Highlights
- Guntown Point of Interest Updates
- Rising from the sands, an imposing structure of crisscrossing wood presents new opportunities within the Realm
- Expand the Next Frontier with a brand new multi-level Forge structure with branching bridges that connect the city, creating a maze of interesting encounters and exploration
- Night Stalker Bundle
- The Nightstalker Bundle features three brand new vampiric cosmetic items for 1500 Crowns!
- Nightstalker Hunter
- Sanguine Warbeast Mount
- Count Bokula Chicken
- The Nightstalker Bundle features three brand new vampiric cosmetic items for 1500 Crowns!
Gameplay
- Weapons
- Sword
- Damage reduced by 11%
- Pistol
- Damage increased by 10%
- SMG
- Damage increased by 10%
- Burst Rifle
- Damage increased by 10%
- Assault Rifle
- Damage increased by 10%
- Longbow
- Damage reduced by 6%
- Throwing Axe
- Damage reduced by 7%
- LMG
- Damage increased by 15%
- The Gatekeeper
- Damage increased by 15%
- Sword
- Abilities
- Deploy Turret
- Damage reduced by 10%
- Ice Block
- Ice Block now heals the player for 150/300/450/600 health over its duration
- Soar
- Fly speed reduced by 10%
- Dodge Roll
- Cooldown reduced by 4 seconds at all rarities
- Deploy Turret
- Runes
- Chicken Revive Rune
- Reduced Revive Time Reduction from 10s to 5s
- Chicken Revive Rune
Quality of Life Improvements
- Content Visibility Improvement
- “Show off your superiority”
- Titles and Avatars have become more visible for all players
- Titles and Avatars can be seen while viewing the map screen for all party members
- Fog Awareness Improvements
- The Fog timer bar is now red and will flash when the timer is getting closer to running out for increased visibility
- An icon representing the nearest point of the next fog circle has been added to the Compass at the top of the screen
- A distance indicator has been added to the minimap showing the distance to the nearest point of the next fog circle
- Additional HUD Improvements
- Compass Visuals Updated
- Improved visibility on directionality and cardinal directions that a player is facing
- Teammates’ waypoints will now stick to the edge of the compass when outside FOV
- Directional arrows for allies outside FOV
- Compass Visuals Updated
- End of Match Screen Improvements
- Better visual breakdown of XP gained
- Audio Mix Pass
- Audio mix adjustments have been made in the following areas:
- Weapons
- Environment
- Dialogue (VOX + VGS)
- Music
- Skydives
- User Interface
- Mounts
- Chickens
- Emotes
- Abilities
- Additional adjustments will be made in future updates
- Audio mix adjustments have been made in the following areas:
Bug Fixes
- Gameplay
- Fixed an issue where there were inconsistencies with actions that would break Stealth
- Fixed an issue where shields would prevent "overkill" damage from affecting Health
- Fixed an issue where players would have invisible lockout timers for enemy Runes
- Fixed and issue where players using The Gatekeeper would experience slower movement speed while not firing
- Fixed an issue where the Catapult would occasionally play its launching animation when a player enters relevancy of the Catapult
- Fixed an issue where the Longbow would play the firing sound at the impact location
- Fixed an issue where being resurrected after being eliminated while vaulting through a window would prevent the player from being able to Mount for the rest of the match
- We have made a number of changes to the way the Blink ability functions.
- UI
- Added a "back" button on the Report Player Screen
- Fixed an issue where Map Markers wouldn't show in the purchase preview window
- Environment
- Fixed several lighting issues around the map
- Fixed several chest spawn locations around the map
- Misc
- Fixed an issue where pressing enter on certain screens would crash the client
- Fixed an issue where the animation for swapping the pistol would not play properly when switching from certain weapons
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