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Battlerite Arena – 2.0.1 Patch Notes

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Battlerite Arena – 2.0.1 Patch Notes

General Updates

Pestilus Hex Doll Bundle
A new Legendary Pestilus Weapon and Outfit have been added to the game! Hex Doll Pestilus and the Rotten Reaper are our first Premium items, being only obtainable by directly purchasing them with Gems or Diamonds. For a limited time you can purchase both at 75% off in the Pestilus Hex Doll Bundle at 400 Gems. You can also purchase the items directly at the following prices:
  • Hex Doll Pestilus
    • 950 Gems
  • Rotten Reaper
    • 650 Gems
New Mounts
New color variations have been added to two of the previously existing Rare Mounts. You can now directly purchase the Quick Furrycorn, Agile Furrycorn, Silverdeep Moose, and Glorious Moose with Gems or Tokens, or find them in chests.
UI
  • Equip All has been added to emotes, allowing you to equip an emote on all Champions on a specific slot
  • “Add a Friend” achievement now displays the correct reward
  • Updated the nameplate texture shown in the lobby, which fixed some pixel artifact issues
  • Daily Quests now reset at 8:00 UTC
Audio
  • Certain victory poses have received sound effects
  • Fixed a bug that would cause Champion voicelines to be heard in the center of the map
  • Fixed a bug affecting sound when playing a Champion with a charged ability

Gameplay Updates

  • Fixed a bug where charged-up abilities would be released when hovering the ability bar
  • Armory purchases are now correctly hidden from enemies during purchase
  • All armory purchases now visible to observers
Playground
  • Overload is now always usable in Playground
  • Fixed consumable bug in Playground where you could no longer buy consumables after buying and using them
The Armory
  • All Champions have updated recommended items
  • Equipment buffs now reset at start of round

Equipment

  • Teldo’s Quickblade
    • Now triggers on non-characters
    • Bonus damage reduced from 8 to 4
    • Fading Snare duration increased from 1s to 1.2s
  • Heart of Boulder Pass
    • Now has a UI indicator
    • Invulnerability duration reduced from 2.5s to 2s
  • Wind Walkers
    • Bonus movement speed decreased from 7% to 5%
    • No longer grants movement speed to wielders with Ultimate ready
    • Now grants 8% haste that lasts for 2s every time the player spends 25 energy
  • Champion’s Blade
    • Now triggers on non-characters
  • Crown of Power
    • Shield health increased from 25 to 30
    • Damage and healing increase reduced from 15% to 12%
    • Base damage and healing increase reduced from 5% to 3%
  • Jolting Amulet
    • No longer increases max energy by 25%
    • Now grants 20 energy at the start of the round
  • Void Reaper
    • No longer triggered by indirect damage (things that don’t break Incapacitate)

Consumables

  • Vampire Potion and Rock have been removed from the Armory
  • Healing Salve
    • Healing increased from 36 to 40
    • Excess healing is now converted to a shield that lasts 4s
  • Grappling Hook
    • Cast time reduced from 0.35s to 0.25s
    • Now classified as a Rare item
    • Number of uses reduced from 3 to 2
  • Meteor
    • Knockback radius reduced from 2.5 to 1.5
    • Meteor health reduced from 100 to 60
    • Collision radius reduced from 2 to 1.2
    • Cast time reduced from 0.4s to 0.3s
    • Air time reduced from 0.5s to 0.3s
    • Knockback reduced
  • Chronometer
    • Haste bonus reduced from 60% to 40%
    • Haste no longer fades
    • No longer grants an haste buff to yourself and nearby allies when used
    • Now grants an aura that increases movement speed for you and nearby allies during its duration
    • Now classified as an Epic item
    • Number of uses reduced from 2 to 1
  • Rabbit Potion
    • Duration reduced from 3s to 2s

New Consumables

New Common Consumable – Holy Flame
  • Throw a holy flame to a target location that removes positive effects from enemies and set them on fire, dealing 20 damage over 5s
  • Stacks: 3
  • Cast Time: 0.4s
  • Cooldown: 15s
New Common Consumable – Rune Ward
  • Grant a target ally a shield that lasts 1.5s, absorbs up to 15 damage, and removes negative effects from that target if broken
  • Stacks: 3
  • Cast Time: 0.2s
  • Cooldown: 15s
Overload
  • No longer heals 20% of missing health
  • Now heals 25 health when activated
  • Bonus damage and speed changed for some Champions (these changes are also recorded below in the Champion Updates section):
    • Damage bonus increased from 40% to 55% for Lucie
    • Damage bonus increased from 40% to 50% for Poloma and Blossom
    • Damage bonus increased from 40% to 45% for Thorn, Iva, and Pestilus
    • Damage bonus reduced from 40% to 35% for Freya, Ashka, and Ruh Kaan
    • Damage bonus reduced from 40% to 30% for Rook, Shifu, Croak, and Jade
    • Haste reduced from 40% to 30% for Rook, Shifu, Croak, and Jade
    • Haste reduced from 40% to 20% for Taya

Champion Updates

Ashka
  • Overload (T)
    • Damage bonus reduced from 40% to 35%
Blossom
  • Overload (T)
    • Damage bonus increased from 40% to 50%
Croak
  • Camouflage (Q)
    • Fixed an issue where Camouflage had higher cooldown than Deceit. They both have the proper cooldown now (8s)
  • Overload (T)
    • Damage bonus reduced from 40% to 30%
    • Haste reduced from 40% to 30%
Freya
  • Overload (T)
    • Damage bonus reduced from 40% to 35%
Iva
  • Overload (T)
    • Damage bonus increased from 40% to 45%
Jade
  • Overload (T)
    • Damage bonus reduced from 40% to 30%
    • Haste reduced from 40% to 30%
Lucie
  • Overload (T)
    • Damage bonus increased from 40% to 55%
Pearl
Battlerites
  • Water Walk (E)
    • Fading Haste increased from 30% to 50%
Pestilus
  • Moth (M1)
    • Renamed to Moth Command
  • Overload (T)
    • Damage bonus increased from 40% to 45%
Poloma
  • Overload (T)
    • Damage bonus increased from 40% to 50%
Raigon
  • Sword Slash (M1) with Slicing Winds buff
    • Renamed Slicing Winds in tooltip and scoreboard
    • Now properly triggers Teldo’s Quickblade and Champion’s Blade
    • Fixed a bug where movement speed of Slicing Winds cast was slower than regular Sword Slash
Rook
  • Overload (T)
    • Damage bonus reduced from 40% to 30%
    • Haste reduced from 40% to 30%
Ruh Kaan
  • Reaping Scythe (EX Space)
    • Movement speed during haste increased from 33% to 60%
  • Overload (T)
    • Damage bonus reduced from 40% to 35%
Shifu
  • Overload (T)
    • Damage bonus reduced from 40% to 30%
    • Haste reduced from 40% to 30%
Taya
  • Razor Boomerang (M1)
    • Movement speed when using Razor Boomerang during Haste (Space) increased from 75% to 100%
  • Haste (Space)
    • Taya’s Haste indicator bar appearance now made more prominent from all sources
    • Haste factor reduced from 70% to 45%
    • Duration increased from 2s to 3s
  • Overload (T)
    • Haste reduced from 40% to 20%
Thorn
  • Burrow (Space)
    • Fixed a bug causing multiplicative scaling haste buffs
  • Overload (T)
    • Damage bonus increased from 40% to 45%

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