All Patch NotesGet the Latest Patch Notes and Gaming News

Final Fantasy XIV – 6.25 Patch Notes | Exciting New Side Stories Unveiled!

14
Final Fantasy XIV – 6.25 Patch Notes | Exciting New Side Stories Unveiled!

Introduction

Players can now embark on thrilling side story quests, including "Somehow Further Hildibrand Adventures" and "Lunar Conspiracy." These quests are available to players who have reached level 90 as a Disciple of War or Magic and can be found in the bustling city of Radz-at-Han. However, before diving into these new adventures, players must first complete the prerequisite quest "A Soulful Reunion" for "Somehow Further Hildibrand Adventures" and "Lunar Conspiracy." Additionally, players can now obtain powerful Manderville Weapons by undertaking the quest "Make It a Manderville." These weapons are exclusive to Disciples of War or Magic at level 90 and are sure to make a statement on the battlefield. But remember, before acquiring these impressive weapons, players must first complete the quest "The Imperfect Gentleman." For those seeking a challenge, variant dungeons have also been added to the game. One such dungeon, "A Key to the Past," awaits players who have reached level 90 as a Disciple of War or Magic. Located in the mysterious Old Sharlayan, this dungeon promises to test players' skills and provide a rewarding experience. To unlock this dungeon, players must first complete the main scenario quest "Endwalker" and have a conversation with the enigmatic NPC Osmon in Old Sharlayan. Prepare for an epic journey filled with new quests, powerful weapons, and challenging dungeons. Whether you're a seasoned adventurer or a fresh-faced recruit, these patch notes are sure to pique your interest and keep you engaged in the ever-evolving world of gaming.

Quests

New side story quests have been added.

Somehow Further Hildibrand Adventures

Lunar Conspiracy

Disciple of War or Magic level 90
Radz-at-Han (X:11.8 Y:11.2)
Nashu Mhakaracca
Players must first complete the quest "A Soulful Reunion."

The Imperfect Gentleman

Disciple of War or Magic level 90
???
???
Players must first complete the quest "Lunar Conspiracy."

Manderville Weapons

Make It a Manderville

Disciple of War or Magic level 90
???
???
Players must first complete the quest "The Imperfect Gentleman."

???

Disciple of War or Magic level 90
???
???
Players must first complete the quest "Make It a Manderville."

Variant Dungeons

A Key to the Past

Disciple of War or Magic level 90
Old Sharlayan (X:12.0 Y:13.3)
Shallow Moor
Players must first complete the main scenario quest "Endwalker," and have also spoken with the NPC Osmon in Old Sharlayan (X:11.9 Y:13.3).

???

Disciple of War or Magic level 90
???
???
Players must first complete the quest "A Key to the Past," and have also met certain requirements within the Sil'dihn Subterrane.

Omicron tribal quests have been added.

Quest Sync

The Omicron tribal main quests and daily quests will employ an automatic level adjustment system known as quest sync, which will match the difficulty to the player's current class level. Any experience received upon the completion of these quests will be adjusted accordingly. Furthermore, certain quests will not allow players to proceed with a class that is different than when they accepted them.

Tribal Main Quests

The Café at the End of the Universe

Disciple of the Land level 80
Ultima Thule (X:25.4 Y:26.3)
Jammingway
Players must first complete the quest "Where No Loporrit Has Gone Before."

???

Disciple of the Land level 80
???
???
Players must first complete the tribal quest "The Café at the End of the Universe."

???

Disciple of the Land level 80
???
???
Players must first complete the tribal quest "???"

???

Disciple of the Land level 80
???
???
Players must first complete the tribal quest "???"

???

Disciple of the Land level 80
???
???
Players must first complete the tribal quest "???"

???

Disciple of the Land level 80
???
???
Players must first complete the tribal quest "???"

Tribal Daily Quests

To unlock Omicron daily quests, players must first complete the tribal quest "The Café at the End of the Universe." Requested materials can only be collected while undertaking each quest. Furthermore, these materials will not be listed in the Gathering or Fishing Log, but will appear in the Duty List.

Tribal Currency

Players can earn Omicron Omnitokens by completing Omicron daily quests. The number of Omicron Omnitokens currently held is displayed in the Currency window.

Tribal Vendors

The vendor for the Omicrons will be unlocked upon completing the tribal quest "The Café at the End of the Universe."

  • Ultima Thule (X:27.7 Y:24.7)

New chapters have been added to New Game+.

Side Story Quests

  • The Sil'dihn Subterrane

Housing

Furnishings from the FFXIV Furnishing Design Contest have been added.

Learn more about the FFXIV Furnishing Design Contest 2019.

