7.27a Patch Notes
7.27 Patch Notes
GENERAL
NECRONOMICON
HELM OF THE DOMINATOR
VLADMIR'S OFFERING
DRUM OF ENDURANCE
BUCKLER
MEKANSM
GUARDIAN GREAVES
CRIMSON GUARD
BLADE MAIL
BLITZ KNUCKLES
MONKEY KING BAR
OBLIVION STAFF
ORCHID MALEVOLENCE
SHADOW AMULET
GLIMMER CAPE
SHADOW BLADE
ECHO SABRE
SILVER EDGE
BRACER
WRAITH BAND
NULL TALISMAN
RING OF REGEN
SAGE'S MASK
RING OF PROTECTION
RING OF BASILIUS
HEADDRESS
BUCKLER
URN OF SHADOWS
PIPE OF INSIGHT
TRANQUIL BOOTS
KAYA
YASHA AND KAYA
KAYA AND SANGE
BLOODSTONE
YASHA AND KAYA
KAYA AND SANGE
SANGE
KAYA
KAYA AND SANGE
YASHA AND KAYA
BLOODSTONE
SOUL BOOSTER
BLOODSTONE
OCTARINE CORE
BLOODSTONE
VOODOO MASK
OCTARINE CORE
VEIL OF DISCORD
HOLY LOCKET
SOUL RING
HYPERSTONE
ASSAULT CUIRASS
BLOODTHORN
BATTLE FURY
BROADSWORD
CRYSTALYS
CLOAK
HOOD OF DEFIANCE
SATANIC
METEOR HAMMER
SPIRIT VESSEL
SHIVA'S GUARD
DAGON
HEART OF TARRASQUE
EYE OF SKADI
QUELLING BLADE
LINKEN'S SPHERE
ABYSSAL BLADE
HEAVEN'S HALBERD
DRAGON LANCE
HAND OF MIDAS
REFRESHER ORB
ULTIMATE ORB
INFUSED RAINDROPS
NULLIFIER
AGHANIM'S SCEPTER
AETHER LENS
BOOTS OF TRAVEL 2
SMOKE OF DECEIT
SENTRY WARD
TOME OF KNOWLEDGE
GLOVES OF HASTE
MANGO TREE
IRON TALON
ROYAL JELLY
BROOM HANDLE
FADED BROACH
ARCANE RING
VAMPIRE FANGS
PHILOSOPHER'S STONE
ESSENCE RING
CLUMSY NET
GREATER FAERIE FIRE
REPAIR KIT
SPIDER LEGS
ENCHANTED QUIVER
ORB OF DESTRUCTION
MIND BREAKER
TITAN SLIVER
PALADIN SWORD
PRINCE'S KNIFE
FLICKER
ILLUSIONIST'S CAPE
HAVOC HAMMER
MAGIC LAMP
PIRATE HAT
EŞYALAR

HELM OF THE DOMINATOR
- Creep damage reduced from +40 to +25
- Recipe cost increased by 250 gold

