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Rainbow Six: Siege – Y7S2.2 Patch Notes | New Reputation Penalty System!

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Rainbow Six: Siege – Y7S2.2 Patch Notes | New Reputation Penalty System!

GAME HEALTH

REPUTATION PENALTY: REVERSE FRIENDLY FIRE
  • Reputation Penalty has been added that activates Reverse Friendly Fire by default for players who injure too many teammates.
  • Repeat offenders will receive a set of warnings notifying them of how they are seen by the system, and warn them to modify their play style before receiving a penalty.
  • Reputation Penalty lasts multiple matches to address disruptive behavior in-game.

BUG FIXES

GAMEPLAY

FIXED - Player is slowed and can't sprint if they quickly trigger Melusi's Banshee multiple times or step onto multiple of Lesion's GU mines.

LEVEL DESIGN

FIXED - Multiple LOD issues on various maps. FIXED - Exploit that causes players to teleport when trying to vault over a ledge at EXT Central Sub-roof on Clubhouse map

OPERATORS

FIXED - R.O.U. Projector VFX persists if the player is downed on the light screen. FIXED - Grey drone filter stays on screen while looking through a teammate's drone that is caught by Mozzie's Pests.

USER EXPERIENCE

FIXED - Various UI issues. FIXED - Various Caster Mode and Spectator issues. FIXED - Various Shop, Customization and Battle Pass issues. FIXED - Headphone icon is missing when a teammate talks in voice chat. FIXED - Players can't use text or voice chat in the After Action Report screen. FIXED - Various issues with Privacy options and Streamer mode. FIXED - Visual issues during end of round replay and kill cam if a player is eliminated by a Nitro Cell while prone on top of a hatch. FIXED - Various audio issues in menu.

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