Update 35.2: 2023-09-05 (570e56ea)
Balancing
- Reduced the chance of having Cursed Mobs in a run to 40%.
- Increased maximum number of levels where Cursed Mobs can appear.
- Increased the spawning chance and the max number of Cursed Mobs per biome.
- Removed some affixes from Anathema's pool: Pierce, Super Pierce and Fire Bullet.
- Greatly increased Anathema's damage.
- Anathema now only applies one curse when hitting an enemy.
- Changed Anathema's legendary affix to Global Shield on Use.
Bug fixes
- Fixed Servant Head not unlocking properly. It now unlocks after having killed all the servants at least 15 times.
- Fixed Katana's dash attack not doing any damage if it hits a door.
- Fixed Doom Bringer not dealing any damage when the player has more than 50 curses.
- Fixed text backgrounds appearing in undiscovered parts of the minimap.
- Fixed Deep Pockets not working with arrow or grenade affixes.
- Fixed Blue Hole head not unlocking properly
- Fixed custom heads' animation stopping in some situations.
- Fixed Sewer's Tentacle movement particles not being played enough and being the wrong color.
- Fixed a bunch of custom heads' horizontal and vertical offsets.
- Fixed Boss Cell head not unlocking retroactively.
- Fixed Anathema dealing melee damage.
- Fixed Anathema's AoE damage not scaling to player and weapon stats.
- Fixed a crash sometimes happening when reloading the game when the Owl was active.
- Fixed Damned Vigor not letting the player resurrect when killing a boss.
- Fixed heads having a downwards offset in the head selection UI.
- Fixed Collector's menu flickering when opening it.
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