MONKEY KING BAR
- Now has a 350 gold recipe
- Hero kills base XP increased from 40 to 100
- Hero kill last hit gold increased from 99 + 7.2 * Level to 120 + 8 * Level
- Assist gold rescaled from 45 + 0.033*NW to 30 + 0.038*NW
- Passive gold income increased from 85 to 95
- Bounty Runes are now reliable gold
- Tower last hit bounty from 180 for T1/2/3/4 to 120/140/160/180
- Neutral stacking support bounty increased from 35% to 40%
- Midlane creep camps changed from Medium to Small
- Removed Prowler Camp
- Adjusted the low ground tree layout near both outposts to prevent channeling from low ground without destroying trees first
- Removed a tree to make an opening in the tree line to the right of the mid radiant tier 1 tower
- Changed the camp to the right of the radiant secret shop from medium camp to hard camp
- Swapped the hard camp to the right of the radiant top tier 2 tower with the ancient camp in the primary jungle
- Reduced the size of the Radiant safelane hard camp spawn box
- Radiant safelane small camp spawn box size has been increased
- Dire safelane small camp spawn box size has been reduced
- Outposts can no longer be stolen by the other team until they kill one of your T2 towers
- Outpost now reveals enemies channeling it
- Outpost vision radius is now shown by holding alt
- All lane creeps now avoid hero aggro until they are near enemy creeps, neutrals or within 1550 range of their Tier 1 tower. This active until the siege units spawn at 5 minutes.
- Courier bounty reduced from 30 + 7/Level to 25 + 5/Level
- Courier flying upgrade level requirement reduced from 5 to 4
- Courier movement speed is reduced by 15% while carrying consumables
- Armor formula is now ( Armor * 0.06 / ( 1 + Armor * 0.06 )
- Armor per agility increased slightly from 0.16 to 1/6
- Tier 1 Towers attack speed increased (attack rate from 1.0 to 0.9, and base attack speed from 100 to 110)
- Tier 1 Towers damage reduced from 110 to 90 (same overall DPS with above)
- Tier 2+ Towers attack speed increased (attack rate from 0.95 to 0.9, and base attack speed from 100 to 110)
- Tier 2+ Towers damage reduced from 200 to 172 (same overall DPS with above)
- Siege units health increased by 60
- All Pick drafting has been reworked. Each team now picks two heroes per round before they are revealed, rather than just one. The final round is a single selection. (So it goes from 1/1/1/1/1 to 2/2/1)
- All Pick hero ban count increased from 10 to 12
- All Pick first two rounds now have 5 extra seconds for hero picking
- Captain's Mode ban count has changed from 4/1/1 for the three ban phases to 2/3/2
- Captain's Mode duration per pick and ban reduced from 35 seconds to 30
- Captain's Mode first pick phase is changed from Radiant/Dire/Dire/Radiant to Radiant/Dire/Radiant/Dire (assuming Radiant is first pick)
- Captain's Mode third ban phase is changed from Dire/Radiant to Radiant/Dire/Radiant/Dire
- Random Draft hero pool reduced from 40 to 33
- Fountain now has a fury swipes style attacking, increasing its damage by 3 for each hit
- Neutral Items nearby enemy range drop restriction increased from 900 to 1200
- Neutral items will no longer drop if the nearby real hero source of kills is teleporting
- Neutral items no longer drop for Meepo clones if the Meepo prime is not nearby
- Lifesteal Amplification now stacks diminishingly rather than additively
- HP Regen Amplification now stacks diminishingly rather than additively
- Heal Amplification now stacks diminishingly rather than additively
- Spell Lifesteal Amplification now stacks diminishingly rather than additively

- No longer provides Archer Aura (movement/attack speed of necro units increased with the same amount as the aura provided)
- Attack damage type changed from Piercing to Hero and damage amount adjusted such that the net effect is -57% vs creeps, -10% vs buildings and +26% vs heroes
- Mana regen reduced from 3/3.5/4 to 2/3/4
- Last Will no longer deals damage through Spell Immunity

- No longer provides a damage and regen aura
- Dominate now also gives the creep a buff that provides +40 Base Damage, +12 HP Regen and +4 MP Regen
- Cooldown reduced from 60 to 45
- Recipe is now Helm of Iron Will, Crown and a 725 gold recipe
- Passive bonuses are now +6 Armor, +6 HP Regen and +6 All Stats

- Now requires a Mask of Death, Blades of Attack, Ring of Basilius and a 600 gold recipe (total cost from 2300 to 2375)
- No longer provides +3 Armor Aura
- No longer provides +5 All Stats
- Lifesteal Aura reduced from 20% to 15%
- Now provides +18% Damage Aura
- Mana regen increased from 1.5 to 2

- Now requires Crown, Sage's Mask, Windlace and 600 gold recipe
- No longer provides a 20 Attack Speed Aura
- Now provides +6 All Attributes, +1.5 Mana Regen and +20 Movement Speed Bonus
- Attack speed bonus increased from +35 to +45
- Active movement speed increased from 12% to 13%

- Armor aura reduced from 2.5 to 2

- Now requires Buckler instead of Chainmail (total cost remains same)
- Now Provides +3 Armor Aura
- Self armor reduced from +6 to +4
- No longer provides +4 All stats

- Now provides +3 Armor Aura
- No longer provides +5 All stats
- Self armor reduced from +6 to +4

- No longer provides +3 All Stats
- Cooldown reduced from 46 to 40

- Now has a 500 gold recipe instead of using Robe of the Magi
- No longer grants +8 intelligence
- Armor bonus increased from 6 to 7
- Now has a passive component that returns 20 + 20% of the attack damage
- Active return damage reduced from 100% to 80%

- New basic item. Costs 1000 gold and provides +35 Attack Speed.

