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Realm Royale – Early Access 7 – Prismatic Dream Patch Notes

The Loot Inside

Gameplay

  • Mounts
    • Damage taken to dismount reduced from 500 to 100.
  • Assassin
    • Blink
      • Pre-fire increased from 0.1 to 0.2.
      • Post-fire increased from 0.1 to 0.2.
  • Engineer
    • Deploy Turret
      • Deploy Time reduced from 3s to 1s.
    • Thrust
      • Now has 2 charges.
      • Height reduced from 25 to 15.
      • “We have added a second charge to Thrust so that Engineers can make good use of the ability in a wider variety of situations. Use two charges back to back for maximum height, or use them one at a time to traverse obstacles.”
    • New Passive: Gain 10% Forge Speed.
  • Hunter
    • Flare
      • Now reveals enemies in Stealth.
  • Mage
    • Soar
      • Weapon fire now cancels Soar
  • Revolver
    • Refire time reduced from 0.72 to 0.5.
    • Damage reduced from 500/550/600/650 to 360/390/450/500.

Content

  • Chicken Skins
    • Keemstar Gnome
    • Cluckomorph
  • Emotes
    • Laugh
    • Slow Clap
  • Mount
    • Tropical Traveler

Bug Fixes

  • Fixed a bug where Barricade appeared invisible.
  • Improvements made to players getting stuck on starter island.
  • Fixed a bug where Engineer turret kills did not grant elimination progress on Daily Quests.
  • Fixed a bug where Proximity Mine was not properly landing on surfaces.

Source: https://steamcommunity.com/app/813820/allnews/#scrollTop=0

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