World of Warcraft – BFA 8.1.5 ALL HOTFIXES

World of Warcraft – BFA 8.1.5 ALL HOTFIXES

February 8, 2019

Classes

  • Death Knight
    • Scourge Strike will correctly damage Totems or Explosive Orbs that are the main target.

Dungeons and Raids

  • Battle of Dazar’alor
    • Jadefire Masters
      • Marksmanship Hunters’ Trick Shots now correctly deal damages to Force.
    • Stormwall Blockade
      • Fixed a bug preventing Sister Katherine and Brother Joseph from correctly using Translocate if they were channeling Tidal or Storm’s Empowerment.
      • Fixed a bug preventing some Voltaic Flash patterns from hitting players on the docks on Mythic difficulty.

Events

  • The most-rare item containers from holiday bosses, such as Big Love Rocket, now drop for player characters at level 110 or higher (was level 98).

Items

  • Heart of Azeroth
    • Mage
      • Arcane
        • Arcane Charges gained from Brain Storm can correctly trigger Rule of Threes.

February 6, 2019

Dungeons and Raids

  • Fixed a Mythic Keystone dungeon issue that caused Reaping to not occur at the intended time in Shrine of the Storm while Teeming is active.
  • Stormwall Blockade
    • The time between the cast of Sea Swell and its impact has been increased to 3 seconds on Normal and Raid Finder difficulties (was 2 seconds).
    • Sea Swell damage reduced by 7.5% on Normal and Raid Finder difficulties.
  • King Rastakhan
    • The visual for Necrotic Smash should now better fit the size of the area affected.

Items

  • Fixed an issue that prevented the Everchill Anchor effect from being applied by multiple players to the same target.
  • Heart of Azeroth
    • Hunter
      • Fixed an issue that caused Dire Consequences to summon a Dire Beast less often than intended.

World

  • New guard posts have been added to several locations, and in many locations where guards were getting wrecked by players, the guards have hit the gym and are now more stronk.

February 4, 2019

Dungeons and Raids

  • In Mythic Keystone dungeons, Explosives no longer gain bonus health from Fortified.
  • Battle of Dazar’alor
    • Stormwall Blockade
      • Fixed a cosmetic issue that caused several boats to unintentionally attempt to siege Zuldazar from underwater.
      • Fixed a line-of-sight issue that prevented players from damaging Laminaria as intended.
      • Increased Tidal Empowerment energy gain and Storm’s Empowerment energy gain to 3 per 3 seconds (was 2 per 3 seconds).
  • Tol’Dagor
    • Heavy Cannons no longer kill the Souls spawned by Reaping before they are active.

Player versus Player

  • Items
  • The absorb provided by Diamond-Laced Refracting Prism is now cleared at the start of an Arena or Battleground and is considered a Magic effect for dispels.
  • Bwonsamdi’s Bargain can no longer prevent death while participating in Arenas or Rated Battlegrounds.
  • Paladin
  • Protection
    • Light of the Protector and Hand of the Protector’s healing reduced by 40% when engaged in combat with enemy players.
    • Mana regeneration reduced by 30% when engaged in combat with enemy players.
    • Developers’ notes: With the launch of Tides of Vengeance, the additional healing granted by Hand of the Protector was changed to be based on the target’s missing health, rather than the Paladin’s missing health. While healing is a core element of Protection Paladin survivability, this has proven to be more effective in PvP than intended. Protection Paladins should feel like they can survive high amounts of damage, and heal their teammates in a pinch, but not provide consistent and sustained healing to their teammates throughout a match.

World

  • Guards who go hard at players in War Mode have been added to Terrace of the Devoted and Tortoka Refuge.

February 1, 2019

Classes

  • Warlock
    • Demonic Gateway should no longer change your camera facing after being cast on a boat, and the visuals will now play correctly when being cast on a boat.

Dungeons and Raids

  • Darkshore
    • Fixed a bug that was preventing some players from Bonus Rolling on the Darkshore World Boss.
    • Developers’ notes: This issue was quite challenging to solve, and we’d like to thank players who reported occurrences of it to Blizzard Customer Support.
  • Battle of Dazar’alor
    • Lady Jaina Proudmoore
      • Adjusted Ice Shard and Grasp of Frost so that Jaina will cast while moving and be easier to maneuver around the field.
      • Fixed a bug where the Ice Shard debuff on Heroic and Mythic difficulties was not increasing in damage as stated in the tooltip.
      • Fixed a bug where players were unintentionally gaining additional stacks of Chilling Touch on Mythic difficulty.

