Features
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Added Lumberjack suit
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Added concrete hatchet
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Added concrete pickaxe
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Added prototype hatchet
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Added prototype pickaxe
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Added region server tags
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Added Hardcore gamemode techtree tax
Improvements
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Updated Campfire model
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Updated furnace VFX
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Updated campfire VFX
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Updated cauldron VFX
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Improved server listings
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Update tag search behavior
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Added an option to cap framerate to 15 while window isn't in focus
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Improved visibility of clusters of vending machines on map
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Horse idle animations will no longer be synced
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Radio stations can now be updated mid-month without releasing client/server updates
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Added world position/seed/size to the F8 performance overlay (see debug.showWorldInfoInPerformanceReadout convar)
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Added "entcount" convar that returns all entities placed by a given player
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Added "authcount" convar that returns all TC's/Locks that a given player is authed to
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Can now toggle render layers in demos
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Improved train behaviour at end of line points
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Modular Car camper module can now be looted from the outside after the vehicle has been destroyed
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Furnace all slots now cook at the same time.
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Added progress bar when smelting items
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New burning icon for items
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Add a button to clear filters in the server browser
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Reimplemented dropdown menus in the options menu
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Train fuel wagons now contain more low grade fuel
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Debris building blocker now immune to explosive damage
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Added Hardcore gamemode Techtree tax
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Increased car storage module size from 18 to 48
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Increased Camper storage 12 to 18
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Increased Saddle bags 6 to 12
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Updated EAC to EAC EOS
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Updated inventory item handling sounds
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Added vent door open/close sounds (small radius)
Fixed
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Fixed not being able to pickup wooden signs
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Further reduced chance of trees blocking ziplines
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Fixed some moving entities (horses, vehicles, etc) disappearing in demos
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Fixed some viewmodel sway issues in demos
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Player corpse ragdolls now collide with vehicles instead of passing through them
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Fixed a number of issues relating to ores dropping out of furnaces when overfilling.
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Fixed horses falling through the middle of the ramp construction block
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Fixed several out of bounds exploits
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Fixed viewmodels not appearing after reconnecting if player disconnects while gesturing
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Fixed hurt punch screen overlay occurring when the debug cam is active
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Fixed Chocolate item description, icon, shortname from "chocholate" to "chocolate"
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Fixed two of the water treatment plant cylinders making the environment super dark when standing inside them
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Fixed reflection probe / ambient light updating slower than intended
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Fixed several spawn populations theoretically being allowed to spawn on rail
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Fixed gate external stone gates displaying incorrectly at a distance
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Fixed fireplace output slots
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Fixed the very first right-click of a vehicle module from player inventory into a vehicle on it modular car lift eating the module.
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