7.27a Patch Notes
7.27 Patch Notes
GENERAL
EŞYALAR
HELM OF THE DOMINATOR
- Creep damage reduced from +40 to +25
- Recipe cost increased by 250 gold
MONKEY KING BAR
- Now has a 350 gold recipe
- Hero kills base XP increased from 40 to 100
- Hero kill last hit gold increased from 99 + 7.2 * Level to 120 + 8 * Level
- Assist gold rescaled from 45 + 0.033*NW to 30 + 0.038*NW
- Passive gold income increased from 85 to 95
- Bounty Runes are now reliable gold
- Tower last hit bounty from 180 for T1/2/3/4 to 120/140/160/180
- Neutral stacking support bounty increased from 35% to 40%
- Midlane creep camps changed from Medium to Small
- Removed Prowler Camp
- Adjusted the low ground tree layout near both outposts to prevent channeling from low ground without destroying trees first
- Removed a tree to make an opening in the tree line to the right of the mid radiant tier 1 tower
- Changed the camp to the right of the radiant secret shop from medium camp to hard camp
- Swapped the hard camp to the right of the radiant top tier 2 tower with the ancient camp in the primary jungle
- Reduced the size of the Radiant safelane hard camp spawn box
- Radiant safelane small camp spawn box size has been increased
- Dire safelane small camp spawn box size has been reduced
- Outposts can no longer be stolen by the other team until they kill one of your T2 towers
- Outpost now reveals enemies channeling it
- Outpost vision radius is now shown by holding alt
- All lane creeps now avoid hero aggro until they are near enemy creeps, neutrals or within 1550 range of their Tier 1 tower. This active until the siege units spawn at 5 minutes.
- Courier bounty reduced from 30 + 7/Level to 25 + 5/Level
- Courier flying upgrade level requirement reduced from 5 to 4
- Courier movement speed is reduced by 15% while carrying consumables
- Armor formula is now ( Armor * 0.06 / ( 1 + Armor * 0.06 )
- Armor per agility increased slightly from 0.16 to 1/6
- Tier 1 Towers attack speed increased (attack rate from 1.0 to 0.9, and base attack speed from 100 to 110)
- Tier 1 Towers damage reduced from 110 to 90 (same overall DPS with above)
- Tier 2+ Towers attack speed increased (attack rate from 0.95 to 0.9, and base attack speed from 100 to 110)
- Tier 2+ Towers damage reduced from 200 to 172 (same overall DPS with above)
- Siege units health increased by 60
- All Pick drafting has been reworked. Each team now picks two heroes per round before they are revealed, rather than just one. The final round is a single selection. (So it goes from 1/1/1/1/1 to 2/2/1)
- All Pick hero ban count increased from 10 to 12
- All Pick first two rounds now have 5 extra seconds for hero picking
- Captain's Mode ban count has changed from 4/1/1 for the three ban phases to 2/3/2
- Captain's Mode duration per pick and ban reduced from 35 seconds to 30
- Captain's Mode first pick phase is changed from Radiant/Dire/Dire/Radiant to Radiant/Dire/Radiant/Dire (assuming Radiant is first pick)
- Captain's Mode third ban phase is changed from Dire/Radiant to Radiant/Dire/Radiant/Dire
- Random Draft hero pool reduced from 40 to 33
- Fountain now has a fury swipes style attacking, increasing its damage by 3 for each hit
- Neutral Items nearby enemy range drop restriction increased from 900 to 1200
- Neutral items will no longer drop if the nearby real hero source of kills is teleporting
- Neutral items no longer drop for Meepo clones if the Meepo prime is not nearby
- Lifesteal Amplification now stacks diminishingly rather than additively
- HP Regen Amplification now stacks diminishingly rather than additively
- Heal Amplification now stacks diminishingly rather than additively
- Spell Lifesteal Amplification now stacks diminishingly rather than additively
- No longer provides Archer Aura (movement/attack speed of necro units increased with the same amount as the aura provided)
- Attack damage type changed from Piercing to Hero and damage amount adjusted such that the net effect is -57% vs creeps, -10% vs buildings and +26% vs heroes
- Mana regen reduced from 3/3.5/4 to 2/3/4
- Last Will no longer deals damage through Spell Immunity
- No longer provides a damage and regen aura
