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Cyberpunk 2077 – 1.63 Patch Notes | A Comprehensive Fix for Quests and Performance Enhancements

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Cyberpunk 2077 – 1.63 Patch Notes | A Comprehensive Fix for Quests and Performance Enhancements
The world of Cyberpunk 2077 continues to evolve, with the developers at CD Projekt Red committed to improving the game's performance and ironing out any lingering issues. The latest update, Patch 1.63, brings a host of fixes and improvements that aim to enhance the overall gaming experience. This article provides an overview of the key changes introduced in this patch, from quest fixes to UI improvements and more.

Patch Notes

Quests

  • Fixed an issue where selecting a blue dialogue option while calling Mitch twice could cause the call to be permanently stuck on the screen.
  • All Along the Watchtower
    - Fixed an issue where V gets flatlined after crossing the border.
  • Chippin' In
    - It is now possible to examine all of the clues on Ebunike before becoming detected.
  • Gimme Danger
    - Fixed an issue where there were no objectives left in the journal.
  • I Walk the Line
    - Fixed an issue that could cause V to randomly flatline during the quest.
  • Lightning Breaks
    - Fixed an issue where Panam wasn't present in front of the garage and spawned inside the motel instead.
  • Machine Gun
    - Fixed an issue where the dialogue with Skippy wasn't activated after performing 50 kills, and it wasn't then possible to unequip Skippy.
  • Never Fade Away
    - Fixed an issue where Rogue despawned from the couch in the Atlantis, blocking progress.
  • Only Pain
    - Fixed an issue where it wasn't possible to complete the "Defeat the cops" objective because the cops weren't present at the intended location.
  • Play It Safe
    - Fixed an issue where holograms and platforms in the parade disappeared after an Auto Save was loaded.
  • Play It Safe
    - Fixed an issue where Takemura didn't call to start the parade mission.
  • Pyramid Song
    - Fixed an issue where Judy teleported underground after entering the church.
  • Search and Destroy
    - Takemura will now move to his hiding spot instead of standing in the middle of the room during Arasaka's attack.
  • Sex on Wheels
    - Fixed an issue where the Quadra Turbo-R V-Tech spawned underground, blocking progress.
  • Small Man, Big Mouth
    - Enemies and the van now spawn correctly.
  • The Heist
    - Fixed an issue where Jackie wasn't present in front of the Afterlife.
  • With a Little Help from My Friends
    - Fixed an issue where the Nomads weren't present at the train station.

Open World

  • Fixed some instances where some gigs were stuck in the "Undiscovered" stage and didn't start after approaching the area.
  • Fixed an issue where regular subtitles appeared instead of overhead subtitles for some crowd NPCs in Rancho Coronado.
  • Gig: Bloodsport
    - V will no longer be reflected standing backwards when looking in the mirror in the dojo bathroom.
  • Gig: Last Login
    - Fixed an issue where it was possible to pick up the quest item before the quest was activated, breaking the flow of the mission.
  • Gig: Going-away Party
    - Fixed an issue where it wasn't possible to get in the car with Flavio.
  • Gig: Guinea Pigs
    - All the security robots in the hotel now properly engage in combat.
  • Gig: On a Tight Leash
    - Fixed an issue that could cause the gig to be stuck without an objective after completing it.
  • Gig: Serial Suicide
    - Fixed an issue where the quest could reactivate again after completion and become stuck on the "Steal the CCTV footage" objective.
  • Reported Crime: Blood in the Air
    - Fixed an issue where the quest was stuck on the "Search the crate" objective even after searching the crate.
  • Reported Crime: Comrade Red
    - Fixed an issue where it wasn't possible to search the stash.

UI

  • Fixed an issue where, while transferring money or data, the UI showed "Enemy hack in progress" text.
  • Fixed an issue where devices could become unusable after opening the map.
  • Fixed an issue where the FSR toggle wasn't grayed out after restarting the game with Dynamic Resolution Scaling on.

Visual

  • Fixed an issue where some surfaces had color artifacts when Path Tracing was enabled.
  • Fixed an issue where bright, colorful flashes appeared at the edges of certain objects when DLSS was enabled.

PC-specific

  • Fixed a crash that occurred on launch when using Razer Chroma.
  • Fixed an issue where Photo Mode screenshots could appear as empty files and brought them back to their original folder location.
  • Improved performance of DLSS Frame Generation on AMD CPUs.

Miscellaneous

  • Photo Mode stickers and frames will now properly appear on screenshots.
  • Padre will now recognize Corpo and Nomad V in the intro holocall.

REDmod

  • Allowed deploying mods from a listing file.
  • Updated command help texts.

FAQs

1. What are the key changes in Cyberpunk 1.63 Patch? The Cyberpunk 1.63 Patch introduces a range of fixes and improvements, including fixes for specific quests, open world issues, UI glitches, and visual artifacts. It also includes PC-specific fixes and miscellaneous updates. 2. Are there any quest-specific fixes in the patch? Yes, the patch addresses issues in several quests including "All Along the Watchtower", "Chippin' In", "Gimme Danger", "I Walk the Line", "Lightning Breaks", "Machine Gun", "Never Fade Away", "Only Pain", "Play It Safe", "Pyramid Song", "Search and Destroy", "Sex on Wheels", "Small Man, Big Mouth", "The Heist", and "With a Little Help from My Friends". 3. What open world fixes does the patch include? The patch fixes instances where some gigs were stuck in the "Undiscovered" stage and didn't start after approaching the area. It also fixes an issue where regular subtitles appeared instead of overhead subtitles for some crowd NPCs in Rancho Coronado. 4. Are there any UI improvements in the patch? Yes, the patch fixes an issue where, while transferring money or data, the UI showed "Enemy hack in progress" text. It also fixes an issue where devices could become unusable after opening the map. 5. What visual fixes does the patch include? The patch fixes an issue where some surfaces had color artifacts when Path Tracing was enabled. It also fixes an issue where bright, colorful flashes appeared at the edges of certain objects when DLSS was enabled. 6. Are there any PC-specific fixes in the patch? Yes, the patch fixes a crash that occurred on launch when using Razer Chroma. It also improves the performance of DLSS Frame Generation on AMD CPUs. 7. What miscellaneous updates does the patch include? The patch includes updates such as allowing Photo Mode stickers and frames to properly appear on screenshots and enabling Padre to recognize Corpo and Nomad V in the intro holocall. 8. What is REDmod in the patch notes? REDmod refers to the modding tools provided by CD Projekt Red for Cyberpunk 2077. The patch allows deploying mods from a listing file and updates command help texts.

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