New furnishings have been added.

New orchestrion rolls have been added.

The Manderville Gold Saucer

New Triple Triad cards have been added.

New cards have been added.
New NPC opponents for Triple Triad have been added.

Miscellaneous

A log message will now be displayed when trying to leave the island sanctuary while using the Duty Finder.

New emotes have been added.

The strength of the Echo granted in Pandæmonium: Asphodelos (Savage) has been increased.

The Echo will take effect upon entering Pandæmonium: Asphodelos (Savage), increasing players' maximum HP, damage dealt, and healing magic potency by 15%. * Unlike other instances, the strength of the Echo will not increase in the event all party members are incapacitated.

After completing Abyssos: The Seventh Circle and Abyssos: The Seventh Circle (Savage), the appearance of the area will be changed.

The variant dungeon, the Sil'dihn Subterrane, has been added.

In this first variant dungeon, players will follow several story threads as they explore various routes in the underground waterways of Sil'dih with a certain someone. Players may enter alone, or in a party of up to four, with difficulty scaling according to party size.

Level Requirement Disciple of War or Magic level 90
Item Level Requirement Average item level 575 or above
Item Level Sync 635
Party Size Four players
Time Limit 90 minutes

Requirements

A Key to the Past

Disciple of War or Magic level 90
Old Sharlayan (X:12.0 Y:13.3)
Shallow Moor
Players must first complete the main scenario quest "Endwalker," and have also spoken with the NPC Osmon in Old Sharlayan (X:11.9 Y:13.3).

Entering Variant Dungeons

Players can register to enter variant dungeons via the V&C Dungeon Finder, found under Duty in the main menu.

Entering solo or in a pre-made party (up to four players)

Make certain the box "Enable party matching." is unchecked, then select "Register for Duty" to enter. * Party matching is disabled by default.

Entering via matchmaking

Make certain the box "Enable party matching." is checked, then select "Register for Duty" to be matched with a party.

Role Requirements

When matching with a party, there are no role requirements or restrictions for parties. Moreover, players can freely change to any job or class that has reached level 90. * Players can only change their class or job outside of combat.

Variant Actions and Attribute Adjustments

To allow for greater freedom of role choices, variant dungeons grant players the use of special variant actions. These actions mimic existing abilities such as Cure or Rampart. Moreover, certain attributes will also be adjusted to compensate for the disparity of strength between certain roles, alleviating the need for dedicated tanks, DPS, or healers.

Setting Variant Actions

Variant actions can be selected from the V&C Dungeon Finder window. Players may have up to two variant actions at any given time, and are free to change them at any time, even after entering the dungeon. * Available variant actions will differ according to your role.

Item Exchange

By speaking with Trisassant in Old Sharlayan (X:11.9 Y:13.3), players can exchange tokens obtained from completing criterion dungeons for various goods.

The criterion dungeon, Another Sil'dihn Subterrane, has been added.

Whereas variant dungeons are more casual, story-based experiences, criterion dungeons are more challenging duties that require a party comprised of 1 tank, 1 healer, and 2 DPS.

Level Requirement One or more jobs at level 90 or above
Item Level Requirement Average item level 610 or above
Item Level Sync 635
Party Size Four players
Time Limit 90 minutes

Requirements

After completing the quest "A Key to the Past," speak with Osmon in Old Sharlayan (X:11.9 Y:13.3) as a level 90 Disciple of War or Magic.

Entering Criterion Dungeons

Players can register to enter criterion dungeons via the V&C Dungeon Finder, found under Duty in the main menu. Players will be matched into parties comprised of the following roles:

  • 1 Tank
  • 1 Healer
  • 1 Melee DPS
  • 1 Physical Ranged or Magical Ranged DPS

* Item level restrictions and role requirements do not apply when registering with four players.

Party Composition Bonus

Upon entering Another Sil'dihn Subterrane, party members will gain a bonus to damage dealt according to the composition of their party. The bonus increases with the number of jobs in your party that rely on actions that affect the entire party. This bonus system is intended to compensate for the proportional decrease in utility of such actions as party size decreases. * The effectiveness of the damage bonus will differ between roles. * This bonus will only be applied to jobs and has no effect on classes.

Variant Actions

When undertaking Another Sil'dihn Subterrane, all party members will be equipped with the action Variant Raise II. No other variant actions can be set. Variant Raise II may only be used once per party member. However, there will be opportunities to replenish charges of this action.

Additional Rules

The following additional rule will be applied to Another Sil'dihn Subterrane:

Resurrection Restrictions

While undertaking this duty, players will be subjected to a status effect that prevents resurrection by certain means. Raise effects granted via Variant Raise II are exempt from this restriction.

