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DOTA 2 – 7.27 & 7.27a Patch Notes

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DOTA 2 – 7.27 & 7.27a Patch Notes

7.27a Patch Notes

EŞYALAR

HELM OF THE DOMINATOR
  • Creep damage reduced from +40 to +25
  • Recipe cost increased by 250 gold
MONKEY KING BAR
  • Now has a 350 gold recipe
7.27 Patch Notes GENERAL
  • Hero kills base XP increased from 40 to 100
  • Hero kill last hit gold increased from 99 + 7.2 * Level to 120 + 8 * Level
  • Assist gold rescaled from 45 + 0.033*NW to 30 + 0.038*NW
  • Passive gold income increased from 85 to 95
  • Bounty Runes are now reliable gold
  • Tower last hit bounty from 180 for T1/2/3/4 to 120/140/160/180
  • Neutral stacking support bounty increased from 35% to 40%
  • Midlane creep camps changed from Medium to Small
  • Removed Prowler Camp
  • Adjusted the low ground tree layout near both outposts to prevent channeling from low ground without destroying trees first
  • Removed a tree to make an opening in the tree line to the right of the mid radiant tier 1 tower
  • Changed the camp to the right of the radiant secret shop from medium camp to hard camp
  • Swapped the hard camp to the right of the radiant top tier 2 tower with the ancient camp in the primary jungle
  • Reduced the size of the Radiant safelane hard camp spawn box
  • Radiant safelane small camp spawn box size has been increased
  • Dire safelane small camp spawn box size has been reduced
  • Outposts can no longer be stolen by the other team until they kill one of your T2 towers
  • Outpost now reveals enemies channeling it
  • Outpost vision radius is now shown by holding alt
  • All lane creeps now avoid hero aggro until they are near enemy creeps, neutrals or within 1550 range of their Tier 1 tower. This active until the siege units spawn at 5 minutes.
  • Courier bounty reduced from 30 + 7/Level to 25 + 5/Level
  • Courier flying upgrade level requirement reduced from 5 to 4
  • Courier movement speed is reduced by 15% while carrying consumables
  • Armor formula is now ( Armor * 0.06 / ( 1 + Armor * 0.06 )
  • Armor per agility increased slightly from 0.16 to 1/6
  • Tier 1 Towers attack speed increased (attack rate from 1.0 to 0.9, and base attack speed from 100 to 110)
  • Tier 1 Towers damage reduced from 110 to 90 (same overall DPS with above)
  • Tier 2+ Towers attack speed increased (attack rate from 0.95 to 0.9, and base attack speed from 100 to 110)
  • Tier 2+ Towers damage reduced from 200 to 172 (same overall DPS with above)
  • Siege units health increased by 60
  • All Pick drafting has been reworked. Each team now picks two heroes per round before they are revealed, rather than just one. The final round is a single selection. (So it goes from 1/1/1/1/1 to 2/2/1)
  • All Pick hero ban count increased from 10 to 12
  • All Pick first two rounds now have 5 extra seconds for hero picking
  • Captain's Mode ban count has changed from 4/1/1 for the three ban phases to 2/3/2
  • Captain's Mode duration per pick and ban reduced from 35 seconds to 30
  • Captain's Mode first pick phase is changed from Radiant/Dire/Dire/Radiant to Radiant/Dire/Radiant/Dire (assuming Radiant is first pick)
  • Captain's Mode third ban phase is changed from Dire/Radiant to Radiant/Dire/Radiant/Dire
  • Random Draft hero pool reduced from 40 to 33
  • Fountain now has a fury swipes style attacking, increasing its damage by 3 for each hit
  • Neutral Items nearby enemy range drop restriction increased from 900 to 1200
  • Neutral items will no longer drop if the nearby real hero source of kills is teleporting
  • Neutral items no longer drop for Meepo clones if the Meepo prime is not nearby
  • Lifesteal Amplification now stacks diminishingly rather than additively
  • HP Regen Amplification now stacks diminishingly rather than additively