- Now requires Blitz Knuckles instead of Quarterstaff
- Damage reduced from 52 to 42
- Attack speed increased from +10 to +35

- Bonus damage increased from 10 to 15

- Mana regen reduced from 5.5 to 4
- Intelligence reduced from 25 to 20
- Recipe cost reduced from 775 to 475 (total cost reduced from 3875 to 3475)

- Cost reduced from 1400 to 1000
- No longer provides +20 Attack Speed

- Now combines from Shadow Amulet, Cloak and Gloves of Haste

- Now combines from Shadow Amulet, Blitz Knuckles and Broadsword
- Attack Speed increased from 30 to 35
- Damage reduced from 27 to 25

- Slow is now only applied by real heroes

- Now requires Echo Sabre instead of Ultimate Orb
- Now provides +40 Damage, +45 Attack Speed, +12 Strength, +10 Intelligence and +1.5 Mana Regen (keeps the other benefits from components)

- Strength/Intelligence/Agility reduced from 6/3/3 to 5/2/2
- No longer grants +4% Magic Resistance
- Now grants +3 Damage and +0.75 HP Regen

- Strength/Intelligence/Agility reduced from 6/3/3 to 5/2/2
- Now grants +1.5 Armor and +5 Attack Speed

- Strength/Intelligence/Agility reduced from 6/3/3 to 5/2/2
- Now grants +0.6 Mana Regen and +3% Spell Amp

- Health regen reduced from 1.75 to 1.5
- Cost reduced from 225 to 175

- Mana regen reduced from 1 to 0.6
- Cost reduced from 225 to 175

- Cost increased from 150 to 175

- Recipe cost increased from 200 to 250 (total price remains 425)

- Recipe cost increased from 200 to 250 (total price remains 425)

- Recipe cost reduced from 225 to 200 (total price remains 375)

- Recipe cost increased from 310 to 345 (total price remains 840)

- Recipe cost increased from 1200 to 1250 (total cost remains 3425)

- Unbroken speed reduced from 75 to 70 (total cost was reduced from 975 to 925)
- Broken speed reduced from 50 to 45 (total cost was reduced from 975 to 925)

- No longer provides +12% Mana Loss Reduction
- Now provides +24% Mana Regen Amplification

- No longer provides +18% Mana Loss Reduction
- Now provides +30% Mana Regen Amplification

- No longer provides +18% Mana Loss Reduction
- Now provides +30% Mana Regen Amplification

- No longer provides +12% Mana Loss Reduction

- Spell Amp increased from 14% to 16%

- Spell Amp increased from 14% to 16%

- No longer provides Spell Lifesteal Amplification (same for its upgrades)

- Now provides 24% Spell Lifesteal Amplification

- Now provides 30% Spell Lifesteal Amplification

- Now provides 30% Spell Lifesteal Amplification

- Now provides 30% Spell Lifesteal Amplification

- Now provides +10% Magic Resistance

- Now provides +10% Magic Resistance

- Now provides +10% Magic Resistance

- Cooldown reduced from 250 to 85

- New base item. Grants +12% Spell Lifesteal (2.5% against creeps). Costs 900 Gold.

- Now requires Soul Booster, Voodoo Mask and 900 recipe cost (Total cost reduced from 5900 to 5000)
- No longer provides bonus intelligence

- Attributes reduced from +9 to +4
- Recipe cost reduced from 1150 to 650
- Cooldown increased from 20 to 25
- Spell amplification reduced from 20% to 18%

- Can now target allied units with the magic stick active. Cast Range 500

- Now requires 2x Gauntlet, Ring of Protection, and a 350 gold recipe (same total cost)
- Now provides +6 Strength and +2 Armor
- No longer provides +2.25 HP Regen

- Attack speed bonus increased from 55 to 60

- Attack speed aura bonus increased from +25 to +30
- No longer provides +5 All Stats

- Attack speed increased from 85 to 90

- Now requires Claymore instead of Mithril Hammer
- Damage reduced from 60 to 55
- Mana regen reduced from 3.75 to 3.25

