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Realm Royale – Chicken Attack Patch Notes !

Ever wanted to fight chickens but were afraid that the long arm of the law would ruin your fun? Realm Royale has found a solution with the OB21: Chicken Attack! update! Attack your friends as chickens in public matches, or take advantage of the new custom match feature. Custom matches allow players to host private matches and test their mettle against friends! Among a number of other quality of life improvements, this update also features polish to some known issues. The OB21 update is scheduled to arrive in early August!

  • Chicken Combat
    • Chickens now have access to a melee peck attack and a launch ability
      • Peck is a close-ranged attack that deals 75 damage to enemy players
      • Chicken Charge is a medium range movement ability with a long cooldown that deals 250 damage if you collide when an enemy player
    • Chickens can now double jump
  • Buff Bar
    • Buffs generated from Abilities and Talents will now be visible on your HUD
    • Each buff has a timer that indicates how long the effect lasts
  • Custom Games
    • Players can now create and play custom games with up to 80 other players. Custom games require 24 players minimum to launch
    • Added a new game type exclusive to Custom Games: Trios!
    • Players in a Custom Game lobby will also join Lobby and Team chat channels
    • While in a Custom Game, the Map screen now shows a list of all remaining players in the custom game. After being eliminated, you can switch to spectating a specific player by clicking on their name in the list of remaining players
New to the Store

  • Fuzzy Bundle | 1500 Crowns
    • Hilda the Huntress Hunter
    • Royale Redd Chicken
    • Smokey Mount

  • Cute but Deadly Pack
    • Cat Nap Chicken
    • Neck Slice Emote
    • 800 Crowns
  • Coming soon to the Shop
    • Screamin’ Weenie Chicken
    • Ember Emu Mount
    • Alpha 1 Warrior
    • Robot Dance Emote
    • Paper Trail Skydive
Map Updates
  • Lost Forge Update
    • Lost Forge has had a complete redesign. Battle your way through the three ziggurats that dominate the Southwest coast
  • Small Environmental Cleanup and Detail pass over the entire map

With the OB21 update, we wanted to make some changes to some long-standing overperformers across the board, leading to nerfs to the Throwing Axe, Barricade, and the Ghost Walk / Ice Block combo. The introduction of Chicken Combat warranted a full pass of chicken-related Runes to ensure that these Talents contribute to the fun and allow players to take advantage of the new and improved comeback mechanic. Finally, we have nerfed the Frost and Fire elements after consistent overperformance from these elements compared to Lightning.

  • Weapons
    • Throwing Axe Balance Changes
      • Prefire Rate Increased to 0.5s
      • Damage increased to 725/850
      • Projectile Speed increased
    • The Gatekeeper
      • Ammo decreased from 500 to 300
      • Accuracy increased while in close proximity to other targets
      • Damage increased slightly to offset the lower ammo pool
  • Abilities
    • Barricade
      • Cooldown decreased from 25s to 20s
      • Persist time decreased from 6s to 4s
      • Health reduced from 5,000 to 2,500
    • Ice Block
      • Can no longer be canceled
      • Cooldowns increased across all rarities from 28/24/20/16 to 35/30/25/20
    • Ghost Walk
      • Can no longer be canceled
      • Cooldowns increased across rarities from 46/40/34/28 to 50/45/35/30
  • Talents
    • Feedback Loop Talent
      • Reduction from 5s to 3s
    • Concussed Talent
      • Concussion Grenade will now do self knockback but it will also do 200 self damage
  • Rune
    • Chicken Revive Rune has been disabled
    • CC Reduction Rune was decreased from 98% to 75%
    • Chicken Health Rune has increased from 600 to 1000
    • Chicken Speed Rune was decreased from 50% to 25%
    • Movement Cooldown Rune decreased from 35% to 25%
    • Ability Cooldown Rune decreased from 35% to 25%
    • Chicken 1UP! Rune added: Get an extra Chicken life
  • Element Changes
    • Frost Element slow reduced from 50% to 25%
    • Fire element damage decreased from 100 to 75 over the lifetime of the shot
  • Chicken Jump Height
    • Increased by ~20%
  • Horse Dismount DMG threshold
    • Amount of damage required to dismount a player increased from 100 to 350
  • Quality of Life Improvements
    • Your weapon reticle is now shown while mounted, chickened, and skydiving
    • Viewer count is now displayed on the HUD after being eliminated
    • Combined Damage Number Type time window frame has been increased from 0.3s to 0.4s
    • When your entire team has been eliminated, you will now be able to cycle spectating between all remaining teams
    • On Xbox, PC, and Switch, players can now interact with HiRez Friends on all social screens. To add a friend from your specific platform to your Hi-Rez friends list, as a Hi-Rez Friend, go to Social => Friends and add a friend
  • Bug Fixes
    • Fixed an issue with audio becoming choppy and cutting out entirely
    • Fixed an issue with bouncing projectiles that could lead to a server crash in certain situations
    • Fixed some windows in Sentinel Hold through which players could not vault
    • Fixed more environment issues including removing floating grass, movement of some objects to prevent getting stuck, and closing geometry gaps
    • Fixed an issue where the High Dive Skydive floaty would get stuck in mounts’ heads
    • Fixed an issue where Legendary Proximity Trap was dealing 600 instead of intended 400 damage
    • Cleaned up some small animation issues with certain emotes: Tuckered Out, Salute, Come On!, and Bop it!
    • Fixed a bug where quest bars weren’t showing any progress or completion status in the lobby scene

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