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CS:GO June 2022 Update | Massive Map Overhaul!

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CS:GO June 2022 Update | Massive Map Overhaul!

Introduction

[ANTWERP 2022]

– Sticker capsules are now 75% off.

[MAPS]

Iris – Added a graffiti on B-site commemorating Nich’s winning clutch. Graffiti “Karambit from Heaven” designed by Danky_xD. – Fixed spots where molotovs could damage players through walls (Thanks Crawlix). – Fixed floating models, some unused collisions and missing textures (Thanks Joaokaka1998). – Moved a model that could be confused for a player model (Thanks Maxim). – Fixed doors that despawn after being damaged (Thanks Rikuda).

[STEAMINPUT]

– Added Gyro Enabling modes: ( Always On (Default) | Only when using scope button | and only when Aim Stick Neutral ). – Added “Suppress Gyro” and “Toggle Gyro” SteamInput Actions. Can be stacked on any button in your controller configuration. “Suppress Gyro” is defaulted to Right Stick Click, stacked with “Reset to Horizon”. – Added FlickStick option: Switch to conventional stick aiming while scoped. – Added “Walk Zone” to Movement Stick. When feathering the movement stick, this forces the player into walk mode (i.e. +speed). A good alternative to Left Trigger Full Pull Walk. Set to zero to turn off/maintain pure analog movement. – Changed Default controller layout. – Quick Radial Menus now use Gyro as well as sticks. All Quick Radials in the default config chord with Right Stick. – Added Official Steam Input SteamController configuration. – Misc Fixes around controls and action sets.

[GAMEPLAY]

– Reduced the M4A1-S magazine size to 20 bullets, with 80 in reserve.

[MAPS]

Ancient: -Remove cratestack outside of “cave” location -Fixed pixelgap from inside “cave” towards T mid -Fixed ground clipping bugs in mid causing players to go slightly airborne -Smoothed out ground outside of “cave” down towards B ramp -Blocked archeological dig inside of “cave” -Smoothed out corners in “donut” room -Added additional cover near pillar on B -Blocked one sidepath exit towards A site, widened remaining exit -Fixed some visual glitches when looking out towards mid from “donut” room -Reduced wallbang damage through scaffolding at B site -Boosted light emitted from candles/lanterns Inferno: -Increased bomb explosion damage from 500 to 620 Vertigo -Another attempt at fixing molly through floor bug at mid -Removed a position by ramp corner Cache: -Fixed an exploit. (Thanks El_Exodus!) Vineyard -Performance and stability improvements -Ivy now sways in the wind -Fixed displacement vphysics issues

[Steam Deck/Steam Input]

– Steam Deck now allows other game controllers to be connected via Steam Input. All connected controllers combine inputs. (You can play with Gyros Akimbo if you are very cool). – “Combined Yaw & Roll” is the new default Gyro conversion on Steam Deck. All other controllers default to “Yaw” – Radial menus (in particular, Quick Buy radials) no longer persist when dying. – Some glyph fixes in Spectator mode.

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