- Dominate now also gives the creep a buff that provides +40 Base Damage, +12 HP Regen and +4 MP Regen
- Cooldown reduced from 60 to 45
- Recipe is now Helm of Iron Will, Crown and a 725 gold recipe
- Passive bonuses are now +6 Armor, +6 HP Regen and +6 All Stats
- Now requires a Mask of Death, Blades of Attack, Ring of Basilius and a 600 gold recipe (total cost from 2300 to 2375)
- No longer provides +3 Armor Aura
- No longer provides +5 All Stats
- Lifesteal Aura reduced from 20% to 15%
- Now provides +18% Damage Aura
- Mana regen increased from 1.5 to 2
- Now requires Crown, Sage's Mask, Windlace and 600 gold recipe
- No longer provides a 20 Attack Speed Aura
- Now provides +6 All Attributes, +1.5 Mana Regen and +20 Movement Speed Bonus
- Attack speed bonus increased from +35 to +45
- Active movement speed increased from 12% to 13%
- Armor aura reduced from 2.5 to 2
- Now requires Buckler instead of Chainmail (total cost remains same)
- Now Provides +3 Armor Aura
- Self armor reduced from +6 to +4
- No longer provides +4 All stats
- Now provides +3 Armor Aura
- No longer provides +5 All stats
- Self armor reduced from +6 to +4
- No longer provides +3 All Stats
- Cooldown reduced from 46 to 40
- Now has a 500 gold recipe instead of using Robe of the Magi
- No longer grants +8 intelligence
- Armor bonus increased from 6 to 7
- Now has a passive component that returns 20 + 20% of the attack damage
- Active return damage reduced from 100% to 80%
- New basic item. Costs 1000 gold and provides +35 Attack Speed.
- Now requires Blitz Knuckles instead of Quarterstaff
- Damage reduced from 52 to 42
- Attack speed increased from +10 to +35
- Bonus damage increased from 10 to 15
- Mana regen reduced from 5.5 to 4
- Intelligence reduced from 25 to 20
- Recipe cost reduced from 775 to 475 (total cost reduced from 3875 to 3475)
- Cost reduced from 1400 to 1000
- No longer provides +20 Attack Speed
- Now combines from Shadow Amulet, Cloak and Gloves of Haste
- Now combines from Shadow Amulet, Blitz Knuckles and Broadsword
- Attack Speed increased from 30 to 35
- Damage reduced from 27 to 25
- Slow is now only applied by real heroes
- Now requires Echo Sabre instead of Ultimate Orb
- Now provides +40 Damage, +45 Attack Speed, +12 Strength, +10 Intelligence and +1.5 Mana Regen (keeps the other benefits from components)
- Strength/Intelligence/Agility reduced from 6/3/3 to 5/2/2
- No longer grants +4% Magic Resistance
- Now grants +3 Damage and +0.75 HP Regen
- Strength/Intelligence/Agility reduced from 6/3/3 to 5/2/2
- Now grants +1.5 Armor and +5 Attack Speed
- Strength/Intelligence/Agility reduced from 6/3/3 to 5/2/2
- Now grants +0.6 Mana Regen and +3% Spell Amp
- Health regen reduced from 1.75 to 1.5
- Cost reduced from 225 to 175
- Mana regen reduced from 1 to 0.6
- Cost reduced from 225 to 175
- Cost increased from 150 to 175
- Recipe cost increased from 200 to 250 (total price remains 425)
- Recipe cost increased from 200 to 250 (total price remains 425)
- Recipe cost reduced from 225 to 200 (total price remains 375)
- Recipe cost increased from 310 to 345 (total price remains 840)
- Recipe cost increased from 1200 to 1250 (total cost remains 3425)
- Unbroken speed reduced from 75 to 70 (total cost was reduced from 975 to 925)
- Broken speed reduced from 50 to 45 (total cost was reduced from 975 to 925)
- No longer provides +12% Mana Loss Reduction
- Now provides +24% Mana Regen Amplification
- No longer provides +18% Mana Loss Reduction
- Now provides +30% Mana Regen Amplification
- No longer provides +18% Mana Loss Reduction
- Now provides +30% Mana Regen Amplification
- No longer provides +12% Mana Loss Reduction
- Spell Amp increased from 14% to 16%
- Spell Amp increased from 14% to 16%
- No longer provides Spell Lifesteal Amplification (same for its upgrades)
- Now provides 24% Spell Lifesteal Amplification
- Now provides 30% Spell Lifesteal Amplification
- Now provides 30% Spell Lifesteal Amplification
- Now provides 30% Spell Lifesteal Amplification
- Now provides +10% Magic Resistance
- Now provides +10% Magic Resistance
- Now provides +10% Magic Resistance
- Cooldown reduced from 250 to 85
- New base item. Grants +12% Spell Lifesteal (2.5% against creeps). Costs 900 Gold.