Item Exchange

By speaking with Trisassant in Old Sharlayan (X:11.9 Y:13.3), players can exchange tokens obtained from completing criterion dungeons for various goods.

The criterion dungeon, Another Sil'dihn Subterrane (Savage), has been added.

Another Sil'dihn Subterrane (Savage) is a high-difficulty version of the previously introduced criterion dungeon.

Level Requirement One or more jobs at level 90 or above
Item Level Requirement -
Item Level Sync 635
Party Size Four players
Time Limit 120 minutes

Requirements

After completing Another Sil'dihn Subterrane, speak with Osmon in Old Sharlayan (X:11.9 Y:13.3) as a level 90 Disciple of War or Magic.

Entering Criterion (Savage) Dungeons

Players can register to enter criterion (savage) dungeons via the V&C Dungeon Finder, found under Duty in the main menu. Please note that a party of four players is required to register.

Party Composition Bonus

Upon entering Another Sil'dihn Subterrane (Savage), party members will gain a bonus to damage dealt according to the composition of their party. The bonus increases with the number of jobs in your party that rely on actions that affect the entire party. This bonus system is intended to compensate for the proportional decrease in utility of such actions as party size decreases. * The effectiveness of the damage bonus will differ between roles. * This bonus will only be applied to jobs and has no effect on classes. * The bonus applied in Another Sil'dihn Subterrane (Savage) is the same as that in Another Sil'dihn Subterrane.

Variant Actions

Variant actions cannot be used while undertaking Another Sil'dihn Subterrane (Savage).

Additional Rules

The following additional rules will be applied to Another Sil'dihn Subterrane (Savage):

Resurrection Restrictions

While undertaking this duty, players will be subjected to a status effect that prevents resurrection.

Respawn Point Restrictions

Unlike normal dungeons, players will be unable to return to the criterion dungeon's starting point once incapacitated.

Reset After Party KO

In the event all party members are incapacitated, all progress will be reset and the party must begin from the start of the instance.

Sewer-dweller

After a certain amount of time has passed since first engaging enemies in the criterion dungeon, all enemies will be granted the Sewer-dweller effect, greatly increasing their damage dealt while also reducing their damage taken. * The time until Sewer-dweller is applied to enemies will be reset should all party members be incapacitated.

Incapacitation After Logout

Party members who log out of the game while in combat will be returned in an incapacitated state.

Item Exchange

By speaking with Trisassant in Old Sharlayan (X:11.9 Y:13.3), players can exchange tokens obtained from completing criterion dungeons for various goods.

PvP

In certain PvP duties, it was possible for players to interact with and take control of certain devices with little risk via the effect of Guardian used by a paladin. As this was an unintended use of the action, Guardian will no longer have an effect on targets interacting with an object.

A log message will now be displayed when registration for Crystalline Conflict is canceled due to arena changes.

New items have been added.

View the new items.

New recipes have been added.

View the new recipes.

New miner and botanist gathering points have been added.

New items have been added to gathering points.

New fishing holes have been added.

New fish have been added.

The name of the following fishing hole has been changed:

Ultima Thule

Before After
Elegeia Abode of the Ea

The following adjustments have been made to the Wellspring of Regret and Abode of the Ea fishing holes in Ultima Thule:

The level of these fishing holes has been reduced from 90 to 84.
Timeworn Kumbhiraskin Maps can no longer be obtained from these fishing holes.

New mounts have been added.

New minions have been added.

New fashion accessories have been added.

New achievements and titles have been added.

New adventurer plate and portrait elements have been added.

The V&C Dungeon Finder category has been added to the Party Finder window.

In order to prevent server congestion, we will be implementing multiple field instances for Ultima Thule.

* We will monitor server activity and remove these features when server congestion is determined to no longer be an issue. * Specific instances can be selected when entering from a neighboring area or teleporting via aetheryte. * Updated on Thursday, October 20, 2022 at 9:00 p.m. (PDT)

Thavnair and Lower La Noscea will no longer be separated into multiple instances.

* Updated on Thursday, October 20, 2022 at 9:00 p.m. (PDT)

V&C Dungeon Finder has been added under Duty in the main menu.

The following option has been added to the Keybind menu:

Shortcuts

V&C Dungeon Finder

The following text command has been added:

Command Description
/wow USAGE: /wow [subcommand] →Sparkle with amazement. >>Subcommands: motion Perform motion only. Both text and motion will be displayed when no subcommand is specified.

A log message will now be displayed if you have used the World Visit or Data Center Travel systems, and do not log into your Home World for a prolonged period of time.