Player versus Player

  • Sinister Gladiator Azerite items upgraded by a Battleborn Sigil or Warlord’s Trophy now have the correct amount of stamina.
  • Resolved an issue that prevented the Insignia family of PvP trinkets (such as Sinister Gladiator’s Insignia) from being activated by heals.

Hotfixes


January 30, 2019

Dungeons and Raids

  • Battle of Dazar’alor
    • Stormwall Blockade
      • The interval between spawns of Energized Storms has been reduced by 25% on all non-Mythic difficulties.
      • Developers’ notes: This reverts one of the changes made yesterday. In combination with the health reduction to Laminaria and the Energized Storm, this additional change excessively reduced the difficulty of what was meant to be a challenging encounter deep in Battle of Dazar’alor, so we’re rolling it back. All other changes from yesterday remain.

Items

  • Heart of Azeroth
    • Fixed a bug that caused Bonded Souls to target pets. It will now only select the nearest friendly player while it is active.
    • Monk
      • Fury of Xuen can now stack up to 100 times (was 67).
      • Developers’ notes: In a hotfix made yesterday, the per-stack percentage went from 1.5 to 1%. We want the total chance to still be able to stack up to 100%.

World

  • Sylvanas has dispatched additional Horde guard support near the Banshee’s Wail and Warfront staging areas of the Port of Zandalar. The scamps with scrolls that were previously found in the Warfront area have been relocated to other parts of the Grand Bazaar.
  • Fixed a bug at some Guard Posts that caused NPC guards to ignore nearby players who need killin’.

January 29, 2019

Classes

  • Death Knight
    • Unholy
      • Death Coil damage increased by 20%.
  • Druid
    • Restoration
      • Efflorescence healing increased by 15%.
      • Lifebloom and Wild Growth cost reduced by 7%.
  • Hunter
    • Marksmanship
      • All damage and pet damage increased by 3%.
      • Developers’ note: Marksmanship damage has been a bit too low when not using Unerring Vision. With the reduction to Unerring Vision’s effectiveness, this increase brings Marksmanship up to a more appropriate overall level.
  • Warlock
    • Demonology
      • Fixed an issue where demons from the Nether Portal talent would sometimes not correctly spawn when spending Soul Shards.
  • Warrior
    • Arms
      • Mortal Strike, Execute, Slam, Overpower, and Rend damage increased by 8%.

Dungeons and Raids

  • Battle of Dazar’alor
    • Jadefire Masters
      • Placing a raid marker while holding the egg for the Hidden Dragon achievement should no longer cause you to drop the egg.
    • Stormwall Blockade
      • Laminaria health reduced by 10% on Normal and Heroic difficulties.
      • Energized Storm health reduced by 10% on all non-Mythic difficulties.
      • Tidal Volley and Jolting Volley damage has been reduced by 10% on all non-Mythic difficulties.
      • Sea Storm initial damage reduced by 10% on all non-Mythic difficulties.
      • The interval between spawns of Energized Storms has been increased by 25% on all non-Mythic difficulties.
      • Storm’s Wail now lasts 13 seconds on Raid Finder and Normal difficulties (was 10 seconds).
    • Lady Jaina Proudmoore
      • Fixed an issue where Elusive Brawler was not being correctly removed when dodging Ice Shard.
      • Jaina will now finish casting Orb of Frost or Glacial Ray before activating Ice Block if she detects Heroism or Bloodlust effects.
      • Frozen Solid can no longer be broken with stun breaks (Icebound Fortitude, Blink).
      • Jaina’s berserk timer has been adjusted to 15 minutes in non-Mythic difficulties. It is 12 minutes in Mythic difficulty.
    • King Rastakahn
      • Fixed a bug that caused some players to see no loot in the Treasure of the Zandalari.
  • Temple of Sethraliss
    • Fixed an issue with Reaping that caused Static-charged Dervish to incorrectly summon many, many, MANY Lost Souls.
    • Hoodoo Hexxers now continue to cast Rain Of Toads as long as they are alive.