  • Heal Amplification now stacks diminishingly rather than additively
  • Spell Lifesteal Amplification now stacks diminishingly rather than additively
ITEMS NECRONOMICON
  • No longer provides Archer Aura (movement/attack speed of necro units increased with the same amount as the aura provided)
  • Attack damage type changed from Piercing to Hero and damage amount adjusted such that the net effect is -57% vs creeps, -10% vs buildings and +26% vs heroes
  • Mana regen reduced from 3/3.5/4 to 2/3/4
  • Last Will no longer deals damage through Spell Immunity
HELM OF THE DOMINATOR
  • No longer provides a damage and regen aura
  • Dominate now also gives the creep a buff that provides +40 Base Damage, +12 HP Regen and +4 MP Regen
  • Cooldown reduced from 60 to 45
  • Recipe is now Helm of Iron Will, Crown and a 725 gold recipe
  • Passive bonuses are now +6 Armor, +6 HP Regen and +6 All Stats
VLADMIR'S OFFERING
  • Now requires a Mask of Death, Blades of Attack, Ring of Basilius and a 600 gold recipe (total cost from 2300 to 2375)
  • No longer provides +3 Armor Aura
  • No longer provides +5 All Stats
  • Lifesteal Aura reduced from 20% to 15%
  • Now provides +18% Damage Aura
  • Mana regen increased from 1.5 to 2
DRUM OF ENDURANCE
  • Now requires Crown, Sage's Mask, Windlace and 600 gold recipe
  • No longer provides a 20 Attack Speed Aura
  • Now provides +6 All Attributes, +1.5 Mana Regen and +20 Movement Speed Bonus
  • Attack speed bonus increased from +35 to +45
  • Active movement speed increased from 12% to 13%
BUCKLER
  • Armor aura reduced from 2.5 to 2
MEKANSM
  • Now requires Buckler instead of Chainmail (total cost remains same)
  • Now Provides +3 Armor Aura
  • Self armor reduced from +6 to +4
  • No longer provides +4 All stats
GUARDIAN GREAVES
  • Now provides +3 Armor Aura
  • No longer provides +5 All stats
  • Self armor reduced from +6 to +4
CRIMSON GUARD
  • No longer provides +3 All Stats
  • Cooldown reduced from 46 to 40
BLADE MAIL
  • Now has a 500 gold recipe instead of using Robe of the Magi
  • No longer grants +8 intelligence
  • Armor bonus increased from 6 to 7
  • Now has a passive component that returns 20 + 20% of the attack damage
  • Active return damage reduced from 100% to 80%
BLITZ KNUCKLES
  • New basic item. Costs 1000 gold and provides +35 Attack Speed.
MONKEY KING BAR
  • Now requires Blitz Knuckles instead of Quarterstaff
  • Damage reduced from 52 to 42
  • Attack speed increased from +10 to +35
OBLIVION STAFF
  • Bonus damage increased from 10 to 15
ORCHID MALEVOLENCE
  • Mana regen reduced from 5.5 to 4
  • Intelligence reduced from 25 to 20
  • Recipe cost reduced from 775 to 475 (total cost reduced from 3875 to 3475)
SHADOW AMULET
  • Cost reduced from 1400 to 1000
  • No longer provides +20 Attack Speed
GLIMMER CAPE
  • Now combines from Shadow Amulet, Cloak and Gloves of Haste
SHADOW BLADE
  • Now combines from Shadow Amulet, Blitz Knuckles and Broadsword
  • Attack Speed increased from 30 to 35
  • Damage reduced from 27 to 25
ECHO SABRE
  • Slow is now only applied by real heroes
SILVER EDGE
  • Now requires Echo Sabre instead of Ultimate Orb
  • Now provides +40 Damage, +45 Attack Speed, +12 Strength, +10 Intelligence and +1.5 Mana Regen (keeps the other benefits from components)
BRACER
  • Strength/Intelligence/Agility reduced from 6/3/3 to 5/2/2
  • No longer grants +4% Magic Resistance
  • Now grants +3 Damage and +0.75 HP Regen
WRAITH BAND
  • Strength/Intelligence/Agility reduced from 6/3/3 to 5/2/2
  • Now grants +1.5 Armor and +5 Attack Speed
NULL TALISMAN
  • Strength/Intelligence/Agility reduced from 6/3/3 to 5/2/2
  • Now grants +0.6 Mana Regen and +3% Spell Amp
RING OF REGEN
  • Health regen reduced from 1.75 to 1.5
  • Cost reduced from 225 to 175
SAGE'S MASK
  • Mana regen reduced from 1 to 0.6
