Changelog for Tropico 6 Update 19: De sopetón
New features:
- A new Cold War landmark has been added: The Moon Lander
- The cost of relocating buildings has been adjusted. Instead of always being at least 500$, the relocation costs can now be below this value.
Bugfixes:
- Fixed an issue where the superpower relationship would decay too quickly after loading a save game.
- Fixed an issue where the ‘Disable Invasions’ option in the Creative Mode was blocking the era-progression when choosing to go to war in Colonial Times (now you can progress to the next era after waiting for two years).
- The Tropocoin price fluctuations have been adjusted.
- The monthly upkeep cost for the ‘Funhouser Special’ edict has been removed.
- Fixed an issue that led to the Housing-Quality Bonus from Metro Station not being updated correctly when relocating the Metro Station, or correspondingly affected residential buildings were relocated.
- Fixed an issue that resulted in the foliage of the palace not being loaded correctly after the building was relocated.
- Fixed an issue that caused the money reward for the ‘Commercial Space Mission’ being not listed in the Almanac.
- [Multiplayer] Fixed an issue where the game could become unstable when building a bridge or loading a save game with bridges.
- [Multiplayer] Fixed an issue where objects from the Tropocoin Farm were not removed correctly after quickly demolishing multiple Tropocoin Farms.
- [Localization] Several text and menu fixes.
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