This message was added to serve as a reminder for free company masters to periodically log in on their Home Worlds, as free company ownership will be automatically transferred to another free company member in the event the owner does not log in on their Home World for 35 days. * Players who have yet to log in on their Home World since the release of Patch 6.25 will also receive this message. As such, players are encouraged to visit their Home Worlds.

New trophies have been added. (PlayStation®5)

New music and sound effects have been added.

  • The following issues have been addressed.
    • An issue when undertaking the quest "Seeking Sanctuary" wherein the Recommendations window only displays the quest icon under certain conditions.
    • An issue in the duty Alexander - The Heart of the Creator wherein the damage of certain attacks was not downscaled.
    • An issue when using the dark knight PvP action Eventide wherein the Undead Redemption status effect granted by this action prohibited movement under certain conditions.
    • An issue when using the white mage PvE action Liturgy of the Bell wherein the effect duration listed in the help text after placing a healing blossom at a designated location was incorrect. * This issue did not affect the functionality of this action.
    • An issue during Crystalline Conflict ranked matches wherein players received streak bonuses even without meeting their requirements.
    • An issue wherein players did not accumulate rested bonus when logging out on the island sanctuary.
    • An issue when on the island sanctuary wherein players could not dismount from their mounts under certain conditions.
    • An issue when releasing minions on the island sanctuary wherein the positioning of minion effects and dialogue bubbles was incorrect.
    • An issue when attempting to visit other island sanctuaries wherein certain islands did not appear in the list of available locations even when meeting requirements to visit them.
    • An issue wherein the graphics of the Practical Ponytail hairstyle did not display correctly when playing as a female Roegadyn or female Au Ra under certain conditions.
    • An issue when using the glamour dresser wherein the icon for gear placed in the dresser did not display correctly under certain conditions.
    • An issue wherein the graphics of Fat Cat Loungewear did not display correctly when equipped under certain conditions.
    • An issue wherein jobs other than paladin could select Need when lotting on certain coffer manifests containing sets of gladiator's arms and shields.
    • Other minor text issues have also been addressed.

Other various issues have also been addressed.

  • An issue wherein the sound effects played when entering or leaving the variant dungeon the Sil'dihn Subterrane are incorrect.
  • An issue wherein players are able to enter the variant dungeon the Sil'dihn Subterrane without meeting the item level requirements under certain conditions.
  • An issue after entering the variant dungeon the Sil'dihn Subterrane wherein the default position of the cursor after closing the Variant Actions window is incorrect.
  • An issue wherein certain graphics do not display correctly in the variant dungeon the Sil'dihn Subterrane, the criterion dungeon Another Sil'dihn Subterrane, and the criterion dungeon Another Sil'dihn Subterrane (Savage).
  • An issue when selecting Another Sil'dihn Subterrane or Another Sil'dihn Subterrane (Savage) in the V&C Dungeon Finder wherein the requirements for Duty Complete under Matching Requirements do not display. * The Duty Complete option can only be selected if players have previously completed the duty.
  • An issue when viewing the V&C Dungeon Finder Help window wherein there is no text indicating that variant actions cannot be set during combat or while variant actions are on cooldown.
  • An issue when viewing the V&C Dungeon Finder wherein the tooltip for rewards continues to display erroneously under certain conditions.
  • An issue related to Omicron tribal quests wherein the map opened via coordinates sent from other players does not display correctly under certain conditions.
  • An issue related to Omicron tribal quests wherein entering Elysion from another area causes the map to display incorrectly under certain conditions. * The map displays correctly when opened via the duty list or journal.
  • An issue in the quest "The Imperfect Gentleman" wherein certain text is incorrect.