  • Cost reduced from 225 to 175
RING OF PROTECTION
  • Cost increased from 150 to 175
RING OF BASILIUS
  • Recipe cost increased from 200 to 250 (total price remains 425)
HEADDRESS
  • Recipe cost increased from 200 to 250 (total price remains 425)
BUCKLER
  • Recipe cost reduced from 225 to 200 (total price remains 375)
URN OF SHADOWS
  • Recipe cost increased from 310 to 345 (total price remains 840)
PIPE OF INSIGHT
  • Recipe cost increased from 1200 to 1250 (total cost remains 3425)
TRANQUIL BOOTS
  • Unbroken speed reduced from 75 to 70 (total cost was reduced from 975 to 925)
  • Broken speed reduced from 50 to 45 (total cost was reduced from 975 to 925)
KAYA
  • No longer provides +12% Mana Loss Reduction
  • Now provides +24% Mana Regen Amplification
YASHA AND KAYA
  • No longer provides +18% Mana Loss Reduction
  • Now provides +30% Mana Regen Amplification
KAYA AND SANGE
  • No longer provides +18% Mana Loss Reduction
  • Now provides +30% Mana Regen Amplification
BLOODSTONE
  • No longer provides +12% Mana Loss Reduction
YASHA AND KAYA
  • Spell Amp increased from 14% to 16%
KAYA AND SANGE
  • Spell Amp increased from 14% to 16%
SANGE
  • No longer provides Spell Lifesteal Amplification (same for its upgrades)
KAYA
  • Now provides 24% Spell Lifesteal Amplification
KAYA AND SANGE
  • Now provides 30% Spell Lifesteal Amplification
YASHA AND KAYA
  • Now provides 30% Spell Lifesteal Amplification
BLOODSTONE
  • Now provides 30% Spell Lifesteal Amplification
SOUL BOOSTER
  • Now provides +10% Magic Resistance
BLOODSTONE
  • Now provides +10% Magic Resistance
OCTARINE CORE
  • Now provides +10% Magic Resistance
BLOODSTONE
  • Cooldown reduced from 250 to 85
VOODOO MASK
  • New base item. Grants +12% Spell Lifesteal (2.5% against creeps). Costs 900 Gold.
OCTARINE CORE
  • Now requires Soul Booster, Voodoo Mask and 900 recipe cost (Total cost reduced from 5900 to 5000)
  • No longer provides bonus intelligence
VEIL OF DISCORD
  • Attributes reduced from +9 to +4
  • Recipe cost reduced from 1150 to 650
  • Cooldown increased from 20 to 25
  • Spell amplification reduced from 20% to 18%
HOLY LOCKET
  • Can now target allied units with the magic stick active. Cast Range 500
SOUL RING
  • Now requires 2x Gauntlet, Ring of Protection, and a 350 gold recipe (same total cost)
  • Now provides +6 Strength and +2 Armor
  • No longer provides +2.25 HP Regen
HYPERSTONE
  • Attack speed bonus increased from 55 to 60
ASSAULT CUIRASS
  • Attack speed aura bonus increased from +25 to +30
  • No longer provides +5 All Stats
BLOODTHORN
  • Attack speed increased from 85 to 90
BATTLE FURY
  • Now requires Claymore instead of Mithril Hammer
  • Damage reduced from 60 to 55
  • Mana regen reduced from 3.75 to 3.25
BROADSWORD
  • Damage reduced from 16 to 15
CRYSTALYS
  • Damage reduced from 34 to 32
  • Recipe cost reduced from 700 to 500
CLOAK
  • Cost reduced from 550 to 450
HOOD OF DEFIANCE
  • Recipe cost increased from 200 to 300 (total cost remains the same)
SATANIC
  • Now has a 500 gold recipe
METEOR HAMMER
  • Cooldown reduced from 28 to 24
  • Stun duration reduced from 2 to 1.75
  • Recipe now Perseverance, Crown and 250 gold recipe
  • Now provides +8 All Stats, +6.5 Health Regen and +2.5 Mana Regen
SPIRIT VESSEL
  • No longer has a heal reduction aura
  • Soul Release regen increased from 30 to 40
  • Soul Release dps increased from 25 to 35
  • Enemy HP regen reduction increased from -35% to -45%
SHIVA'S GUARD
  • Freezing Aura now also applies a 25% heal reduction in the area
  • Recipe cost increased from 650 to 750
DAGON
  • Recipe now Belt of Strength, Band of Elvenskin, Robe of the Magi and 1300 recipe
  • Now provides +6/8/10/12/14 All Attributes
HEART OF TARRASQUE
  • No longer provides +10 Health Regen nor heal/regen amplification
  • Now passively provides 1% health regeneration
