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Realm Royale – LOOT TEST Patch Notes | 01.09.2018

Gameplay

  • Class System
    • Classes have been removed from the game.
    • All skins may now be used on the base character, including the ones that were previously default classes.
  • Runes
    • Rune system has been added.
    • The following runes are available
      • Movement Speed
      • CC Reduction
      • Passive Repair
      • Armor Potion
      • Lifesteal
      • Reload Speed
      • Headshot Damage
      • Mount Speed
      • Weapon Damage
      • Knockback Reduction
      • Healing Dealt
      • Cooldown Reduction Movement
      • Cooldown Reduction Offhand
      • Revive Time
      • Chicken Speed
      • Chicken Health

Weapons

  • All weapons now fire projectiles.
  • All legendary weapons now have an element associated with them.
    • Each weapon will only have one element available.
  • The following weapons are available.
    • Crossbow
      • Imbued with Fire at Legendary rarity.
    • Heirloom Rifle
      • Imbued with Lightning at Legendary rarity.
    • Longbow
      • Imbued with Frost at Legendary rarity.
    • Plasma Launcher
      • Imbued with Fire at Legendary rarity.
    • Revolver
      • Imbued with Frost at Legendary rarity.
    • Slug Rifle
      • Damage reduced by 5%.
      • Imbued with Lightning at Legendary rarity.
    • Sniper Rifle
      • Imbued with Fire at Legendary rarity.
    • Stone Spear
      • Imbued with Frost at Legendary rarity.
    • Sword
      • Imbued with Frost at Legendary rarity.
    • Throwing Axe
      • Imbued with Fire at Legendary rarity.

Abilities

  • There are now only 2 ability slots. Basic abilities and Movement Abilities.
  • Legendary abilities will now have some benefit associated with them.
  • The following abilities are available
    • Barricade
      • At legendary rarity has 50% more health.
    • Blink
      • At legendary rarity has 50% further teleport.
    • Charge
      • At legendary rarity has 50% more damage.
    • Concussion Bomb
      • No longer applies a knockback to yourself.
      • At legendary rarity has 400 increased knockback.
    • Deploy Turret
      • At legendary rarity can deploy a second Turret.
    • Dodge Roll

      • At legendary rarity has 50% damage reduction while rolling.
    • Fire Bomb

      • At legendary rarity has a 30% slow.
    • Flare

      • At legendary rarity has a 100% increased persist time.
    • Ghost Walk

      • At legendary rarity has a 50% increased duration.
    • Healing Aura

      • NEW
      • Replaces Healing Potion and applies in an area around you.
      • At legendary rarity has a 50% increased duration.
    • Healing Totem

      • At legendary rarity has a 100% increased effect radius.
    • Heroic Leap

      • At legendary rarity has 20% increased height.
    • Ice Block

      • At legendary rarity has 50% increased healing.
    • Net Shot

      • At legendary rarity has 100% increased duration.
    • Proximity Mine

      • At legendary rarity has 50% increased damage.
    • Sensor Drone

      • At legendary rarity has 100% increased duration.
    • Shielding Aura

      • NEW
      • Replaces Shielding Potion and applies in an area around you.
      • At legendary rarity has 100% increased duration.
    • Smoke Screen

      • At legendary rarity has 50% increased radius.
    • Soar

      • At legendary rarity moves 50% faster.
    • Withdraw

      • At legendary rarity moves 50% further.

Items

  • Basic Chests
    • Basic chests can now drop between 1 and 5 items, including Weapons, Abilities, Potions, and Runes.
  • Weapon chests have been changed to Magic chests.
    • Magic chests can be opened by each player.
    • Magic chests contain the same drops as normal chests.
  • Disenchant values have been changed to
    • Common — 3 Shards
    • Rare — 8 Shards
    • Epic — 20 Shards
    • Legendary — 40 Shards

Forge

  • Each game 50% of the forges will be randomly deactivated.
  • All items take 30s to forge.
  • Forge options are now
    • Health Potions — 15 Shards
    • Armor Potions — 25 Shards
    • Runes — 60 Shards
    • Weapons and Abilities — 90 Shards

Environment

    • A Graveyard has been added to the southeast section of the map, with an accompanying forge.
    • The forge has been removed from underpass.

Miscellaneous

  • Starting health has been increased to 1500.
  • Maximum armor has been increased to 1500.
  • Players will start with 500 armor but can use armor potions to restore armor to the max of 1500.
  • Players can no longer run up especially steep hills/mountains.
  • The pre-match starting location has been changed to the interior of the Zeppelin.
  • Players can now vault through windows.
  • Potions that spawn from chests now automatically equip to the player who opened the chest.
  • Players can run over shards to automatically collect them.

Bug Fixes

  • Fixed an issue where players could fire a weapon when reloading and mounting.
  • Fixed an issue where footsteps for other players on in the pre-deployment phase of the match were very loud.
  • Fixed an issue related to reloading and using the Soar ability.
  • Fixed a number of issues related to players not able to see other players skydiving or landing near them.

Source: https://steamcommunity.com/gid/103582791462442064/announcements/detail/1690427623831901046

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