- Now requires Soul Booster, Voodoo Mask and 900 recipe cost (Total cost reduced from 5900 to 5000)
- No longer provides bonus intelligence
- Attributes reduced from +9 to +4
- Recipe cost reduced from 1150 to 650
- Cooldown increased from 20 to 25
- Spell amplification reduced from 20% to 18%
- Can now target allied units with the magic stick active. Cast Range 500
- Now requires 2x Gauntlet, Ring of Protection, and a 350 gold recipe (same total cost)
- Now provides +6 Strength and +2 Armor
- No longer provides +2.25 HP Regen
- Attack speed bonus increased from 55 to 60
- Attack speed aura bonus increased from +25 to +30
- No longer provides +5 All Stats
- Attack speed increased from 85 to 90
- Now requires Claymore instead of Mithril Hammer
- Damage reduced from 60 to 55
- Mana regen reduced from 3.75 to 3.25
- Damage reduced from 16 to 15
- Damage reduced from 34 to 32
- Recipe cost reduced from 700 to 500
- Cost reduced from 550 to 450
- Recipe cost increased from 200 to 300 (total cost remains the same)
- Now has a 500 gold recipe
- Cooldown reduced from 28 to 24
- Stun duration reduced from 2 to 1.75
- Recipe now Perseverance, Crown and 250 gold recipe
- Now provides +8 All Stats, +6.5 Health Regen and +2.5 Mana Regen
- No longer has a heal reduction aura
- Soul Release regen increased from 30 to 40
- Soul Release dps increased from 25 to 35
- Enemy HP regen reduction increased from -35% to -45%
- Freezing Aura now also applies a 25% heal reduction in the area
- Recipe cost increased from 650 to 750
- Recipe now Belt of Strength, Band of Elvenskin, Robe of the Magi and 1300 recipe
- Now provides +6/8/10/12/14 All Attributes
- No longer provides +10 Health Regen nor heal/regen amplification
- Now passively provides 1% health regeneration
- While out of combat, provides +50% health regen amplification
- Strength reduced from +45 to +40
- Recipe cost increased from 400 to 650
- Heal reduction increased from 35% to 40%
- Slow from 20/45 to 25/50
- Cost reduced from 150 to 130
- Melee bonus damage reduced from 18 to 15
- Range bonus damage increased from 5 to 6
- Recipe cost reduced from 1200 to 900
- Cast range reduced from 600 to 550
- Evasion reduced from 25% to 20%
- Agility increased from 12 to 14
- XP multiplier increased from 185% to 210%
- Cooldown reduced from 195 to 180
- Cost reduced from 2150 to 2050
- Mana regen reduced from 0.9 to 0.8
- Projectile speed increased from 750 to 1000
- Aghanim's Blessing recipe cost reduced from 1800 to 1600
- Recipe cost reduced from 600 to 550
- Reduces the cooldown from 40 to 30
- Cost reduced from 80 to 50
- Replenish cooldown reduced from 90 to 85
- Cost reduced from 150 to 75
- Moved from Miscellaneous shop category to Equipment with the other attack speed items
- Pickup range for mangoes is changed from the default 150 to 300
- Now has a minimap icon
- No longer drops if another consumable item has dropped in the same tier
- Active damage reduced from 50% to 40%
- No longer drops if another consumable item has dropped in the same tier
- Attack range increased from +35 to +50
- Movement speed reduced from 25 to 20
- Armor reduced from +3 to +2
- Night vision increased from 250 to 300
- Damage reduction reduced from -35 to -30
- Cooldown increased from 20 to 25
- Cast range reduced from 650 to 600
- +6 All Stats to +5
- No longer drops if another consumable item has dropped in the same tier
- Damage increased from 35 to 40
- No longer drops if another consumable item has dropped in the same tier
- Now has a 60 second cooldown
- Health regen increased from +20 to +25
- Cooldown increased from 10 to 12
- Fixed it granting a permanent +400 range for Tempest Double
- Cooldown reduced from 6 to 5
- Armor reduction from -5 to -4
- Slow from 20/10% to 25/15%
- Cooldown reduced from 20 to 15
- Base damage increased from +16% to +20%
- Status Resistance reduced from +16% to +12%
- Damage increased from 17 to 20
- Lifesteal reduced from 17% to 16%
- Greater Healing amplifications reduced from 17% to 14%
- Cooldown reduced from 12 to 10
- Now has a minimum 200 range blink