- Damage reduced from 16 to 15

- Damage reduced from 34 to 32
- Recipe cost reduced from 700 to 500

- Cost reduced from 550 to 450

- Recipe cost increased from 200 to 300 (total cost remains the same)

- Now has a 500 gold recipe

- Cooldown reduced from 28 to 24
- Stun duration reduced from 2 to 1.75
- Recipe now Perseverance, Crown and 250 gold recipe
- Now provides +8 All Stats, +6.5 Health Regen and +2.5 Mana Regen

- No longer has a heal reduction aura
- Soul Release regen increased from 30 to 40
- Soul Release dps increased from 25 to 35
- Enemy HP regen reduction increased from -35% to -45%

- Freezing Aura now also applies a 25% heal reduction in the area
- Recipe cost increased from 650 to 750

- Recipe now Belt of Strength, Band of Elvenskin, Robe of the Magi and 1300 recipe
- Now provides +6/8/10/12/14 All Attributes

- No longer provides +10 Health Regen nor heal/regen amplification
- Now passively provides 1% health regeneration
- While out of combat, provides +50% health regen amplification
- Strength reduced from +45 to +40
- Recipe cost increased from 400 to 650

- Heal reduction increased from 35% to 40%
- Slow from 20/45 to 25/50

- Cost reduced from 150 to 130
- Melee bonus damage reduced from 18 to 15
- Range bonus damage increased from 5 to 6

- Recipe cost reduced from 1200 to 900

- Cast range reduced from 600 to 550

- Evasion reduced from 25% to 20%

- Agility increased from 12 to 14

- XP multiplier increased from 185% to 210%

- Cooldown reduced from 195 to 180

- Cost reduced from 2150 to 2050

- Mana regen reduced from 0.9 to 0.8

- Projectile speed increased from 750 to 1000

- Aghanim's Blessing recipe cost reduced from 1800 to 1600

- Recipe cost reduced from 600 to 550

- Reduces the cooldown from 40 to 30

- Cost reduced from 80 to 50

- Replenish cooldown reduced from 90 to 85

- Cost reduced from 150 to 75

- Moved from Miscellaneous shop category to Equipment with the other attack speed items

- Pickup range for mangoes is changed from the default 150 to 300
- Now has a minimap icon
- No longer drops if another consumable item has dropped in the same tier

- Active damage reduced from 50% to 40%

- No longer drops if another consumable item has dropped in the same tier

- Attack range increased from +35 to +50

- Movement speed reduced from 25 to 20

- Armor reduced from +3 to +2

- Night vision increased from 250 to 300

- Damage reduction reduced from -35 to -30

- Cooldown increased from 20 to 25

- Cast range reduced from 650 to 600
- +6 All Stats to +5

- No longer drops if another consumable item has dropped in the same tier
- Damage increased from 35 to 40

- No longer drops if another consumable item has dropped in the same tier
- Now has a 60 second cooldown
- Health regen increased from +20 to +25

- Cooldown increased from 10 to 12

- Fixed it granting a permanent +400 range for Tempest Double
- Cooldown reduced from 6 to 5

- Armor reduction from -5 to -4
- Slow from 20/10% to 25/15%

- Cooldown reduced from 20 to 15

- Base damage increased from +16% to +20%
- Status Resistance reduced from +16% to +12%

- Damage increased from 17 to 20
- Lifesteal reduced from 17% to 16%
- Greater Healing amplifications reduced from 17% to 14%

- Cooldown reduced from 12 to 10

- Now has a minimum 200 range blink
- Max range reduced from 450 to 400

- Illusion incoming damage increased from 150% to 200%

- Impact radius increased from 350 to 400
- Impact base damage increased from 225 to 275