Item Category
Manderville Sword Gladiator's Arm Item Level: 615 / Equipment Level: 90
Manderville Axe Marauder's Arm Item Level: 615 / Equipment Level: 90
Manderville Zweihander Dark Knight's Arm Item Level: 615 / Equipment Level: 90
Manderville Gunblade Gunbreaker's Arm Item Level: 615 / Equipment Level: 90
Manderville Knuckles Pugilist's Arm Item Level: 615 / Equipment Level: 90
Manderville Spear Lancer's Arm Item Level: 615 / Equipment Level: 90
Manderville Samurai Blade Samurai's Arm Item Level: 615 / Equipment Level: 90
Manderville Scythe Reaper's Arm Item Level: 615 / Equipment Level: 90
Manderville Knives Rogue's Arm Item Level: 615 / Equipment Level: 90
Manderville Harp Bow Archer's Arm Item Level: 615 / Equipment Level: 90
Manderville Revolver Machinist's Arm Item Level: 615 / Equipment Level: 90
Manderville Chakrams Dancer's Arm Item Level: 615 / Equipment Level: 90
Manderville Rod Two-handed Thaumaturge's Arm Item Level: 615 / Equipment Level: 90
Manderville Index Arcanist's Grimoire Item Level: 615 / Equipment Level: 90
Manderville Rapier Red Mage's Arm Item Level: 615 / Equipment Level: 90
Manderville Cane Two-handed Conjurer's Arm Item Level: 615 / Equipment Level: 90
Manderville Codex Scholar's Arm Item Level: 615 / Equipment Level: 90
Manderville Torquetum Astrologian's Arm Item Level: 615 / Equipment Level: 90
Manderville Milpreves Sage's Arm Item Level: 615 / Equipment Level: 90
Manderville Kite Shield Shield Item Level: 615 / Equipment Level: 90
Noir Hat Head Item Level: 1 / Equipment Level: 1
Noir Longcoat Body Item Level: 1 / Equipment Level: 1
Noir Leather Gloves Hands Item Level: 1 / Equipment Level: 1
Noir Slacks Legs Item Level: 1 / Equipment Level: 1
Noir Shoes Feet Item Level: 1 / Equipment Level: 1
Sil'dihn Earring Earrings Item Level: 1 / Equipment Level: 1
Silkie Earring Earrings Item Level: 1 / Equipment Level: 1
Soggy Alien Kelp Seafood So moist it couldn't possibly be less than fresh! ※Only for use in Omicron tribal quests.
Stellar Herring Seafood This fish still smells of the sea, even after all this time. Or perhaps it was the sea that smelled of fish... Yes, definitely the second one. ※Only for use in Omicron tribal quests.
Meteoric Bonito Seafood With any luck, this inordinately unsupple fish can at least be boiled for stock without releasing toxic fumes. ※Only for use in Omicron tribal quests.
Copperscale Seafood The nigh-luminous green of this wavekin's scales is as beautiful as the peaks of the Dragonstar─assuming the beholder's eye belongs to a dragon, of course. ※Only for use in Omicron tribal quests.
Methane Puffer Seafood Of the universe's many unfortunate fish, this is perhaps the worst off. ※Only for use in Omicron tribal quests.
Chemically Rich Fish Seafood A species of fish only found out amongst the cosmos─which may be for the best. To be used in the synthesis of low-grade herbicide. ※Only for use in Omicron tribal quests.
Wildlife Sample Seafood A sample of wildlife which will be tested to determine the purity of water from the wellspring of regret. ※Only for use in Omicron tribal quests.
Nondescript Fish Seafood Hardly a catch worth noting in its own environment, this unremarkable fish may be the key to enriching Elysian soil. ※Only for use in Omicron tribal quests.
Fresh Seaweed Seafood The salty tang of dried seaweed is favored by coffee connoisseurs of discerning tastes. ※Only for use in Omicron tribal quests.
Elysian Nudibranch Seafood A soft-bodied mollusk found in the ocean waters of Elysion. ※Only for use in Omicron tribal quests.
Sticky Fingers Seafood This fish is highly valued for the viscous film secreted over its scales that is said to have shock-absorbing properties. ※Only for use in Omicron tribal quests.
Elysian Stickleback Seafood A nutrient-dense saltwater fish often used in aquaculture. ※Only for use in Omicron tribal quests.
Saltwater Fish Seafood Despite the myriad flavors to be found in the sea, this fish chose to be salty. ※Only for use in Omicron tribal quests.
Seaweed Snapper Seafood Despite its sickly green color, this saltwater fish is considered a delicacy among Karellians, proving even hideous things can be tasty on the inside. ※Only for use in Omicron tribal quests.
Karellian Fishy Fish Seafood An aquatic organism that truly embodies the maxim "be yourself." ※Only for use in Omicron tribal quests.
Paraichthyoid Seafood This creature transcends the concept of "fish," its chilling gaze daring only the most foolish to consume its flesh. ※Only for use in Omicron tribal quests.
Supremest Crustacean Seafood A magnificent shelled organism to be envied and admired. ※Only for use in Omicron tribal quests.