- Max range reduced from 450 to 400
- Illusion incoming damage increased from 150% to 200%
- Impact radius increased from 350 to 400
- Impact base damage increased from 225 to 275
- Heal increased from 300 to 400
- No longer steals gold on kills
- Can be activated to dig for bounty runes with 100% success rate. Cooldown 40
General
- Updated localization files for Portuguese-Brazil, Danish, English, and Finnish
Units
- Tower: Attack damage min increased from
88
to100
(+12) - Tower: Attack damage max increased from
92
to120
(+28) - Tower: Removed attribute
base attack speed
with value of110
- Tower: Attack rate increased from
0.9
to1
(+0.1) - Tower: Attack damage min increased from
88
to100
(+12) - Tower: Attack damage max increased from
92
to120
(+28) - Tower: Removed attribute
base attack speed
with value of110
- Tower: Attack rate increased from
0.9
to1
(+0.1) - Tower: Attack damage min increased from
88
to100
(+12) - Tower: Attack damage max increased from
92
to120
(+28) - Tower: Removed attribute
base attack speed
with value of110
- Tower: Attack rate increased from
0.9
to1
(+0.1) - Tower: Attack damage min increased from
170
to195
(+25) - Tower: Attack damage max increased from
174
to205
(+31) - Tower: Removed attribute
base attack speed
with value of110
- Tower: Attack rate increased from
0.9
to0.95
(+0.05) - Tower: Attack damage min increased from
170
to195
(+25) - Tower: Attack damage max increased from
174
to205
(+31) - Tower: Removed attribute
base attack speed
with value of110
- Tower: Attack rate increased from
0.9
to0.95
(+0.05) - Tower: Attack damage min increased from
170
to195
(+25) - Tower: Attack damage max increased from
174
to205
(+31) - Tower: Removed attribute
base attack speed
with value of110
- Tower: Attack rate increased from
0.9
to0.95
(+0.05) - Tower: Attack damage min increased from
170
to195
(+25) - Tower: Attack damage max increased from
174
to205
(+31) - Tower: Removed attribute
base attack speed
with value of110
- Tower: Attack rate increased from
0.9
to0.95
(+0.05) - Tower: Attack damage min increased from
170
to195
(+25) - Tower: Attack damage max increased from
174
to205
(+31) - Tower: Removed attribute
base attack speed
with value of110
- Tower: Attack rate increased from
0.9
to0.95
(+0.05) - Tower: Attack damage min increased from
170
to195
(+25) - Tower: Attack damage max increased from
174
to205
(+31) - Tower: Removed attribute
base attack speed
with value of110
- Tower: Attack rate increased from
0.9
to0.95
(+0.05) - Tower: Attack damage min increased from
170
to195
(+25) - Tower: Attack damage max increased from
174
to205
(+31) - Tower: Removed attribute
base attack speed
with value of110
- Tower: Attack rate increased from
0.9
to0.95
(+0.05) - Tower: Attack damage min increased from
88
to100
(+12) - Tower: Attack damage max increased from
92
to120
(+28) - Tower: Removed attribute
base attack speed
with value of110
- Tower: Attack rate increased from
0.9
to1
(+0.1) - Tower: Attack damage min increased from
88
to100
(+12) - Tower: Attack damage max increased from
92
to120
(+28) - Tower: Removed attribute
base attack speed
with value of110
- Tower: Attack rate increased from
0.9
to1
(+0.1) - Tower: Attack damage min increased from
88
to100
(+12) - Tower: Attack damage max increased from
92
to120
(+28) - Tower: Removed attribute
base attack speed
with value of110
- Tower: Attack rate increased from
0.9
to1
(+0.1) - Tower: Attack damage min increased from
170
to195
(+25) - Tower: Attack damage max increased from
174
to205
(+31) - Tower: Removed attribute
base attack speed
with value of110
- Tower: Attack rate increased from
0.9
to0.95
(+0.05) - Tower: Attack damage min increased from
170
to195
(+25) - Tower: Attack damage max increased from
174
to205
(+31) - Tower: Removed attribute
base attack speed
with value of110
- Tower: Attack rate increased from
0.9
to0.95
(+0.05) - Tower: Attack damage min increased from
170
to195
(+25) - Tower: Attack damage max increased from
174
to205
(+31) - Tower: Removed attribute
base attack speed
with value of110
