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MechWarrior Online – 25 July 2023 Patch Notes | Unleash Chaos with the Stone Rhino!

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MechWarrior Online – 25 July 2023 Patch Notes | Unleash Chaos with the Stone Rhino!

Introduction

In the latest patch notes for MechWarrior Online, players can rejoice as several known issues have been addressed and fixed. First off, the Desperada warhorn, which previously played no audio, has been rectified and will now provide the epic sound effects it deserves. Additionally, AMD users can bid farewell to the hyper color visuals that plagued the Ceres Metal Scrapyard map, as this issue has also been resolved. No more excessive pink! Lastly, the Stone Rhino decals will now align correctly when placed on your 'Mech, ensuring that your customization options are on point. But that's not all! Prepare to dominate the battlefield with the introduction of the highly anticipated Stone Rhino 'Mech. This 100-ton Clan war machine has been the most requested 'Mech by the community, and for good reason. With its impenetrable armor and a weapons loadout that will make your enemies quiver in fear, the Stone Rhino is the epitome of raw power and intimidation. Don't miss out on the opportunity to secure your order and become an unstoppable force in MechWarrior Online. Get ready to stomp your way to victory and unleash devastation upon your foes with the SR-K "KOLOSS".

KNOWN ISSUES

  • Desperada warhorn plays no audio - fixed for August
  • Ceres Metal Scrapyard: AMD users have a chance of launching into this map with hyper color visuals (much pink) - fixed for August
  • Stone Rhino decals don't align correctly when you place them on your 'Mech

NEW 'MECH: STONE RHINO

We are very excited for the arrival of the unstoppable Stone Rhino! This 'Mech is the single-most requested Clan 'Mech by the community, and embodies raw power and intimidation. A formidable 100-ton Clan war machine, the Stone Rhino boasts an abundance of impenetrable armor, and a weapons loadout that will make your enemies tremble in fear. Prepare to stomp your way onto the battlefield and unleash devastation upon your foes. Secure your order today, and become a force to be reckoned with in MechWarrior Online!
 
SR-K "KOLOSS"
SR-6(S)
SR-1
SR-2
SR-3
SR-4
SR-7
NEW MAP: CERES METAL SCRAPYARD
"Ceres Metal Scrapyard" is a bit larger than Canyon Network, and will be available in Quick Play and Event Queue modes. Speaking of Event Queue, watch out for a special event coming Wednesday July 26 called "Garbage Day" featuring the new map and everyone's favorite trashcan 'Mech!
PLEASE NOTE: REDEEM BATTLEPASS REWARDS ON THE WEBSITE STORE PAGE (UPDATED EVERY HOUR)
 
