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Rust

New Parachutes and Attack Helicopters Enhance Gameplay

Patch
Quick Take3 changes

The 2023-09-07 Rust update introduces parachutes, attack helicopters, and numerous improvements and fixes.

  • New: Parachutes, Attack Helicopter, Hot Air Balloon armor upgrade, Homing Missile Launcher, Global Networked Bases
  • Updated: Improved jumping, HAB decay and physics push, blueprint display, sleeping bag markers, airdrops on tugboat, spectating, boat drift, F-15E flyby, hot air balloon cheaper/less fuel, smokestack VFX, quarry model, pumpjack, snow shader, fluid switch/pump stacking
  • Fixed: Patrol Helicopter behavior, chinook effects, elevator deployment, Twitch Rivals trophy, elevator power, spinner wheel, campfire visual, jackhammer animation, PVE shooting, audio null volume, industrial light, code lock, brick roof, RHIB LODs, missile silo, water disappearing, building tier, naked player censorship, server demos, furnace skins

Features

  • • Added Parachutes
  • • Added Attack Helicopter
  • • Added Hot Air Balloon armor upgrade
  • • Added Homing Missile Launcher
  • • Added Global Networked Bases

Improvements

  • • Improved jumping behaviour when attempting to climb onto solid objects in the ocean
  • • HAB's will now eventually decay over time if they get stuck on a solid object and are no longer moving
  • • HAB's will now get a slight physics push occasionally when they are stuck on an object to try and dislodge them
  • • A blueprint will now display if it's learned or if it is a default blueprint when selected in the inventory
  • • Sleeping bags will now render underneath team markers on the map while alive
  • • Airdrops will now become lootable if they land on a tugboat
  • • Improved first person spectating behaviour when a player is piloting a vehicle
  • • Boats abandoned for more than two hours (secondsUntilShoreDrift convar) now slowly drift towards the shore
  • • Improved the F-15E end of wipe flyby by adding a new 3D skybox model
  • • Hot Air Balloon cheaper to repair
  • • Hot Air Balloon uses slightly less fuel
  • • Smokestack VFX improvements
  • • Updated quarry model
  • • Updated pumpjack
  • • Improved snow when using low shader levels
  • • Fluid switch now stacks in the player's inventory
  • • Fluid pump now stacks in the player's inventory

Fixed

  • • Fixed being able to break Patrol Helicopter's attack behaviour by diving into deep water
  • • Patrol Helicopter will now fly higher above the water
  • • Fixed chinook ground particle effects not rendering on the terrain surface
  • • Fixed being able to deploy elevators on a floor foundation from underneath the floor
  • • Fixed Twitch Rivals trophy name list not rendering properly
  • • Elevator item now lists correct power consumption when inspecting the item
  • • Fixed spinner wheel not rotating properly when mounted on a tugboat
  • • Fixed campfire visual not rendering properly when placed on a tugboat
  • • Fixed jackhammer not playing attack animation in 3rd person
  • • Fixed Rust PVE mode (convar) not allowing players to shoot NPCs
  • • Fixed a null volume which may have caused audio to crash when mounting a boat
  • • Fixed Industrial light missing texture on cargo ship
  • • Fixed Code lock world model missing back face
  • • Fixed Brick 2×2 Roof tips clipping through eachother
  • • Fixed RHIB using incorrect LODs
  • • Fixed Missile Silo computer station killing the player when mounted
  • • Fixed water disappearing when exiting the sewer branch monument
  • • Fixed building tier disappearing from radial menu when valid building skin is set
  • • Fixed naked player censorship when inside smoke grenade smoke
  • • Fixed Server side demos being unable to be played back
  • • Fixed furnace skins not getting their correct emission colours

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