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Warframe 23.4.0 Patch Notes | NEW Minigame: Frame Fighter

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Warframe 23.4.0 Patch Notes | NEW Minigame: Frame Fighter
NEW MINIGAME: FRAME FIGHTER  Challenge your friends to a side-by-side duel -- Warframes newest lunchtime project Frame Fighter has arrived! Inspired by classic fighting games and long-time Warframe Fan LocoCrazy_, this arcade fighter  will transform your Orbiter into a battleground! No quarters required! Visit Simaris and acquire the Ludoplex -- a new home for all of Warframe’s minigames -- through Standing. Choose from Excalibur, Volt and Mag, each with their unique Ability. Unlock additional Frame Fighter Warframes by discovering Fragments throughout the Solar Chart. If the scanned Warframe’s Prime is in your Inventory, you can toggle to the Prime version of the acquired character - custom Fashion Frame applied as well! Additionally, blast enemies in the side-scrolling ‘Wyrmius’ minigame, and flap your way through obstacles with the ‘Happy Zephyr’ minigame, both available through Simaris. NEW OPERATOR AMP COMPONENTS Rahn Prism: Pulses void energy through a fine-cut pavilion to riddle targets with flashing fire. Phahd Scaffold: Launch energy discs that ricochet off victims and surfaces, vectoring toward a new target with each strike. Anspatha Brace: A dual-purpose brace that reduces void energy regeneration delay, and decreases regeneration time, though not as quickly as a single-purpose brace. NEW DOJO ‘NATURAL’ DECORATIONS Bring the outside inside to complete your hermit Dojo oasis! Choose from many nature themed Decorations such as (but not limited to):
  • Asteroid Rock Wall
  • Waterfall (Gentle)
  • Ice Stalactite
  • Spinklat Plant
  • And so much more!
General Additions:
  • Added a HUD Damage indicator for Gara’s Splinter Storm ability.
  • Added a directional arrow Decoration for the Dojo Obstacle Course Architect!
Operator Amp Changes:
  • Mote Amp:
    • Converted to reflect the Beam behavior changes introduced earlier in the year
      • Damage increased slightly as part of the conversion
    • Added +10 meter Range when Gilded
  • Raplak Prism:
    • Damage increased from 1000 to 3000
    • Critical Chance increased from 30 to 38%
    • Critical Damage increased from 2.2 to 2.6x
    • Fire Rate decreased from 5.42 to 2
  • Granmu Prism:
    • Radial Damage increased from 1000 to 1400
    • Radial size increased from 3 meters to 3.5 meters
    • Direct Impact Damage decreased from 1200 to 1000
  • Pencha Scaffold:
    • Added a 2 meter Punch Through
  • Klebrik Scaffold:
    • Converted to reflect the Beam behavior changes introduced earlier in the year
      • Damage increased slightly as part of the conversion
Changes:
  • Optimized the Chesa Retrieve Precept to reduce significant frame-rate micro-stutters.
  • Made some micro-optimizations to the Helminth Charger Proboscis Precept.
  • Made some micro-optimizations to the Helminth Charger Trample and Huras Hunt Precepts.
  • Made some micro-optimizations to the Sahasa Kubrow Dig Precept.
  • A select sound will play when using middle click selection in the Inventory screen.
Fixes:
  • Fixed presence and matchmaking problems that could occur in some cases if you relogged promptly after a crash or network outage.
  • Fixed cases of enemies not spawning after destroying an Antiserum Injector console in an Infested Salvage mission.
  • Fixed a scenario where Clients were unable to return to the Liset with their squad.
  • Fixed the Opticor occasionally damaging a single enemy multiple times.
  • Fixed Kuva Siphons disappearing when you get in close proximity.
  • Fixed dead enemy corpses sometimes appearing as giant black squares.
  • Fixed some enemies walking slower than intended.
  • Fixed numerous Syandanas appearing to float or twist when equipped.
  • Fixed certain Warframe Energy color customizing not reflecting change very well in the Arsenal.
  • Fixed sometimes getting an incorrect Lotus transmissions when playing a Kuva Siphon mission.
  • Fixed Grineer textures popping out of view in cinematics.
  • Fixed Grineer Dropships not having their escape FX.
  • Fixed numerous broken lighting textures in the Infested Corpus Ship tileset.
  • Fixed the Wyrmius start screen having visible edges due to menu scaling and appearing stretched because of the aspect ratio.
Conclave Changes:
  • Reduced the damage of Vauban's Tesla in Conclave.

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