- Tower: Attack rate increased from
0.9
to0.95
(+0.05) - Tower: Attack damage min increased from
170
to195
(+25) - Tower: Attack damage max increased from
174
to205
(+31) - Tower: Removed attribute
base attack speed
with value of110
- Tower: Attack rate increased from
0.9
to0.95
(+0.05) - Tower: Attack damage min increased from
170
to195
(+25) - Tower: Attack damage max increased from
174
to205
(+31) - Tower: Removed attribute
base attack speed
with value of110
- Tower: Attack rate increased from
0.9
to0.95
(+0.05) - Tower: Attack damage min increased from
170
to195
(+25) - Tower: Attack damage max increased from
174
to205
(+31) - Tower: Removed attribute
base attack speed
with value of110
- Tower: Attack rate increased from
0.9
to0.95
(+0.05) - Tower: Attack damage min increased from
170
to195
(+25) - Tower: Attack damage max increased from
174
to205
(+31) - Tower: Removed attribute
base attack speed
with value of110
- Tower: Attack rate increased from
0.9
to0.95
(+0.05) - Siege Creep: Status health reduced from
935
to875
(-60) - Super Siege Creep: Status health reduced from
935
to875
(-60) - Mega Siege Creep: Status health reduced from
935
to875
(-60) - Siege Creep: Status health reduced from
935
to875
(-60) - Super Siege Creep: Status health reduced from
935
to875
(-60) - Mega Siege Creep: Status health reduced from
935
to875
(-60) - Necronomicon Warrior: Removed attribute
base attack speed
with value of105
- Necronomicon Warrior: Attack damage min increased from
45
to70
(+25) - Necronomicon Warrior: Attack damage max increased from
50
to80
(+30) - Necronomicon Warrior: Movement speed reduced from
370
to350
(-20) - Necronomicon Warrior: Changed combat class attack from
DOTA_COMBAT_CLASS_ATTACK_HERO
toDOTA_COMBAT_CLASS_ATTACK_PIERCE
- Necronomicon Warrior: Removed attribute
base attack speed
with value of107
- Necronomicon Warrior: Attack damage min increased from
55
to90
(+35) - Necronomicon Warrior: Attack damage max increased from
70
to110
(+40) - Necronomicon Warrior: Movement speed reduced from
375
to350
(-25) - Necronomicon Warrior: Changed combat class attack from
DOTA_COMBAT_CLASS_ATTACK_HERO
toDOTA_COMBAT_CLASS_ATTACK_PIERCE
- Necronomicon Warrior: Removed attribute
base attack speed
with value of109
- Necronomicon Warrior: Attack damage min increased from
70
to115
(+45) - Necronomicon Warrior: Attack damage max increased from
85
to135
(+50) - Necronomicon Warrior: Movement speed reduced from
380
to350
(-30) - Necronomicon Warrior: Changed combat class attack from
DOTA_COMBAT_CLASS_ATTACK_HERO
toDOTA_COMBAT_CLASS_ATTACK_PIERCE
- Necronomicon Archer: Changed Ability1 from
dota_tooltip_ability_
toArcher Aura
- Necronomicon Archer: Removed attribute
base attack speed
with value of105
- Necronomicon Archer: Attack damage min increased from
35
to55
(+20) - Necronomicon Archer: Attack damage max increased from
40
to65
(+25) - Necronomicon Archer: Movement speed reduced from
350
to330
(-20) - Necronomicon Archer: Changed combat class attack from
DOTA_COMBAT_CLASS_ATTACK_HERO
toDOTA_COMBAT_CLASS_ATTACK_PIERCE
- Necronomicon Archer: Changed Ability1 from
dota_tooltip_ability_
toArcher Aura
- Necronomicon Archer: Removed attribute
base attack speed
with value of107
- Necronomicon Archer: Attack damage min increased from
55
to85
(+30) - Necronomicon Archer: Attack damage max increased from
60
to95
(+35) - Necronomicon Archer: Movement speed reduced from
385
to360
(-25) - Necronomicon Archer: Changed combat class attack from
DOTA_COMBAT_CLASS_ATTACK_HERO
toDOTA_COMBAT_CLASS_ATTACK_PIERCE
- Necronomicon Archer: Changed Ability2 from
dota_tooltip_ability_
toArcher Aura
- Necronomicon Archer: Removed attribute
base attack speed
with value of109
- Necronomicon Archer: Attack damage min increased from
70
to115
(+45) - Necronomicon Archer: Attack damage max increased from
80
to125
(+45) - Necronomicon Archer: Movement speed reduced from
425
to390
(-35) - Necronomicon Archer: Changed combat class attack from
DOTA_COMBAT_CLASS_ATTACK_HERO
toDOTA_COMBAT_CLASS_ATTACK_PIERCE
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