Rainbow Six Siege Y5S4.1 Patch Notes released. Here are the details: PATCH SIZE: Ubisoft Connect: 1.07 GB Steam: 803.2 MB Xbox One: 1.02 GB Xbox Series X: 1.02 GB PS4: 977 MB PS5: 875 MB TWEAKS AND IM...
BALANCING SHUMIKHA LAUNCHER Tachanka’s RP-46 Degtyaryov turret has been replaced with the Shumikha Laucher. This launcher shoots grenades that generate areas of fire 1 second after the first bounce. T...
Y5S3.3 will release the week of October 19th for both PC and PS4, and will release for Xbox the week of October 26th. The update on PS4 and Xbox will also include the Y5S3.2 patch that was released on...
BALANCING MATRIX AND TOP OPERATOR BANS WIN DELTA VS. PRESENCE With only a 1% presence, Tachanka is not played often – but when he gets chosen the Lord enforces his power and provides the highest defen...
BUG FIXES GAMEPLAY FIXED – If a deployable shield is placed in a doorway, players are sometimes blocked by the doorframe when trying to vault over it. FIXED – Yellow Pings were not displayed in ...
UPDATES VOTE-TO-KICK REMOVAL In this update we will be removing the vote-to-kick feature from Quick Match (vote-to-kick was previously only available in Quick Match.) We’ve been monitoring the u...
IN-GAME NOTIFICATIONS Some updates to the notifications system to help make future popups less spammy. APAC 2SV After August 11, 2020, 2-Step Verification will be mandatory for ranked on PC in APAC. I...
BALANCING MATRIX AND TOP OPERATOR BANS WIN DELTA VS. PRESENCE Please note that we are using presence to gauge the popularity of an operator. This notion had to be introduced to reflect the implementat...
The Y5S2.2 update will soon deploy to PC with the updated Player Reporting Panel. For Console, the 2.2 patch will be bundled alongside the 2.3 release. UPDATES PLAYER REPORTING PANEL The Reporting Pan...
GAME UPDATES MATCH CANCELLATION Match Cancellation is a new feature that will allow players to cancel their current Ranked match under the condition that team sizes are unbalanced at the beginning of ...
Table of Contents Intro Glossary Siege Anti-Cheat Philosophy Graphs and Data Future of Siege Anti-Cheat — 1. Improving Cheat Detection —– 1.1. Detection Modeling —– 1.2. ...