Players will be pleased to know that a progression blocker in the “A Holy Pilgrimage” expedition event has been fixed, allowing them to continue their epic journey without any hiccups. Additionally, the frustrating issue with the “Streetcar named Olispo” expedition event has also been resolved, ensuring that players can fully immerse themselves in the game’s captivating storyline.
Furthermore, the developers have taken care of a minor inconvenience by fixing an issue with Dried meat not being recognized as a viable ration for expeditions. This means that players can now properly prepare for their treacherous expeditions and have the necessary supplies to survive.
In addition to these fixes, the update also addresses a glitch that could spawn a non-interactable Arctic map during the “Solace at Palm-Girt Wells” expedition event, which previously hindered progress in the expedition. With this issue resolved, players can now explore the vast and diverse landscapes without any obstacles in their path.
Moreover, the developers have made some improvements to the game’s overall performance by fixing some hardcoded region names and addressing an occasional issue where keyboard inputs were not being recognized. These fixes ensure a smoother and more enjoyable gaming experience for players.
With these updates, players can dive back into the game with confidence, knowing that their gaming experience will be free from frustrating glitches and progression blockers. So gear up, grab your rations, and embark on an unforgettable adventure in this immersive gaming world.
Fixed a progression blocker in the “A Holy Pilgrimage” expedition event.
Fixed a progression blocker in the “Streetcar named Olispo” expedition event.
Fixed an issue with Dried meat not being recognized as a viable ration for expeditions.
Fixed an issue that could spawn a non-interactable Arctic map during the “Solace at Palm-Girt Wells” expedition event, preventing further progress in the expedition.
Fixed an issue with some hardcoded region names.
Fixed an issue that would occasionally stop keyboard inputs being recognized.
GRAPHICS AND USER INTERFACE
Fixed display issues in the Share Overview and World Fair screens for players on widescreen monitors.
Fixed a display issue in the travel logs of the “Land of Lions” expedition.
Fixed a potential display issue with a grey square being shown when selecting several islands in the Statistics Overview menu.
Removed unavailable Water Pump entries when scrolling down in the River Slot object menu.
Fixed a display issue with misaligned object menus for Clay Pits and Oil Springs in certain languages.
Fixed an UI issue in decisions screens where locked answers sometimes did not appear greyed out.
Fixed an issue that could result in the Old World’s Marketplace icon being used in Enbesa.
Fixed an issue that could result in the rewards icon becoming invisible if opening the World Fair’s Exhibition screen for a second time.
Increased the readability and visibility of some text in the “Tomb Raiders” expedition event.
Fixed a potential issue with flickering in the Waha Desher ruins.
Adjusted text display in the Museum menu, so the name “Heirlooms of the Gold-Realm” should now be properly shown.
Fixed an issue with the “Gods of the Delta” set effect erroneously reducing influence points.
Fixed an issue with the “Gods of the Delta” set effect not being applied to Trade Unions in the New World.
Fixed a progression blocker during the quest “A Promise Kept”.
Fixed an issue that could prevent some quests in Hugo Mercier’s main line being triggered for players.
Fixed an issue that stopped the quest “Mermaid’s Purses” from being completed.
Fixed a display issue with the water pump during the quest “Waha Desher: Let the Waters flow”
Fixed an issue with the reward effect from the “Help the Meek” quest. It should now properly reduce the Shepherds consumption.
Fixed an issue with the quest “Artnarchists” not giving players the required “Poster of the Leader” item.
The quest “Angereb: The Wisdom Therein” will no longer trigger if the player previously got access to the library as part of the Kidusi Anitoni quest line.
Fixed an issue in the quests “Waha Desher: Ensuring Safety” and “Angereb: Seherut Ships of Salt”, which could prevent players from selling previously built Frigates for their duration.
Fixed a non-interactable quest marker on the minimap in Taborime.
LOCALIZATION AND TEXTS
Fixed an issue with the storage tab of the statistics overview showing the English word “island” in all localizations.
Fixed the text for “The Epic of Lions – Chronicles of Enbesa”.
Fixed a misleading description for the “Fascinating North” quest.
Fixed an issue that could prematurely end the “Kidusi Anitoni: A Leader’s Burden” quest if pressing a decision button.
Fixed a text display issue in the description of the “Journey to the Frontier: Race at the Great Arch” quest.
Fixed an issue with the “Map of Sunken City” being displayed in English in all localizations.
Fixed an issue with some of Old Nate’s voice lines in the English, French and German localizations.
Added the missing translations for the item “Dubious Treasure Map”.
Added some missing text for the “Kidusi Anitoni: Codebreaker Extraordinaire: Part 3” quest in certain languages.
Added missing text in several localizations for several treasure map quests.
Added missing text for the “Kidusi Anitoni Port Registry” quest item in several localizations.
Fixed an issue with text being too long in the description of the “Taborime Harbormaster Registry” quest item in some localizations.
Added some missing text for the “Kidusi Anitoni: A Labyrinthine Undertaking” quest in certain languages.
Fixed an issue with the quest title for “Map of an Abyssal Zone” being displayed in English for all localizations.
Fixed a translation error with the Fertility UI in the Spanish localization.
Fixed a text issue in the quest “Kidusi Anitoni: Codebreaker Extraordinaire: Part 3” in the Japanese localization.
Fixed issues with the text in some of the Enbesan treasure quests in a variety of localizations.
Fixed a text issue with the decision buttons in the “Smoke on the Water” expedition event screen in the Korean and Russian localizations.
Fixed a text issue in the Large Oil Harbor’s object menu in the Simplified and Traditional Chinese localizations.
Fixed a text display issue with the ancient script in the “Kidusi Anitoni: Codebreaker Extraordinaire: Part 3” quest in the Japanese localization.
Renamed one quest in the German localization.