Babycray Seafood These crayfish are named both for their miniature appearance and the delightful paste their creamed bodies make for infant Miw Miisv. ※Only for use in Omicron tribal quests.
Silky Cosmocoral Seafood A smooth and powdery calcareous deposit perfect for corporeal snuggling. ※Only for use in Omicron tribal quests.
Chromatic Fish Seafood This crimson-finned fish is sure to provide some vibrancy to the murky waters of Reah Tahra. ※Only for use in Omicron tribal quests.
Dragon's Delight Seafood Research indicates dragons cannot resist the crunchy texture of this bony fish. ※Only for use in Omicron tribal quests.
Astral Algae Seafood Though you cannot be certain how this otherworldly clump of algae will prove beneficial to dragons, it's the thought that counts. ※Only for use in Omicron tribal quests.
Weird Fish Seafood An entirely alien species of fish containing nutrients that may or may not improve the health of soil. ※Only for use in Omicron tribal quests.
Cosmic Sponge Seafood This still very much alive and wriggling sponge can be scrubbed against a dragon's fangs for a proper cleaning, but probably shouldn't be for the sake of both parties involved. ※Only for use in Omicron tribal quests.
Pure Green Quartz Stone As colorful and lustrous as the mountains of the Dragonstar─or so Midgardsormr told Hraesvelgr told Vidofnir, anyway. ※Only for use in Omicron tribal quests.
Monumental Whetstone Stone A whetstone presumably effective in sharpening the claws of dragons, though the Ea may not appreciate the source used for its extraction. ※Only for use in Omicron tribal quests.
Porous Stone Stone According to Stigma-4's infallible calculations, this permeable stone is perfectly suited to the task of polishing dragon fangs. ※Only for use in Omicron tribal quests.
Supple Cosmowood Lumber Wood as soft as the delicate fluttering of a baby Miw Miisv. ※Only for use in Omicron tribal quests.
Wild Liverwort Reagent So wild, in fact, that it grows exclusively in the farthest reaches of the universe. ※Only for use in Omicron tribal quests.
Prime Alien Onion Reagent A fresh, pungent vegetable primed to conquer the palate of unwitting life-forms. ※Only for use in Omicron tribal quests.
Star Sea Salt Reagent From a beach that is no longer a beach on a star that is no longer a star. ※Only for use in Omicron tribal quests.
Trona Ore Reagent A salt-rich mineral to be used in the synthesis of low-grade herbicide. ※Only for use in Omicron tribal quests.
Nutrient-rich Ore Reagent Ore filled with nutrients that are alien to the environment of Elysion. ※Only for use in Omicron tribal quests.
Clear Rock Salt Reagent Salt is not commonly known as a coffee additive, but connoisseurs insist that it brings out the beverage's natural sweetness. ※Only for use in Omicron tribal quests.
Dragonseye Beans Reagent Replete with amino acids, these legumes smell of the sea...and perhaps slightly of eyeball. ※Only for use in Omicron tribal quests.
Celestial Grain Reagent Grain which can only be found among the cosmos. To be used in the synthesis of low-grade herbicide. ※Only for use in Omicron tribal quests.
Plant Life Sample Reagent A sample of plant life which will be tested to determine the purity of water from the wellspring of regret. ※Only for use in Omicron tribal quests.
Withered Grass Reagent While this grass is nothing to look at, it may hold the key to enriching Elysian soil. ※Only for use in Omicron tribal quests.
Sweet Nectar Reagent Sugary nectar is said to dull the natural bitterness of coffee while adding another dimension to its rich flavor. ※Only for use in Omicron tribal quests.
Stellar Magnesium Reagent Hopefully this is not a "seasoning" in the same sense that machine oil is a "meal"... ※Only for use in Omicron tribal quests.
Mineral Sample Reagent A sample of minerals which will be tested to determine the purity of water from the wellspring of regret. ※Only for use in Omicron tribal quests.
Limestone Coral Reagent A sample of coral taken from the ocean waters of Elysion. ※Only for use in Omicron tribal quests.
Weighted Agalmatolite Reagent A heat- and water-resistant stone said to be used for artistic carvings. ※Only for use in Omicron tribal quests.
Bryophyte Reagent A variety of moss rich with nutrients suitable for aquaculture. ※Only for use in Omicron tribal quests.
Elysian Rock Salt Reagent Naturally occurring salt crystals found in the waters of Elysion. They can be ground to use as seasoning in a variety of dishes. ※Only for use in Omicron tribal quests.
Diatom Cluster Reagent A variety of algae believed to be suited to the Karellian palate. ※Only for use in Omicron tribal quests.