ANNIHILATOR "STONE CRUSHER" BATTLEPASS REDEEM LINK: https://mwomercs.com/legends/stone-crusher
ANNIHILATOR "GAUSSZILLA" BATTLEPASS REDEEM LINK: https://mwomercs.com/legends/gausszilla
The two new Legendary 'Mechs this month include the twin Annihilator assault 'Mechs "Stone Crusher" and "Gausszilla" (see images below). Each 'Mech will sell for $15 USD on the website, and will also be available on Steam. Each Legendary 'Mech is a new variant of an existing chassis, has a custom paint job, an "outlier" quirk, and a 30% C-Bill boost. Also included with each pack is the new mini battle pass system driven by 'Mech XP. Just by playing the 'Mech, you will earn GSP, C-Bills, MC, Premium Time, and exclusive Cockpit Items, Decals, Colors, and Bolt-Ons! However, unlike a typical battle pass system, there will be no expiration date to earn these extra items. Take as long as you need!
"STONE CRUSHER"
"GAUSSZILLA"
WEAPON ADJUSTMENTS
CLAN ER MEDIUM LASER
  • Increased heat penalty multiplier to 2.8 (from 1.4)
PPC
  • Point blank (0m) damage is increased to 5.5 (from 0) - Sharp exponential increase to 10 damage at 90 meters
* NOTE: Range quirks and range skill nodes now affect the 90m range bracket as well.
HEAVY PPC
  • Point blank (0m) damage is increased to 5.5 (from 0) - Sharp exponential increase to 15 damage at 90 meters
* NOTE: Range quirks and range skill nodes now affect the 90m range bracket as well.
CLAN AUTOCANNON 10
  • Increased heat penalty minimum threshold to 5 (from 3) - You can fire 4 without penalty
  • Increased heat penalty multiplier to 24.0 (from 1.0) - Firing 5 or more applies a large penalty
ROTARY AUTOCANNON 5
  • Decreased Spin-up time to 0.75s (from 1.0s) - Similar to RAC-2
  • Increased Ramp down duration to 10s (from 9.5s) - Similar to RAC-2
'MECH AGILITY ADJUSTMENTS
MARAUDER IIC - MAD IIC, MAD-IIC-A, MAD-IIC-B , MAD-IIC-C , MAD-IIC-D , MAD-IIC-2 , MAD-IIC-SCORCH, MAD-IIC-DREADNAUGHT
  • Increased Acceleration to 17.72 kph/s (from 13.11)
  • Increased Deceleration to 21.76 kph/s (from 19.12)
  • Increased Torso twist rate to 90 deg/s yaw and 64.69 deg/s pitch  (from 76.5 and 56.25)
MARAUDER IIC - MAD-IIC-8
  • Increased Acceleration to 17.72 kph/s (from 15.42)
  • Increased Deceleration to 21.76 kph/s (from 19.12)
  • Increased Torso twist rate to 90 deg/s yaw and 64.69 deg/s pitch  (from 76.5 and 56.25)
MAD CAT MKII - MCII-1 , MCII-B
*Agility stats have been changed to be similar to MCII-2/MCII-4
  • Increased Acceleration to 15.41 kph/s (from 13.11)
  • Increased Deceleration to 19.72 kph/s (from 18.05)
  • Increased Torso twist rate to 90 deg/s yaw and 64.69 deg/s pitch  (from 76.5 and 56.25)
  • Increased max Torso yaw angle to 90 degrees (from 85)
MAD CAT MKII - MCII-DS
*Agility stats have been changed to be similar to MCII-MOONWALKER
  • Increased Torso twist rate to 90 deg/s yaw and 64.69 deg/s pitch  (from 76.5 and 56.25)
  • Increased max Torso yaw angle to 90 degrees (from 85)
'MECH ADJUSTMENTS
NIGHTSTAR
  • Hand Actuators are removed from NSR-9J , NSR-9FC , NSR-9P , NSR-10P, NSR-WP (Hand models will remain on the arms for aesthetic reasons)
  • Nightstar arms have been moved closer to the body to improve weapon convergence
SKILL TREE ADJUSTMENTS
  • Enhanced UAC/RAC nodes now provide Jam time duration to Rotary Auto Cannons as well. This in addition to the already existing Ramp down cooldown time that is provided by this node for RACs.
'MECH QUIRK ADJUSTMENTS
URBANMECH
UM-K9:
  • Removed -30% UAC Jam chance
  • Added -30% Weapon Jam chance (UAC/RAC)
  • Added 15% Rotary Autocannon RoF
UM-60L:
  • Added 30% Rotary Autocannon RoF
 
RAVEN
RVN-4X:
  • Increased Laser duration to -20% (from -10%)
RVN-H:
  • Increased LT, RT Structure bonus to +18 (from +12)
 
CICADA
CDA-2B:
  • Removed -25% STD Laser cooldown
  • Added -25% Laser cooldown
 
HATCHETMAN
HCT-6D:
  • Added 20% Rotary Autocannon Rate of Fire
HCT-7R:
  • Increased RA Armor bonus to +24 (from +8)
 
UZIEL
All Variants:
  • Increased LT, CT, RT Armor bonus to +13 (from +8)
UZL-3S:
  • Added +8 Armor to LA, RA
  • Added -60% Missile spread
UZL-2S:
  • Added +8 Armor to LA, RA
  • Added -60% Missile spread
UZL-3P:
  • Added -60% Missile spread
  • Increased Ballistic ammo per ton boost to +100% (from +60%)
UZL-5P:
  • Added +8 Armor to LA, RA
  • Removed -5% Ballistic cooldown
  • Removed -10% Energy cooldown
  • Increased Cooldown to -20% (from -10%)
  • Added -15% Ballistic heat
  • Added -40% Rotary Autocannon Jam chance
UZL-6P:
  • Added +8 Armor to LA, RA
UZL-BE:
  • Added +8 Armor to LA, RA
  • Removed 15% PPC Velocity
  • Added 20% Weapon velocity
  • Added 260% MRM 10 velocity
 
WOLVERINE
WVR-7D:
  • Removed -40% UAC Jam chance
  • Added -40% Weapon Jam chance (UAC/RAC)
 
DRAGON
DRG-5N:
  • Removed -40% UAC Jam chance
  • Added -40% Weapon Jam chance (UAC/RAC)
 