- Heal increased from 300 to 400

- No longer steals gold on kills
- Can be activated to dig for bounty runes with 100% success rate. Cooldown 40
General
- Updated localization files for Portuguese-Brazil, Danish, English, and Finnish
Units
- Tower: Attack damage min increased from
88
to100
(+12) - Tower: Attack damage max increased from
92
to120
(+28) - Tower: Removed attribute
base attack speed
with value of110
- Tower: Attack rate increased from
0.9
to1
(+0.1) - Tower: Attack damage min increased from
88
to100
(+12) - Tower: Attack damage max increased from
92
to120
(+28) - Tower: Removed attribute
base attack speed
with value of110
- Tower: Attack rate increased from
0.9
to1
(+0.1) - Tower: Attack damage min increased from
88
to100
(+12) - Tower: Attack damage max increased from
92
to120
(+28) - Tower: Removed attribute
base attack speed
with value of110
- Tower: Attack rate increased from
0.9
to1
(+0.1) - Tower: Attack damage min increased from
170
to195
(+25) - Tower: Attack damage max increased from
174
to205
(+31) - Tower: Removed attribute
base attack speed
with value of110
- Tower: Attack rate increased from
0.9
to0.95
(+0.05) - Tower: Attack damage min increased from
170
to195
(+25) - Tower: Attack damage max increased from
174
to205
(+31) - Tower: Removed attribute
base attack speed
with value of110
- Tower: Attack rate increased from
0.9
to0.95
(+0.05) - Tower: Attack damage min increased from
170
to195
(+25) - Tower: Attack damage max increased from
174
to205
(+31) - Tower: Removed attribute
base attack speed
with value of110
- Tower: Attack rate increased from
0.9
to0.95
(+0.05) - Tower: Attack damage min increased from
170
to195
(+25) - Tower: Attack damage max increased from
174
to205
(+31) - Tower: Removed attribute
base attack speed
with value of110
- Tower: Attack rate increased from
0.9
to0.95
(+0.05) - Tower: Attack damage min increased from
170
to195
(+25) - Tower: Attack damage max increased from
174
to205
(+31) - Tower: Removed attribute
base attack speed
with value of110
- Tower: Attack rate increased from
0.9
to0.95
(+0.05) - Tower: Attack damage min increased from
170
to195
(+25) - Tower: Attack damage max increased from
174
to205
(+31) - Tower: Removed attribute
base attack speed
with value of110
- Tower: Attack rate increased from
0.9
to0.95
(+0.05) - Tower: Attack damage min increased from
170
to195
(+25) - Tower: Attack damage max increased from
174
to205
(+31) - Tower: Removed attribute
base attack speed
with value of110
- Tower: Attack rate increased from
0.9
to0.95
(+0.05) - Tower: Attack damage min increased from
88
to100
(+12) - Tower: Attack damage max increased from
92
to120
(+28) - Tower: Removed attribute
base attack speed
with value of110
- Tower: Attack rate increased from
0.9
to1
(+0.1) - Tower: Attack damage min increased from
88
to100
(+12) - Tower: Attack damage max increased from
92
to120
(+28) - Tower: Removed attribute
base attack speed
with value of110
- Tower: Attack rate increased from
0.9
to1
(+0.1) - Tower: Attack damage min increased from
88
to100
(+12) - Tower: Attack damage max increased from
92
to120
(+28) - Tower: Removed attribute
base attack speed
with value of110
- Tower: Attack rate increased from
0.9
to1
(+0.1) - Tower: Attack damage min increased from
170
to195
(+25) - Tower: Attack damage max increased from
174
to205
(+31) - Tower: Removed attribute
base attack speed
with value of110
- Tower: Attack rate increased from
0.9
to0.95
(+0.05) - Tower: Attack damage min increased from
170
to195
(+25) - Tower: Attack damage max increased from
174
to205
(+31) - Tower: Removed attribute
base attack speed
with value of110
- Tower: Attack rate increased from
0.9
to0.95
(+0.05) - Tower: Attack damage min increased from
170
to195
(+25) - Tower: Attack damage max increased from
174
to205
(+31) - Tower: Removed attribute
base attack speed
with value of110
- Tower: Attack rate increased from
0.9
to0.95
(+0.05) - Tower: Attack damage min increased from
170
to195