Stellar Cumin Reagent Despite its alien scent and outerworldly location, this rare spice could not possibly be toxic to mankind...right? ※Only for use in Omicron tribal quests.
Elysian Cucumber Reagent A peculiar sluglike creature found in the ocean waters of Elysion. ※Only for use in Omicron tribal quests.
Fragrant Greens Reagent A redolent plant Stigma-4 is 90% certain will satisfy the Grebuloffs, meaning there's a 10% chance you will incur their wrath. ※Only for use in Omicron tribal quests.
Elysian Seaweed Reagent A nutrient-rich algae commonly used in aquaculture. ※Only for use in Omicron tribal quests.
Elysian Kelp Reagent This saltwater weed can be eaten raw, cooked, or powdered, making it the all-purpose ingredient of choice for many a seafood dish. ※Only for use in Omicron tribal quests.
Rock Moss Reagent It is unclear why anyone would consider rock scrapings to be a delicacy, but to argue its delectability would likely fan the flames of another Karellian war. ※Only for use in Omicron tribal quests.
Karellian Black Salt Reagent A clouded sodium compound harvested from Elysion. Whether its coloring is due to simple environmental factors or the lingering despair of a lost civilization is unclear, though this may be a difference without a distinction. ※Only for use in Omicron tribal quests.
Salt-like Rock Reagent Unlike its cousin rock-like salt, this mineral is entirely unfit for consumption. ※Only for use in Omicron tribal quests.
Supremest Space Oyster Reagent A mollusk that exceeds all expectations. ※Only for use in Omicron tribal quests.
Mashable Worm Reagent This soft-bodied creature is only a mortar and pestle away from becoming a tasty treat for a Miw Miisv. ※Only for use in Omicron tribal quests.
Pillowy Cosmoclay Reagent Earthlike substance guaranteed to provide comfort to all squishy corporeal organisms. ※Only for use in Omicron tribal quests.
Sohm Al Bloom Reagent A flower of the seventh heaven species, bound to provoke nostalgia in particularly ancient dragons. ※Only for use in Omicron tribal quests.
Karellian Prismatic Wheat Reagent This brilliant, multicolored crop radiates hope for the future. ※Only for use in Omicron tribal quests.
Puantplant Reagent No one likes to say its name and no one wants to eat it. Leave this plant alone for gods' sake. ※Only for use in Omicron tribal quests.
Supremest Kelp Reagent A sample of seaweed scientifically proven to be too good for this universe. ※Only for use in Omicron tribal quests.
Softmoss Reagent Lichen lickerous to the likes of little Miw Miisv. ※Only for use in Omicron tribal quests.
Methane Egg Reagent All right, then. ※Only for use in Omicron tribal quests.
Bioluminescent Rock Moss Reagent A bit of light can do wonders for the mood. Even a dragon's. ※Only for use in Omicron tribal quests.
Delectable Worm Reagent A tasty worm for hungry wyrms. ※Only for use in Omicron tribal quests.
Metalsand Reagent Grains of sand rich in metallic minerals, to be mixed into a soil-purifying concoction. ※Only for use in Omicron tribal quests.
Methane Blossom Reagent Those particularly prone to either euphemism or mischief might deem this flower "fragrant." ※Only for use in Omicron tribal quests.
Lucent Flower Reagent A beautiful, radiant flower that may serve as a beacon of hope for dragons residing in Reah Tahra. ※Only for use in Omicron tribal quests.
True Dragon Fruit Reagent Not the other kind. ※Only for use in Omicron tribal quests.
Cotton-like Plant Reagent Though the soft thistledown of this plant could, in theory, be used to provide a bed for dragons, the sheer amount that would be required is surely unsustainable. ※Only for use in Omicron tribal quests.
Elysian Herb Reagent This plant has medicinal properties that, when mixed with the appropriate ingredients, may create a mixture capable of producing fertile soil. ※Only for use in Omicron tribal quests.
Fibrous Kelp Reagent A stringy seaweed theoretically capable of cleaning the interdental spaces of a dragon's mouth─assuming one were brave enough to climb inside of it. ※Only for use in Omicron tribal quests.
Deceiver's Diamonds Miscellany Shines bright like diamonds in the sky─but is actually old slag.
Omicron Framer's Kit Miscellany Tools for enhancing portraits and adventurer plates. Use to unlock embellishments fit for an allied unit. Includes Portrait Elements: Background, Accent Includes Plate Elements: Base Plate, Top Border, Bottom Border, Accent
Sil'dih Survey Framer's Kit Miscellany Tools for enhancing portraits and adventurer plates. Use to unlock embellishments fit for a scavenger of Sil'dihn secrets. Includes Portrait Elements: Background, Frame, Accent Includes Plate Elements: Pattern, Frame
