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Dawn of Man – 1.1.1 Patch Notes

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Dawn of Man – 1.1.1 Patch Notes

Changelog

- When humans die, their resources are placed randomly around them instead of all piling in the exact same location (this also includes raiders). - Fixed issue in automatic transport production: Trader transports were being counted when comparing to production limits. - Fixed issue that could cause people to drop their current warm outfit in a random place before going to get a light one. - Fixed issue that caused raider weapons to be counted as if they were owned by the player. - Fixed rare issue with migrants getting stuck when coming to town. - Fixed issue where for some people the game could immediately throw an "Invalid Location" message when trying to place structures or work areas. - Code optimizations so we can upgrade the population cap in the future.

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