Introduction
In the latest patch notes for the popular game, there are some exciting fixes and improvements to classes, dungeons, items, and more. Death Knights can now rejoice as the Unholy Aura issue has been fixed, ensuring consistent application to enemies with larger hitboxes. Hunters can also breathe a sigh of relief as Mend Pet will now properly target and heal Dragonkin pets. Marksmanship enthusiasts will be pleased to know that the critical damage bonus from Unerring Vision will now work seamlessly while Trueshot is active.NOVEMBER 30, 2022
Achievements
- Fixed an issue where Bronze Timelock requirements listed the incorrect achievement.
- Fixed an issue where Possessive Hornswog was not granting credit towards Adventurer of The Waking Shores.
Adventure Mode
- Fixed an issue where players in Adventure Mode were unable to use the portal to Valdrakken until they completed the campaign in the Azure Span.
Classes
- Fixed an issue that caused Cleanse Toxins, Purify Disease, and Detox (Windwalker/Brewmaster Monk) to not go on cooldown correctly.
- Death Knight
- Blood
- Fixed an issue with Tightening Grasp granting 10% increased damage instead of the intended 5%.
- Frost
- Fixed an issue where Avalanche would not always deal damage when Howling Blast consumes Rime.
- Blood
- Demon Hunter
- Vengeance
- Fixed an issue that caused Spirit Bomb to apply an additional application of Frailty to the Demon Hunter's current target, regardless of distance.
- Vengeance
- Druid
- Balance
- Fixed an issue where Starlord could not reach 3 stacks.
- Guardian
- Fixed an issue where Tireless Pursuit would not be applied after leaving Travel Form.
- Balance
- Paladin
- Fixed an issue causing Sanctified Ground to incorrectly persist.
- Warlock
- Demonology
- Fixed an issue where Guillotine could be cast without a Felguard active.
- Fixed an issue where Wrathguard was not correctly applying Infernal Command.
- Demonology
Dungeons and Raids
- The Azure Vault
- Conjured Lasher's Mystic Vapors periodic damage reduced by 50%.
- Halls of Infusion
- Primal Tsunami
- Fixed an issue that could cause the boss to not be lootable if defeated right when the intermission begins.
- Primal Tsunami
Items and Rewards
- Fixed an issue where the leather Renown transmog set was available to all specializations.
- Dragonriding mount items can now be safely destroyed as characters who have completed the quests that grant these items will learn the mount upon relogging in.
- Fixed an issue that sometimes caused players to not earn credit for the Dragonriding Glyph at Scalecracker Peak.
- Fixed an issue where Expedition Scout's Pack was spawning below the terrain in the Waking Shores.
Player versus Player
- Fixed an issue that caused NPCs in level 61-70 battlegrounds to have more health and deal more damage than intended.
- Classes
- Mage
- Fixed an issue where Frost Bomb could have incorrect targeting.
- Mage
- War Mode
- Fixed an issue where War Mode world quests were awarding players incorrect gear for their proficiency.
- Solo Shuffle
- Resolved an issue that prevented characters from interacting with a Warlock's Demonic Gateway in subsequent rounds.
Quests
- Fixed an issue where climbing world quests were not awarding the correct amount of reputation.
- The Priest Class Hall mount quest "The Sunken Vault" is functional again, but in a diminished state. Players can complete the quest, but the NPC will offer little commentary and the enemies no resistance. The quest will return to its original state in a future patch.
- The Azure Span
- Fixed an issue where players were unable to craft a Fishing Net for "Iskaaran Fishing Net" if it was abandoned.
- Ohn'ahran Plains
- "Orientation: Maruukai" now correctly shares quest credit with all group members.
- Fixed an issue where Hypoxicron was landing mid-air during "Proto Problems."
- Being in stealth will no longer cause issues during "Reign of the Ram."
- Fixed an issue where the Raging Torrent boss was not scaling properly during "Trial of the Flood."
- Fixed an issue where the bonus quest was not appearing for the rare enemy, Ronsak the Decimator.
- Thaldraszus
- Fixed an issue where Pandaren, Troll, and Undead characters are sometimes unable to progress in "Feels Like the First Time."
- South Hold Guardians will no longer continue to give out their signets after "Remember the Fallen" is completed.
- The Scythid prowling the Chittering Caverns will no longer only be encountered at level 70 for the quest "Scythid Gloomhunter."
Reputation
- Cobalt Assembly
- Lowered the drop chance for Cobalt Assembly reputation across all enemies.
User Interface and Accessibility
- Fixed an issue where saved Edit Mode layouts could disappear.
NOVEMBER 29, 2022
Achievements
- Fixed an issue where some players were not correctly receiving the Shadowlands Season 4 Shrouded Hero title and achievement.
Classes
- Death Knight
- Blood
- Fixed an issue where Leeching Strike was not healing as intended.
