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Cyberpunk 2077 – 1.22 Patch Notes | Say Goodbye to Bugs!

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Cyberpunk 2077 – 1.22 Patch Notes | Say Goodbye to Bugs!

Introduction

The much-anticipated Patch 1.23 for Cyberpunk 2077 is finally here, and it's available on PC, consoles, and Stadia. This update brings a plethora of fixes and improvements to the game, including quest and open-world adjustments, gameplay tweaks, visual enhancements, and stability and performance optimizations. From fixing issues with disappearing cars and unresponsive NPCs to improving memory management and reducing crashes, this patch aims to make the game smoother and more enjoyable for players. While some of the fixes may seem minor, the extensive list of changes shows that the developers are committed to addressing the game's issues and making it the best it can be. Whether you're a die-hard fan or a newcomer to Night City, this patch is sure to enhance your gaming experience. So, get ready to dive back into the neon-lit streets and see what's new in Cyberpunk 2077.

Patch Notes

Hotfix 1.22 for Cyberpunk 2077 is live on PC, consoles and Stadia. This update addresses the most frequently reported issues since the last patch and introduces further improvements to stability and performance of the game. Here is the list of changes: Quests & Open World
  • The Metro: Memorial Park dataterm should now properly count towards the Frequent Flyer achievement.
  • Fixed glitches in Johnny's appearance occurring after buying the Nomad car from Lana.
  • Fixed an issue in Gig: Until Death Do Us Part where it was not possible to use the elevator.
  • Fixed an issue in Epistrophy where the player could get trapped in the garage if they didn't follow the drone and ran into the control room instead.
  • Added a retrofix for the issue we fixed in 1.21, where Takemura could get stuck in Japantown Docks in Down on the Street - for players who already experienced it before update 1.21 and continued playing until 1.22, Takemura will now teleport to Wakako's parlor.
  • Fixed an issue preventing the player from opening the phone in the apartment at the beginning of New Dawn Fades.
  • Fixed an issue where the player could become unable to use weapons and consumables after interacting with a maintenance panel in Riders on the Storm.
Visual
  • Fixed various issues related to clipping in NPCs' clothes.
UI
  • Fixed an issue where subtitles were not properly aligned in the Arabic language version.
Stability and performance
  • Various memory management improvements (reducing the number of crashes), and other optimizations.
  • Improved GPU performance of skinning and cloth rendering.
Console-specific
  • GPU and ESRAM optimizations and improvements on Xbox One.
  • Memory management improvements on PlayStation 5.
Stadia-specific
  • It's no longer possible to get soft locked in the key bindings menu if a keyboard is not available

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