  • While out of combat, provides +50% health regen amplification
  • Strength reduced from +45 to +40
  • Recipe cost increased from 400 to 650
EYE OF SKADI
  • Heal reduction increased from 35% to 40%
  • Slow from 20/45 to 25/50
QUELLING BLADE
  • Cost reduced from 150 to 130
  • Melee bonus damage reduced from 18 to 15
  • Range bonus damage increased from 5 to 6
LINKEN'S SPHERE
  • Recipe cost reduced from 1200 to 900
ABYSSAL BLADE
  • Cast range reduced from 600 to 550
HEAVEN'S HALBERD
  • Evasion reduced from 25% to 20%
DRAGON LANCE
  • Agility increased from 12 to 14
HAND OF MIDAS
  • XP multiplier increased from 185% to 210%
REFRESHER ORB
  • Cooldown reduced from 195 to 180
ULTIMATE ORB
  • Cost reduced from 2150 to 2050
INFUSED RAINDROPS
  • Mana regen reduced from 0.9 to 0.8
NULLIFIER
  • Projectile speed increased from 750 to 1000
AGHANIM'S SCEPTER
  • Aghanim's Blessing recipe cost reduced from 1800 to 1600
AETHER LENS
  • Recipe cost reduced from 600 to 550
BOOTS OF TRAVEL 2
  • Reduces the cooldown from 40 to 30
SMOKE OF DECEIT
  • Cost reduced from 80 to 50
SENTRY WARD
  • Replenish cooldown reduced from 90 to 85
TOME OF KNOWLEDGE
  • Cost reduced from 150 to 75
GLOVES OF HASTE
  • Moved from Miscellaneous shop category to Equipment with the other attack speed items
MANGO TREE
  • Pickup range for mangoes is changed from the default 150 to 300
  • Now has a minimap icon
  • No longer drops if another consumable item has dropped in the same tier
IRON TALON
  • Active damage reduced from 50% to 40%
ROYAL JELLY
  • No longer drops if another consumable item has dropped in the same tier
BROOM HANDLE
  • Attack range increased from +35 to +50
FADED BROACH
  • Movement speed reduced from 25 to 20
ARCANE RING
  • Armor reduced from +3 to +2
VAMPIRE FANGS
  • Night vision increased from 250 to 300
PHILOSOPHER'S STONE
  • Damage reduction reduced from -35 to -30
ESSENCE RING
  • Cooldown increased from 20 to 25
CLUMSY NET
  • Cast range reduced from 650 to 600
  • +6 All Stats to +5
GREATER FAERIE FIRE
  • No longer drops if another consumable item has dropped in the same tier
  • Damage increased from 35 to 40
REPAIR KIT
  • No longer drops if another consumable item has dropped in the same tier
  • Now has a 60 second cooldown
  • Health regen increased from +20 to +25
SPIDER LEGS
  • Cooldown increased from 10 to 12
ENCHANTED QUIVER
  • Fixed it granting a permanent +400 range for Tempest Double
  • Cooldown reduced from 6 to 5
ORB OF DESTRUCTION
  • Armor reduction from -5 to -4
  • Slow from 20/10% to 25/15%
MIND BREAKER
  • Cooldown reduced from 20 to 15
TITAN SLIVER
  • Base damage increased from +16% to +20%
  • Status Resistance reduced from +16% to +12%
PALADIN SWORD
  • Damage increased from 17 to 20
  • Lifesteal reduced from 17% to 16%
  • Greater Healing amplifications reduced from 17% to 14%
PRINCE'S KNIFE
  • Cooldown reduced from 12 to 10
FLICKER
  • Now has a minimum 200 range blink
  • Max range reduced from 450 to 400
ILLUSIONIST'S CAPE
  • Illusion incoming damage increased from 150% to 200%
HAVOC HAMMER
  • Impact radius increased from 350 to 400
  • Impact base damage increased from 225 to 275
MAGIC LAMP
  • Heal increased from 300 to 400
PIRATE HAT
  • No longer steals gold on kills
  • Can be activated to dig for bounty runes with 100% success rate. Cooldown 40

General

  • Updated localization files for Portuguese-Brazil, Danish, English, and Finnish

Units

  • Tower: Attack damage min increased from 88 to 100 (+12)
  • Tower: Attack damage max increased from 92 to 120 (+28)
  • Tower: Removed attribute base attack speed with value of 110
  • Tower: Attack rate increased from 0.9 to 1 (+0.1)
  • Tower: Attack damage min increased from 88 to 100 (+12)
  • Tower: Attack damage max increased from 92 to 120 (+28)
