 to 30 meters.
- Orb of Discord: Time to wear off when not in line-of-sight reduced from 2 to 1.5 seconds.
BUG FIXES
General
Ping System
- Fixed pinging opponent's owned objects through walls as Sombra.
- Fixed Junker Queen's knife remaining pingable after she died with the knife out of hand.
- Fixed Lifeweaver Petal Platform pings using ping stems when the platform is mid-air.
- Fixed cases where ping stems would be used incorrectly on midair Last Seen pings.
- Fixed training bots blocking the ability to share ultimate status.
- Fixed D.Va incorrectly giving ultimate status for Call Mech instead of Self-Destruct when targeting an ally.
Other
- Fixed some players seeing the Unranked map loading screen instead of the Competitive Play team lineup.
- Fixed a bug that prevented players from selecting the 'No Title' option.
- Fixed the Questwatch background being incorrectly placed if you entered a match during a conversation.
- Fixed the Role Mastery Challenge not appearing during the end-of-round flow in some cases.
- Fixed Hero Icons missing from Highlights when viewed on a 21:9 ratio.
- Fixed Career Profiles of friends sometimes appearing blank or missing items.
- Fixed Mystery Hero Game reports lacking information.
- Resolved several localization issues.
Maps
- Blizzard World: Fixed lighting in multiple locations.
- Circuit Royale: Fixed lighting in multiple locations.
- Watchpoint Gibraltar: Fixed gaps that could affect gameplay elements.
- Illios: Fixed lighting in multiple locations.
- Numbani: Fixed areas that allowed heroes to escape the playable area.
- Oasis: Fixed gaps that could affect gameplay elements.
Heroes
- Ashe: Fixed aim-down sight animation not matching gun firing when used after a melee.
- Baptiste: Fixed Immortality Field not protecting Mei for a small window after she leaves Cryo-Freeze.
- Cassidy: Fixed Magnetic Grenade not disabling Baptiste's Exo Boost, Sigma's Gravitic Flux flight, and Mercy's Valkyrie.
- Echo: Fixed Echo failing to play voice lines after Duplicating a hero.
- Junkrat: Fixed an interaction with Petal Platform that let Junkrat leave the playable space.
- Kiriko: Fixed the melee animation not playing if used right after Protection Suzu.
- Lifeweaver: Fixed Hero Icon challenges not correctly progressing.
- Lifeweaver: Fixed Petal Platform jump boost not applying when jumping from some areas of the platform.
- Lifeweaver: Fixed a bug giving high damage mitigation numbers for environmental kills.
- Lifeweaver: Fixed Life Gripped teammates being able to die to the boundary of a pitfall.
- Orisa: Fixed overheating effects not playing correctly on some skins.
- Ramattra: Fixed stunning Ramattra and interrupting Ravenous Vortex allowing the ability to be cast again immediately.
- Reaper: Fixed an interaction with Petal Platform that allowed players to escape the playable space.
- Reinhardt: Fixed beard appearing distorted for select skins in Hero Select.
- Reinhardt: Fixed the Hold to Charge option breaking animations when used on a controller.
- Soldier: 76: Fixed Heavy Pulse Rifle animation issues when Tactical Visor was used while under Kitsune Rush.
- Sombra: Fixed lighting on several skins being too bright.
- Sombra: Fixed Primary Fire not having priority over a pending Hack if Toggle Hack is enabled.
- Symmetra: Fixed an interaction with Petal Platform and Teleporter allowing players to escape the playable space.
- Tracer: Fixed Petal Platform interaction allowing Tracer to contest objectives from outside the playable space.
- Tracer: Fixed Mythic Tracer skin Hero Select sound effects continuing to play after switching heroes.