(+25) - Tower: Attack damage max increased from
174
to205
(+31) - Tower: Removed attribute
base attack speed
with value of110
- Tower: Attack rate increased from
0.9
to0.95
(+0.05) - Tower: Attack damage min increased from
170
to195
(+25) - Tower: Attack damage max increased from
174
to205
(+31) - Tower: Removed attribute
base attack speed
with value of110
- Tower: Attack rate increased from
0.9
to0.95
(+0.05) - Tower: Attack damage min increased from
170
to195
(+25) - Tower: Attack damage max increased from
174
to205
(+31) - Tower: Removed attribute
base attack speed
with value of110
- Tower: Attack rate increased from
0.9
to0.95
(+0.05) - Tower: Attack damage min increased from
170
to195
(+25) - Tower: Attack damage max increased from
174
to205
(+31) - Tower: Removed attribute
base attack speed
with value of110
- Tower: Attack rate increased from
0.9
to0.95
(+0.05) - Siege Creep: Status health reduced from
935
to875
(-60) - Super Siege Creep: Status health reduced from
935
to875
(-60) - Mega Siege Creep: Status health reduced from
935
to875
(-60) - Siege Creep: Status health reduced from
935
to875
(-60) - Super Siege Creep: Status health reduced from
935
to875
(-60) - Mega Siege Creep: Status health reduced from
935
to875
(-60) - Necronomicon Warrior: Removed attribute
base attack speed
with value of105
- Necronomicon Warrior: Attack damage min increased from
45
to70
(+25) - Necronomicon Warrior: Attack damage max increased from
50
to80
(+30) - Necronomicon Warrior: Movement speed reduced from
370
to350
(-20) - Necronomicon Warrior: Changed combat class attack from
DOTA_COMBAT_CLASS_ATTACK_HERO
toDOTA_COMBAT_CLASS_ATTACK_PIERCE
- Necronomicon Warrior: Removed attribute
base attack speed
with value of107
- Necronomicon Warrior: Attack damage min increased from
55
to90
(+35) - Necronomicon Warrior: Attack damage max increased from
70
to110
(+40) - Necronomicon Warrior: Movement speed reduced from
375
to350
(-25) - Necronomicon Warrior: Changed combat class attack from
DOTA_COMBAT_CLASS_ATTACK_HERO
toDOTA_COMBAT_CLASS_ATTACK_PIERCE
- Necronomicon Warrior: Removed attribute
base attack speed
with value of109
- Necronomicon Warrior: Attack damage min increased from
70
to115
(+45) - Necronomicon Warrior: Attack damage max increased from
85
to135
(+50) - Necronomicon Warrior: Movement speed reduced from
380
to350
(-30) - Necronomicon Warrior: Changed combat class attack from
DOTA_COMBAT_CLASS_ATTACK_HERO
toDOTA_COMBAT_CLASS_ATTACK_PIERCE
- Necronomicon Archer: Changed Ability1 from
dota_tooltip_ability_
toArcher Aura
- Necronomicon Archer: Removed attribute
base attack speed
with value of105
- Necronomicon Archer: Attack damage min increased from
35
to55
(+20) - Necronomicon Archer: Attack damage max increased from
40
to65
(+25) - Necronomicon Archer: Movement speed reduced from
350
to330
(-20) - Necronomicon Archer: Changed combat class attack from
DOTA_COMBAT_CLASS_ATTACK_HERO
toDOTA_COMBAT_CLASS_ATTACK_PIERCE
- Necronomicon Archer: Changed Ability1 from
dota_tooltip_ability_
toArcher Aura
- Necronomicon Archer: Removed attribute
base attack speed
with value of107
- Necronomicon Archer: Attack damage min increased from
55
to85
(+30) - Necronomicon Archer: Attack damage max increased from
60
to95
(+35) - Necronomicon Archer: Movement speed reduced from
385
to360
(-25) - Necronomicon Archer: Changed combat class attack from
DOTA_COMBAT_CLASS_ATTACK_HERO
toDOTA_COMBAT_CLASS_ATTACK_PIERCE
- Necronomicon Archer: Changed Ability2 from
dota_tooltip_ability_
toArcher Aura
- Necronomicon Archer: Removed attribute
base attack speed
with value of109
- Necronomicon Archer: Attack damage min increased from
70
to115
(+45) - Necronomicon Archer: Attack damage max increased from
80
to125
(+45) - Necronomicon Archer: Movement speed reduced from
425
to390
(-35) - Necronomicon Archer: Changed combat class attack from
DOTA_COMBAT_CLASS_ATTACK_HERO
toDOTA_COMBAT_CLASS_ATTACK_PIERCE
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