  • Tower: Removed attribute base attack speed with value of 110
  • Tower: Attack rate increased from 0.9 to 1 (+0.1)
  • Tower: Attack damage min increased from 88 to 100 (+12)
  • Tower: Attack damage max increased from 92 to 120 (+28)
  • Tower: Removed attribute base attack speed with value of 110
  • Tower: Attack rate increased from 0.9 to 1 (+0.1)
  • Tower: Attack damage min increased from 170 to 195 (+25)
  • Tower: Attack damage max increased from 174 to 205 (+31)
  • Tower: Removed attribute base attack speed with value of 110
  • Tower: Attack rate increased from 0.9 to 0.95 (+0.05)
  • Tower: Attack damage min increased from 170 to 195 (+25)
  • Tower: Attack damage max increased from 174 to 205 (+31)
  • Tower: Removed attribute base attack speed with value of 110
  • Tower: Attack rate increased from 0.9 to 0.95 (+0.05)
  • Tower: Attack damage min increased from 170 to 195 (+25)
  • Tower: Attack damage max increased from 174 to 205 (+31)
  • Tower: Removed attribute base attack speed with value of 110
  • Tower: Attack rate increased from 0.9 to 0.95 (+0.05)
  • Tower: Attack damage min increased from 170 to 195 (+25)
  • Tower: Attack damage max increased from 174 to 205 (+31)
  • Tower: Removed attribute base attack speed with value of 110
  • Tower: Attack rate increased from 0.9 to 0.95 (+0.05)
  • Tower: Attack damage min increased from 170 to 195 (+25)
  • Tower: Attack damage max increased from 174 to 205 (+31)
  • Tower: Removed attribute base attack speed with value of 110
  • Tower: Attack rate increased from 0.9 to 0.95 (+0.05)
  • Tower: Attack damage min increased from 170 to 195 (+25)
  • Tower: Attack damage max increased from 174 to 205 (+31)
  • Tower: Removed attribute base attack speed with value of 110
  • Tower: Attack rate increased from 0.9 to 0.95 (+0.05)
  • Tower: Attack damage min increased from 170 to 195 (+25)
  • Tower: Attack damage max increased from 174 to 205 (+31)
  • Tower: Removed attribute base attack speed with value of 110
  • Tower: Attack rate increased from 0.9 to 0.95 (+0.05)
  • Tower: Attack damage min increased from 88 to 100 (+12)
  • Tower: Attack damage max increased from 92 to 120 (+28)
  • Tower: Removed attribute base attack speed with value of 110
  • Tower: Attack rate increased from 0.9 to 1 (+0.1)
  • Tower: Attack damage min increased from 88 to 100 (+12)
  • Tower: Attack damage max increased from 92 to 120 (+28)
  • Tower: Removed attribute base attack speed with value of 110
  • Tower: Attack rate increased from 0.9 to 1 (+0.1)
  • Tower: Attack damage min increased from 88 to 100 (+12)
  • Tower: Attack damage max increased from 92 to 120 (+28)
  • Tower: Removed attribute base attack speed with value of 110
  • Tower: Attack rate increased from 0.9 to 1 (+0.1)
  • Tower: Attack damage min increased from 170 to 195 (+25)
  • Tower: Attack damage max increased from 174 to 205 (+31)
  • Tower: Removed attribute base attack speed with value of 110
  • Tower: Attack rate increased from 0.9 to 0.95 (+0.05)
  • Tower: Attack damage min increased from 170 to 195 (+25)
  • Tower: Attack damage max increased from 174 to 205 (+31)
  • Tower: Removed attribute base attack speed with value of 110
  • Tower: Attack rate increased from 0.9 to 0.95 (+0.05)
  • Tower: Attack damage min increased from 170 to 195 (+25)
  • Tower: Attack damage max increased from 174 to 205 (+31)
  • Tower: Removed attribute base attack speed with value of 110
  • Tower: Attack rate increased from 0.9 to 0.95 (+0.05)
  • Tower: Attack damage min increased from 170 to 195 (+25)
  • Tower: Attack damage max increased from 174 to 205 (+31)
  • Tower: Removed attribute base attack speed with value of 110
  • Tower: Attack rate increased from 0.9 to 0.95 (+0.05)
  • Tower: Attack damage min increased from 170 to 195 (+25)
  • Tower: Attack damage max increased from 174 to 205 (+31)