RIFLEMAN
RFL-8D:
  • Added -40% Rotary Autocannon Jam chance
 
CATAPULT
CPLT-BB:
  • Replaced -10% MRM 10/20/30/40 heat with -10% MRM heat (clean-up)
 
VICTOR
VTR-9B:
  • Removed -40% UAC Jam chance
  • Added -40% Weapon Jam chance (UAC/RAC)
 
BATTLEMASTER
BLR-1D:
  • Removed -30% UAC Jam chance
  • Removed -25% Rotary Autocannon Jam ramp duration
  • Reduced Ballistic cooldown to -10% (from -20%)
  • Added -100% Weapon Jam chance (UAC/RAC)
 
MARAUDER IIC
MAD-IIC-SC:
  • Added -7.5% Ballistic cooldown
  • Added -7.5% LBX cooldown
 
BLOOD ASP
BAS-Prime , BAS-C , BAS-E , BAS-RA:
  • Added +7 Armor bonus to LT, RT pods
BAS-A:
  • Increased Armor bonus on LT, RT pods to +14 (from +7)
BAS-B:
  • Added +7 Armor bonus to RT pod
BAS-D:
  • Added +7 Armor bonus to LT pod
 
EXECUTIONER
EXE-Prime:
  • Added -10% Gauss Rifle cooldown in LA
EXE-B:
  • Added -20% UAC Jam chance in LA
  • Increased UAC Jam duration to -60% in SO8 (from -25%)
EXE-C:
  • Added -30% UAC Jam chance in RA
  • Increased UAC Jam chance to -70% in SO8 (from -40%)
  • Removed -20% Ballistic cooldown from SO8
  • Reduced Missile cooldown to -15% in SO8 (from -20%)
  • Increased Cooldown to -25% in SO8 (from -20%)
EXE-CH:
  • Added -30% UAC Jam chance in RA
  • Added 25% Ballistic velocity in SO8
 
NIGHTSTAR
NSR-10P:
  • Removed Rotary Autocannon HSL +1
  • Added Rotary Autocannon 2 HSL +1
 
ANNIHILATOR
ANH-MB:
  • Replaced -10% MRM 10/20/30/40 heat with -10% MRM heat (clean-up)
 
FAFNIR
FNR-J (LGD):
  • Added Rotary Autocannon 2 HSL +1
 
KING CRAB
KGC-000:
  • Increased Heat to -12.5% (from -5%)
KGC-0000:
  • Removed -5% Energy heat
  • Removed -10% Missile heat
  • Added -10% Heat
KGC-000B:
  • Removed -5% Energy heat
  • Removed -25% UAC Jam chance
  • Added -10% Heat
  • Added -30% Weapon Jam chance (UAC/RAC)
KGC-001:
  • Increased Heat to -15% (from -10%)
 
KODIAK
KDK-3:
  • Increased Crit Chance (Receiving) to -60% (from -15%)
KDK-4:
  • Removed 10% Missile velocity
  • Added 10% Weapon velocity
  • Added -30% UAC Jam chance
  • Added -10% Heat
KDK-SB:
  • Increased LT, CT, RT Armor bonus to +18 (from +10)
  • Added -15% Weapon spread
Patch Files (Direct Download)
To make the patching process easier for players with limited download caps, we'll be providing direct download links for the patch file(s) that comprise this patch. This will allow you to download the patch file(s) elsewhere, for manual injection into the MWO patcher through a Patch Cache folder. Aside from allowing you to download the patch file(s) elsewhere, on another connection, there are no additional benefits to performing the patch this way; the patching process itself will be the same. This direct patch download process will only work for players running the standalone client. It does not apply to players running MWO through Steam. Patch File(s): - http://patcher.mwomercs.com/patch/Production/frontend/FrontendPatch_420.zip
  • Download the above file(s)
  • For sake of ease, we recommend creating a dedicated folder for the patch file(s), such as 'MWO Patch Cache'
  • You do not need to unzip or unpack the patch file(s)
  • Launch the MWO Portal
  • Select the three horizontal lines in the top left of the Portal Window
  • Choose the 'Specify Patch File Cache' option
  • In the field that appears, paste or enter the location in which you saved the patch file(s) and hit OK
  • For example, C:\Users\<username>\Documents\MWO Patch Cache
  • Click the blue Patch button
  • The launcher will now check the Patch Cache folder you defined. If it locates the required patch files, it will unpack and use those files to apply the patch
  • Once the patch is complete, launch the game

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