Manderium Meteorite Miscellany This fist-sized hunk of meteorite contains rich deposits of exceedingly rare manderium ore. Provides a small quantity of mineral oil when subjected to a unique extraction and refinement process.
Sil'dihn Potsherd Miscellany A relic from the aqueducts of fallen Sil'dih. Surely someone collects these...
Sil'dihn Manuscript Miscellany A miraculously undampened record concerning the Sil'dihn sultanate. Surely someone collects these...
Sabotender Parasol Miscellany Equipped with this accessory, none shall prevent you twirling to your heart's delight─or else. Use to acquire a sabotender parasol.
Ballroom Etiquette - Ample Appreciation Miscellany An illustrated manual of how to show─not tell─that the belle of the ball's newest fashion is quite ambitious, indeed. Use to learn the /wow emote.
N-7000 Card Triple Triad Card A common (★) card used in the game Triple Triad.
Geryon the Steer Card Triple Triad Card An uncommon (★★) card used in the game Triple Triad.
Gladiator of Sil'dih Card Triple Triad Card An uncommon (★★) card used in the game Triple Triad.
Thorne Knight Card Triple Triad Card An uncommon (★★) card used in the game Triple Triad.
Shadowcaster Zeless Gah Card Triple Triad Card A rare (★★★) card used in the game Triple Triad.
Lumini Minion This floating ball of fleshy horror was modeled after an Ea who failed to regain full corporeality. Use item to acquire the lumini minion.
Sponge Silkie Minion This palm-sized cleaning familiar's only purpose is to scrub things until they shine─tabletops, armor, ear canals, you name it. Use item to acquire the sponge silkie minion.
Sewer Skink Minion When it comes to keeping aqueducts free of creepy-crawlies, this lightning-tongued lizard is the hero of the day. Use item to acquire the sewer skink minion.
Miw Miisv Horn Other When blown, this horn emits an ethereal sound that summons a Miw Miisv to envelop you in its otherworldly embrace.
Silkie Whistle Other An ornate whistle that, when blown, emits a squeaky-clean tone that summons the silkie to your side.
Sil'dihn Throne Other Intricately adorned, this enchanted throne once seated the rulers of Sil'dih.
Cradle of Hope Orchestrion Roll Orchestrion Roll Music roll for Cradle of Hope. Use to add to your orchestrion list.
Desert Sun Orchestrion Roll Orchestrion Roll Music roll for Desert Sun. Use to add to your orchestrion list.
Blooming Garden Table Outdoor Furnishing Bask in the beauty of spring year-round with this quaint outdoor table.
Sil'dihn Chair Furnishing A wooden chair crafted in the Sil'dihn style.
Sil'dihn Kitchen Shelf Furnishing A Sil'dihn-style shelving unit for storing kitchenware and utensils.
Sharlayan Chair Furnishing A dignified chair for the dignified arse.
Enigma Partition Furnishing A partition devised by the Illuminati, replete with whirlycogs.
Sil'dihn Side Table Table A small table crafted in the Sil'dihn style.
Sharlayan Desk Table A scholarly furnishing of the pretenti─er, elegant Sharlayan style.
Sharlayan Sink Table A large washbasin of the sort popular in the Northern Empty.
Dragonstar aux Marrons Tabletop An ode to the Dragonstar, in dessert form. Fittingly, perhaps, this edible delight is a reimagining of the Sohm Al tart. ※Cannot be retrieved once used. ※Can be used up to 10 times. Meal benefits when used: Critical Hit Bonus: +4% (Max 10) VIT Bonus: +5% (Max 12) Gear Durability Bonus: +3 EXP Bonus: +3% Duration: 30m (Duration can be extended to 60m by consuming multiple servings)
Sil'dihn Banner Wall-mounted A striking banner emblazoned with the symbol of the once-prosperous city-state of Sil'dih.
Tatami Loft Wall-mounted An elegant space perfect for tea, repose, or risking one's life while playing karuta.
Sharlayan Rug Rug A large rug bearing a swirling Sharlayan motif.

Blacksmith Goldsmith Weaver

Blacksmith

Item Material / Crystal
Enigma Partition Chondrite Ingot x5 Bismuth Ingot x4 Star Quartz x3 Phrygian Gold Ingot x3 Fire Crystal x32 Earth Crystal x32

Goldsmith

Item Material / Crystal
Sharlayan Sink Marble x6 Integral Lumber x3 AR-Caean Velvet x3 Dish Rack Wind Crystal x32 Fire Crystal x32
Blooming Garden Table Marble x4 Assorted Fruit Glade Flower Vase Hand-poured Coffee Wind Crystal x8 Fire Crystal x8

Weaver

Item Material / Crystal
Tatami Loft Tatami Mat Integral Lumber x4 Lightning Crystal x32 Wind Crystal x32

Responses (0 )



















Keep scrolling for more news

Below, you'll find a variety of titles that you may be interested in from news category