- Blood
- Priest
- Fixed an issue causing Shadowfiend to not grant Mana for Holy and Discipline specializations.
Creatures and NPCs
- Cauldronbearer Blakor's Molten Pour effect reduced to 1 minute.
Dungeons and Raids
- Shadowlands dungeons now properly appear in the Dungeon Finder during the Shadowlands Timewalking Campaign.
- The Nokhud Offensive
- Granyth
- Fixed an issue that could cause the Dragonkiller Lances to fire twice.
- Fixed an issue where casting Mind Control or Dominate Mind on Nokhud Saboteurs would cause them to become unresponsive.
- Teera and Maruuk
- Fixed an issue causing the Ancestors' Treasure Trove awarded after the encounter ends to sometimes not be lootable.
- Balakar Khan
- Fixed an issue where Rending Strike was being cast during Phase 2.
- Granyth
Items and Rewards
- Seltherex in Valdrakken now sells Honor gear. This gear is currently upgradable to rank 3 (item level 353) and will be able to be upgraded to rank 5 when Season 1 begins.
- Fixed an issue where uncommon bind-on-equip items in dungeons were incorrectly appearing as rare quality.
- Yellow War Ottuk and Yellow Scouting Ottuk now correctly display in the Mount Journal.
- Addressed several weapons that were dealing less damage than intended.
- Shadowlands Season 4 Tokens of Merit have been reduced to poor quality and will still sell for 500 gold.
Professions
- Fixed multiple issues that caused Find Minerals and Find Herbs to behave erratically on the Dragon Isles.
- Fixed an issue where the Frozen Writ weapon enchant effect was not correctly triggering.
- Fixed an issue where the Sophic Writ weapon enchant effect was triggering too frequently.
- Fixed an issue where you could skin some enemies that were not intended to be skinned.
Quests
- The Waking Shores
- Fixed an issue where “Dragon Glyphs and You” could not be completed.
- Fixed an issue where Bothersome Bees would sometimes attack players while invisible during “Leave Bee Alone.”
- Fixed an issue where players could not interact with Majordomo Selistra to complete "Proto-Fight.""
- Fixed an issue where there were no visible points of interest map indicators for "Rapid Fire Plans.""
- Fixed an issue where killing enemies while riding Osoria during "Hands Off Operation" would not provide credit for the quest.
- Ohn'ahran Plains
- Fixed an issue where the spear and bow quest items were not dropping for "The Nokhud Offensive: Founders Keepers.""
- Thaldraszus
- Fixed an issue where the point of interest map indicators were not updating correctly for "Eyes and Ears" and "Nowhere to Hide.""
- Fixed an issue where faction changing could send you to the incorrect starting area during "Feels Like the First Time."
- Fixed an issue where "The Flow of Time" would not progress on clients using non-English languages.
NOVEMBER 28, 2022
Achievements
- Evokers are now included in the achievement That Takes Class.
Classes
- Death Knight
- Fixed an issue with Insidious Chill not properly slowing auto-attack speed.
- Unholy
- Fixed an issue with Unholy Aura rank 2 not correctly increasing the damage of your summons by the intended amount.
- Demon Hunter
- Havoc
- [With weekly restarts] Burning Wound's Immolation Aura damage bonus reduced to 40% (was 50%).
- [With weekly restarts] Know Your Enemy critical damage bonus reduced to 40/80% of your critical strike chance (was 50/100%).
- [With weekly restarts] Any Means Necessary damage bonus for affected skills reduced to 80% of your Mastery: Demonic Presence bonus (was 100%).
- Vengeance
- Fixed an issue that prevented Charred Flesh from benefitting from its second rank.
- Fixed an issue that prevented the global cooldown incurred by Soul Carver from being correctly modified by Haste.
- Havoc
- Druid
- Restoration
- Fixed an issue that caused Lifebloom's bloom to not be increased by Mastery while talented into Budding Leaves.
- Restoration
- Evoker
- Devastation
- Fixed an issue that caused Disintegrate to not fully benefit from Iridescence: Blue if two Disintegrate casts were chained together.
- Fixed an issue where Burnout could trigger more often than intended with certain talent combinations.
- Devastation
- Mage
- Fixed an issue that caused Ignite to spread to targets under the effects of crowd control.
- Monk
- Windwalking, Close to Heart, and Generous Pour should no longer fail to reapply in certain very uncommon circumstances.
- Paladin
- [With weekly restarts] Of Dusk and Dawn has been adjusted:
- Blessing of Dawn now increases damage and healing by 5% (was 6%) and duration increased to 20 seconds (was 15 seconds).
- Blessing of Dusk duration increased to 20 seconds (was 15 seconds).
- Seal of Order now increases the healing and damage of your Holy Power spending abilities by 8% during Blessing of Dawn (was 10%).
- Protection
- [With weekly restarts] Word of Glory healing increased by 40%.
- [With weekly restarts] Light of the Titans healing increased by 40%.