  • Tower: Removed attribute base attack speed with value of 110
  • Tower: Attack rate increased from 0.9 to 0.95 (+0.05)
  • Tower: Attack damage min increased from 170 to 195 (+25)
  • Tower: Attack damage max increased from 174 to 205 (+31)
  • Tower: Removed attribute base attack speed with value of 110
  • Tower: Attack rate increased from 0.9 to 0.95 (+0.05)
  • Tower: Attack damage min increased from 170 to 195 (+25)
  • Tower: Attack damage max increased from 174 to 205 (+31)
  • Tower: Removed attribute base attack speed with value of 110
  • Tower: Attack rate increased from 0.9 to 0.95 (+0.05)
  • Siege Creep: Status health reduced from 935 to 875 (-60)
  • Super Siege Creep: Status health reduced from 935 to 875 (-60)
  • Mega Siege Creep: Status health reduced from 935 to 875 (-60)
  • Siege Creep: Status health reduced from 935 to 875 (-60)
  • Super Siege Creep: Status health reduced from 935 to 875 (-60)
  • Mega Siege Creep: Status health reduced from 935 to 875 (-60)
  • Necronomicon Warrior: Removed attribute base attack speed with value of 105
  • Necronomicon Warrior: Attack damage min increased from 45 to 70 (+25)
  • Necronomicon Warrior: Attack damage max increased from 50 to 80 (+30)
  • Necronomicon Warrior: Movement speed reduced from 370 to 350 (-20)
  • Necronomicon Warrior: Changed combat class attack from DOTA_COMBAT_CLASS_ATTACK_HERO to DOTA_COMBAT_CLASS_ATTACK_PIERCE
  • Necronomicon Warrior: Removed attribute base attack speed with value of 107
  • Necronomicon Warrior: Attack damage min increased from 55 to 90 (+35)
  • Necronomicon Warrior: Attack damage max increased from 70 to 110 (+40)
  • Necronomicon Warrior: Movement speed reduced from 375 to 350 (-25)
  • Necronomicon Warrior: Changed combat class attack from DOTA_COMBAT_CLASS_ATTACK_HERO to DOTA_COMBAT_CLASS_ATTACK_PIERCE
  • Necronomicon Warrior: Removed attribute base attack speed with value of 109
  • Necronomicon Warrior: Attack damage min increased from 70 to 115 (+45)
  • Necronomicon Warrior: Attack damage max increased from 85 to 135 (+50)
  • Necronomicon Warrior: Movement speed reduced from 380 to 350 (-30)
  • Necronomicon Warrior: Changed combat class attack from DOTA_COMBAT_CLASS_ATTACK_HERO to DOTA_COMBAT_CLASS_ATTACK_PIERCE
  • Necronomicon Archer: Changed Ability1 from dota_tooltip_ability_ to Archer Aura
  • Necronomicon Archer: Removed attribute base attack speed with value of 105
  • Necronomicon Archer: Attack damage min increased from 35 to 55 (+20)
  • Necronomicon Archer: Attack damage max increased from 40 to 65 (+25)
  • Necronomicon Archer: Movement speed reduced from 350 to 330 (-20)
  • Necronomicon Archer: Changed combat class attack from DOTA_COMBAT_CLASS_ATTACK_HERO to DOTA_COMBAT_CLASS_ATTACK_PIERCE
  • Necronomicon Archer: Changed Ability1 from dota_tooltip_ability_ to Archer Aura
  • Necronomicon Archer: Removed attribute base attack speed with value of 107
  • Necronomicon Archer: Attack damage min increased from 55 to 85 (+30)
  • Necronomicon Archer: Attack damage max increased from 60 to 95 (+35)
  • Necronomicon Archer: Movement speed reduced from 385 to 360 (-25)
  • Necronomicon Archer: Changed combat class attack from DOTA_COMBAT_CLASS_ATTACK_HERO to DOTA_COMBAT_CLASS_ATTACK_PIERCE
  • Necronomicon Archer: Changed Ability2 from dota_tooltip_ability_ to Archer Aura
  • Necronomicon Archer: Removed attribute base attack speed with value of 109
  • Necronomicon Archer: Attack damage min increased from 70 to 115 (+45)
  • Necronomicon Archer: Attack damage max increased from 80 to 125 (+45)
  • Necronomicon Archer: Movement speed reduced from 425 to 390 (-35)
  • Necronomicon Archer: Changed combat class attack from DOTA_COMBAT_CLASS_ATTACK_HERO to DOTA_COMBAT_CLASS_ATTACK_PIERCE

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