Items

  • The wrapper quest for Assaults can no longer award Azerite Armor Caches.
    • Developers’ notes: We’d like Assaults to remain a lucrative source of equipment for characters who have recently hit level 120, but this wasn’t a good source for Azerite gear, as players will want to obtain newer Azerite gear with 5 powers.
  • Fixed an issue that prevented the Crest of Pa’ku from being activated by Healing spells.
  • Fixed a bug where some on-use Battle of Dazar’alor trinkets were not properly triggering the on-use cooldowns of other trinkets.
  • Shadowtome can now be upgraded by Ensorcelled Tarots.
  • Heart of Azeroth
    • Developers’ notes: Based on data observed since Tides of Vengeance launched, we have several tuning changes for Azerite traits. The goal of these changes is to improve the usability of some class traits, as well as rein in the power of some of the newer traits in a way that still preserves their core coolness. Additionally, some Azerite traits changed value dramatically with changes to specs in Tides of Vengeance, so we’re taking this opportunity to rebalance those traits as the Mythic Raid opens.
    • All Classes
  • Dagger in the Back effectiveness reduced by 10%.
  • Champion of Azeroth effectiveness reduced by 10%.
  • Treacherous Covenant effectiveness reduced by 10%.
  • Death Knight
    • Fixed an issue that caused Bloody Runeblade to incorrectly calculate haste.
  • Druid
    • Streaking Stars effectiveness increased by 15%.
  • Hunter
    • Unerring Vision effectiveness reduced by 33%.
    • Blur of Talons effectiveness reduced by 33%.
    • Rapid Reload damage increased by 100%.
    • Feeding Frenzy damage increased by 30%.
    • Dance of Death agility increased by 20%.
    • Serrated Jaws Kill Command damage increased by 40%.
    • Focused Fire damage increased by 15%.
  • Mage
    • Wildfire damage reduced by 30%.
    • Equipoise damage increased by 200%.
    • Arcane Pummeling damage increased by 50%.
  • Monk
    • Fury of Xuen chance to spawn Xuen reduced by 33% per stack.
  • Paladin
    • Light’s Decree damage reduced by 30%.
    • Fixed an issue which caused Light’s Decree to deal less damage than intended when your Holy Power costs were reduced by effects like Divine Purpose or Fires of Justice.
  • Priest
    • Searing Dialogue effectiveness reduced by 35%.
  • Rogue
    • The First Dance haste reduced by 40%.
    • Replicating Shadows shadow damage increased by 30%.
  • Shaman
    • Echo of the Elementals damage reduced by 33%.
    • Primal Primer effectiveness reduced by 30%.
    • Strength of Earth effectiveness reduced by 30%.
    • Igneous Potential damage increased by 150%.
    • Ancestral Resonance mastery increased by 10%.
    • Thunderaan’s Fury totem spawn chance reduced to 8% (was 10%).
  • Warlock
    • Pandemic Invocation damage increased by 15%.
    • Explosive Potential effectiveness increased by 100%.
    • Umbral Blaze effectiveness increased by 100%.

Mounts

  • The G.M.O.D. can now fly … on Azerite-powered rocket thrusters.
  • Fixed a bug that prevented Alliance players from using the Dazar’alor Windreaver.

Player versus Player

  • “Against Overwhelming Odds” now rewards item-level 385 items and 50 Conquest.
  • “Call to Arms” now rewards a piece of Aspirant’s gear, 50 Conquest, and 250 Honor.
  • “The Arena Calls” now rewards a piece of Aspirant’s gear, 65 Conquest, and 750 Azerite Power.
  • Gladiator’s Safeguard trinket’s absorb amount reduced by 33%.
  • Gladiator’s Emblem trinket’s maximum health buff increased by 20%.
  • The healing absorption from Sinister Gladiator’s Maledict will no longer stack. New spell absorption effects will overwrite older applications, even if they are more powerful. Initial damage has been reduced by 33%.
  • Resolved an issue that prevented some players from earning credit towards the Seasonal Vicious mount (Vicious Black Warsaber, Vicious Black Bonesteed).
  • Cooking Impossible
    • The number of Ingredients required has been reduced to 30 (was 40).
  • Druid
    • Fixed an issue where the PvP-only healing increase to Regrowth was incorrectly increasing Feral, Balance, and Guardian Regrowth healing.
    • Restoration
      • All healing increased by 10% when engaged in combat with enemy players.
      • Focused Growth (PvP Talent) increases the healing of Lifebloom by 20% (was 15%).
      • Focused Growth (PvP Talent) reduces mana cost of Lifebloom by 20% (was 15%).
      • Overgrowth (PvP Talent) mana cost reduced by 25%.
  • Hunter
    • Marksmanship
      • Aimed Shot, Arcane Shot, and Steady Shot damage increased by 10% when engaged in combat with enemy players.
  • Paladin
    • Fixed an issue where the PvP-only healing increase to Flash of Light was incorrectly increasing Retribution and Protection Flash of Light healing.
  • Priest
    • Fixed an issue where the PvP-only healing increase to Shadow Mend was incorrectly increasing Shadow Priest’s Shadow Mend healing. It is intended to only increase Discipline Priest’s Shadow Mend.
  • Shaman
    • Fixed an issue where the PvP-only healing increase to Healing Surge was incorrectly increasing Elemental Healing Surge healing.
  • Warlock
    • Destruction
      • Grimoire of Supremacy increases Chaos Bolt damage by 4% per Soul Shard spent when engaged in combat with enemy players (was 8%).
      • Chaos Bolt damage increased by 15% when engaged in combat with enemy players.
  • Warrior
    • Protection
      • Fixed an issue where Meance could cause Intimidating Shout to disorient targets for longer than 8 seconds when engaged in combat with enemy players.
      • Morale Killer (PvP Talent) now reduces the cooldown of Demoralizing Shout by 15 seconds (was 30 seconds).