- Fixed an issue causing Moment of Glory to only trigger from auto-attacks.
- Fixed an issue where Blessed Hammer's damage reduction was not applying correctly.
- Fixed an issue causing Grand Crusader to trigger at a rate higher than intended.
- [With weekly restarts] Fixed an issue with Righteous Protector's interaction with free casts from Divine Purpose, Shining Light, and Bastion of Light.
- [With weekly restarts] Fixed an issue causing spenders cast with Bastion of Light to consume Divine Purpose triggers.
- [With weekly restarts] Fixed an issue causing Words of Glory cast with Shining Light to not consume Bastion of Light stacks.
- [With weekly restarts] Of Dusk and Dawn has been adjusted:
- Priest
- Discipline
- Fixed an issue causing queued spells to not increase the damage of spells when buffed by Twilight Equilibrium.
- Fixed an issue causing Power of the Dark Side procs to grant a Holy damage buff instead of a Shadow damage buff when casting Penance with Twilight Equilibrium talented.
- Fixed an issue causing Divine Aegis to consume damage buffs from Twilight Equilibrium.
- Fixed an issue causing a queued Penance to not grant Harsh Discipline following a Smite cast that would normally have granted the buff.
- [With weekly restarts] The duration of the Harsh Discipline buff effect has been increased to 30 seconds (was 15 seconds).
- Discipline
- Rogue
- Assassination
- Fixed an issue that prevented Envenom from consuming Amplifying Poison if it had exactly 10 stacks.
- Fixed an issue that prevented Rupture's duration from benefiting from Animacharged combo points (via Echoing Reprimand) when casting Rupture on an enemy afflicted by Deathmark.
- Fixed an issue that prevented Deathmark's effect from being displayed on enemy nameplates.
- Fixed an issue that prevented some weapon poisons from being applied at a guaranteed rate by Poisoned Knife.
- Outlaw
- Fixed an issue with the tooltip of Restless Blades which incorrectly had Sepsis listed as an affected ability.
- [With weekly restarts] Dispatch damage reduced by 5%.
- [With weekly restarts] Dreadblades duration reduced to 8 seconds (was 10 seconds) and Energy cost reduced to 40 (was 50).
- Subtlety
- Fixed an issue that prevented Silent Storm's buff from being consumed by Shuriken Storm when cast via Shuriken Tornado.
- Fixed an issue where Shadow Dance's recast cooldown was always 8 seconds, regardless of its duration. Recast cooldown now correctly matches duration.
- Fixed an issue that prevented Shadow damage dealt by Secret Technique's Shadow Clones from being correctly modified by talents that increase Shadow damage.
- Assassination
- Warlock
- Fixed an issue where Inquisitor's Gaze would not attack dummies.
- Demonology
- Fixed an issue where Grimoire: Felguard would not correctly apply 5 applications of Fel Sunder.
- Warrior
- Arms
- [With weekly restarts] Seasoned Soldier now also grants 10% reduced damage to area effect damage.
- [With weekly restarts] Battlelord now also increases the damage of Overpower by 25% at all times.
- [With weekly restarts] Martial Prowess increases the damage of Mortal Strike by 30% per stack (was 25%).
- [With weekly restarts] Exhilarating Blows chance to reset Mortal Strike or Cleave increased to 20% (was 15%).
- [With weekly restarts] Fatal Mark damage increased by 20%.
- [With weekly restarts] Fueled by Violence now heals for 65% of the damage dealt by deep wounds (was 50%).
- [With weekly restarts] Mortal Strike damage increased by 3.5%.
- Fury
- Onslaught's Rage generation reduced to 25 (was 30) but it is now again correctly affected by Recklessness causing it to generate 50 Rage while under Recklessness.
- Odyn's Fury's damage over time effect no longer incorrectly displays for other players on nameplates.
- Protection
- Fixed an issue that prevented Unnerving Focus from affecting several abilities.
- Brace for Impact's tooltip clarified to state it increases block value rather than percentage amount blocked.
- Enduring Alacrity now correctly modifies your Armor.
- Focused Vigor now correctly modifies your Armor.
- [With weekly restarts] Execute damage increased by 30%.
- Arms
Player versus Player
- Several spells that were persisting between Solo Shuffle rounds will now be cleared properly.
- Rogue
- [With weekly restarts] Recuperator effectiveness is no longer reduced by 50% in PvP combat.
- [With weekly restarts] Echoing Reprimand damage is no longer reduced by 50% in PvP combat.
- [With weekly restarts] Reverberation damage is no longer reduced by 33% in PvP combat.
- Outlaw
- [With weekly restarts] Killing Spree damage is no longer reduced by 20% in PvP combat.
- [With weekly restarts] Pistol Shot damage is no longer reduced by 16% in PvP combat.
- Subtlety
- [With weekly restarts] Mastery: Executioner effectiveness is no longer reduced by 20% in PvP combat.
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