- The Legendary Forge gameplay was updated: you can now invest cells up to 100% drop-rate in any rank (+, ++ and S), but you cannot invest in a rank if the previous one wasn’t filled completely. Some ranks are also now locked, based on the current Difficulty setting.Here are the current values:
– Normal mode: “+” rank up to 100%, “++” rank capped at 50%,
– Hard mode: “+” and “++” ranks up to 100%,
– Very hard mode: “+” and “++” ranks up to 100% and “S” rank capped at 25%,
– Expert mode: “+” and “++” ranks up to 100% and “S” rank capped at 50%,
– Nightmare mode:all ranks up to 100%.
- Berserker is a new Brutality mutation that grants up to 60% damage reduction after killing an enemy.
- The Berserker mutation drops from base zombies for now, this will change before Beta.
- Community suggestion Decreased every mob tiers in BC1, BC4 and BC5. Other difficulty levels (including BC0) remain unchanged.
- Polished █████████ dash attack
- Tweaked Giant damages
- Add Thaw resist on Giant
- The elite skill “Electric field” (similar to shocker skill) now lasts 0.5s instead of 1.5s.
- Reduced the “+” rank at the Legendary Forge (now 750 cells instead of 1000 cells).
- Community suggestion Ice Shard now has a limited amount of ammo that refills quickly after a short period of time.
- Community suggestion Valmont Whip now has a much larger hitbox, making crits easier to happen. It also no longer locks your controls after an attack.
- Owl is now a Tactic/Brutality skill.
- Community suggestion Death Orb twice lasts twice longer against enemies before exploding.
- Ammo +1 affix no longer exists as a normal affix. It can still happen on legendary Boomerang.
- Community suggestion Enemies in BC4 have a much shorter aggro range.
- Community suggestion Arbiters can no longer teleport in BC4.
- Fixed trapped player in Sewer transition level if he doesn’t have a spider rune.
- Food shops no longer have a useless Reroll option.
- Fixed potential impossible scroll location in Cavern.
- Added missing Guillain mutation shop before and after Cavern.
- Connection between Sepulchre & Giant now requires to have killed the Giant at least once.
- Fixed Key being unattainable in Sepulchre.
Graphics & UI
- Polish on the spawning room (banner changed, added junk and vfx…)
- Fixed Save/Reload on Giant combat
- Non-BC4 mob teleportations should now also interrupt elite skills like Cage or Electric Field.
- Fixed skipping █████████ at the end.
- Fixed various crash on save import
- Fixed Save/Reload on █████████
- Fixed unlocking Great Owl of War