 

January 23, 2019

Dungeons and Raids

  • Battle of Dazar’alor
  • The achievement Can I Get a Hek Hek Hek Yeah? now requires all members of the raid click on the Mysterious Trashpile before the fight starts to receive Jani’s Favor, and then complete the existing criteria for the achievement.
  • Fixed a bug that prevented some players from receiving the achievement The Hidden Dragon on Normal difficulty.
  • Fixed an issue that sometimes caused Arcane Torrent to remain available when changing factions.

Items

  • Emissary armor, weapon caches, and rewards from faction assaults now reward the item by loot specialization. These were previously rewarded by class.

Player versus Player

  • Sinister Gladiator’s Safeguard’s shield now has a duration of 6 seconds (was 10 seconds), and can now be dispelled.
  • Dread/Sinister Gladiator’s Emblem now has a duration of 20 seconds (was 15 seconds).
  • Sinister Gladiator Maledict’s heal absorption can now be dispelled.
  • Xalziax’s Veiled Eye’s shield can now be dispelled.
    • Developers’ note: With the start of Battle for Azeroth Season 2, we introduced two new trinkets that are acquired via PvP, Sinister Gladiator’s Maledict and Sinister Gladiator’s Safeguard. In agreement with feedback we’ve been receiving, we’ve made a few changes to these items so that they provide more of an opportunity for counterplay when encountering enemy teams using these trinkets. We’ll continue to keep an eye on the strength of these trinkets as the season progresses.

Professions

  • Season 2 crafted Engineering goggles should now refund Tidalcores or Breath of Bwonsamdi and Expulsom when scrapped.

Quests

  • Fixed an issue where Alliance players who had faction transferred to Horde could not see Nathanos in Dalaran to accept “The Warchief Beckons”.
  • Nazgrim is once again available in Grommash Hold in Orgrimmar for Horde players on the questing experience to unlock Pandaria.

World Quests

  • Faction Assault World Quests now properly give credit for the Weekly Quest “The World Awaits”.
  • Pets should now summon and path correctly on Airships during Faction Assaults.

 

January 22, 2019

Dungeons and Raids

  • Fortified and Bolster will no longer increase the health of the Reaping ghosts.
  • The MOTHERLODE!!
    • Fixed an issue causing Venture Co. Earthshapers to count double towards Enemy Forces criteria on Mythic Keystone difficulties. Slightly reduced the total Enemy Forces count.

Items

  • Potions that grant the player Invisibility (such as Demitri’s Draught of Deception) now place a 5-minute cooldown on all other potion types (was 10 minutes). The shared cooldown time for invisibility potions remains 10 minutes.
  • Fixed a bug that prevented Tome of Town Portal from being properly affected by Seafarer’s Hearth.

Player versus Player

  • Every portion of Azerite powers that scale with item level have been reduced by 50% in PvP.
    • Developers’ notes: With the advent of new five-ring Azerite armor in Season 2, we’re mindful of the increased potential for stacking and combining traits. Over the course of BfA we’ve also made adjustments to individual Azerite traits, but that creates uncertainty and unpredictability, where unless you’ve followed all our hotfixes you don’t know exactly how a given trait will change when you enter PvP. This aims to replace that uncertainty with a straightforward rule. This change also overwrites all previous reductions to Azerite Traits in PvP that occurred during Season 1, as they will all now have their reduction set to 50% effectiveness. Non-scaling and non-stacking effects are unaffected by this adjustment.
  • Resolved an issue that caused Sinister Gladiator’s Maledict to not strike enemy players who have moved out of line of sight after the initial activation of the trinket.

Quests

  • Players on “The Lord Admiral’s Lament” while on the Saurfang questline should now be able to see Isabella.
  • “Quartermaster’s Bounty”, in which you turn in 10 Quartermaster’s Coins to get a Battleborn Sigil, is now a weekly repeatable quest.

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