Mobile Legends – 1.5.32 Patch Notes

Mobile Legends – 1.5.32 Patch Notes

1. Argus, the Nightstalker

Hero Feature: A fallen angel who is immortal.

Skill 1 – [Demonic Grip]:

Argus puts out a demonic hand towards an enemy. When the target is hit, both sides will be drawn towards each other, instead of Argus moving to the front of the target. Besides, Argus can make an extra slash whether Demonic Grip hits the target or not.

Skill 2 – [Meteoric Sword]:

Argus strikes enemies with his demonic blade. Any enemy hit will lose HP for 4s while moving.

Ultimate – [Eternal Evil]:

In addition to the original 5-second death immunity, a new Passive effect is added: Gains permanent Attack Bonus after leveling up.

Passive – [Warmonger]:

Argus strikes the target three times instead of two, starting from two rapid slashes and then thrusting his blade forward and attack.

 

[Brody]

(~)Although Brody’s overall data is acceptably set, his suppressing and snowballing abilities seem to be overpowered in the early game, and it’s hard for him to compete with regular Marksmen in sustainable damage due to his low Attack Speed. After making several adjustments on the Advanced Server, we have concluded that a straightforward solution should be useful to address these issues, which is to weaken his damage in early game and increase his Attack Speed in late game. This might make Brody’s characteristics less distinctive slightly, but we think such moderate changes would not unduly affect player experience. We’ll be paying close attention to subsequent effects in the game.

Attribute (~):

Base Physical Attack: 140 → 115

Attack Speed Growth: 3% → 5%

Extra ATK Speed Gaining Ratio: 30% → 50%

Skill 1 (~):

Physical Attack Bonus: 200% → 180%

[Lapu-Lapu]

(↑)We’ve optimized the skill casting and performance.

Ultimate (Heavy-Sword) (↑):

We’ve largely increased the distance of each movement.

Ultimate (Heavy-Sword) (↑):

We’ve fixed a bug that caused it not to change direction in some occasions.

We’ve optimized the skill casting and performance of Skill 1 and Passive, all skill icons, and the battle model of “Ancestral Blade”.

[Claude]

(↑)His damage before purchasing “Demon Hunter Sword” has been increased.

Ultimate (↑):

Base Damage of each hit: 70-100 → 120-160

Damage to Minions: 400% → 300%

[Chou]

(~)Skill 2 (↑):

Physical Attack Bonus of the Shield: 150% → 200%

[Luo Yi]

(↑)We’ve optimized the hit rate and cooldown of her skills to offset her disadvantages during solo laning in early stages. Her damage has been slightly decreased to counterbalance the effect of the above changes.

Skill 1 (~):

Skill width and casting speed increased by 10%

Mana Cost: 60-100 → 50-90

Base Damage: 230-430 → 210-410

[Wanwan]

(↓)Ultimate (↓):

Physical Attack Bonus: 50% → 40%

[Cecilion]

(↓)At present, Cecilion is a relatively strong hero. We’re looking to maintain his damage at a high level and weaken his control ability. We’ll monitor his performance in the future.

Skill 2 (↓):

Removed the slow effect.

[Paquito]

(↑)We’ve made his Skill 1 more important for skill combos and increased his survivability.

Skill 1 (↑):

Damage Reduction Ratio: 30-40%→ 45-60%

Damage Reduction Duration: 2s → 3s

Base Damage: 220-320 → 245-420

Physical Attack Bonus: 60% → 70%

Enhanced Skill 1 (↑):

New effect: Any enemy hit will be slowed by 70% for 1s.

Base Damage: 330-480 → 350-600

Physical Attack Bonus: 90% → 100%

[Mathilda]

(~)Most heroes find it impossible to counterattack when targeted by Mathilda’s Ultimate. Therefore, we’ve shortened the duration of its control effect. Proper adjustments have been made to her skills to balance her strength.

Skill 1 (↑):

Mana Cost: 70-120 → 60-110

Skill 2 (↑):

Magic Power Bonus of the Shield: 160% → 180%

Ultimate (↓):

Stun Duration after striking: 1s → 0.65

Knockback Distance decreased by 10%

[Clint]

(~) Optimized the balance of his strength growth from early to late stages in the game.Skill 1 (↓):

Decay ratio of following bullets: 15-25% → 11-21%

Ultimate (↑):

Physical Attack Bonus: 80% → 100%

 

1. Benedetta, the Shadow Ranger, will be available on November 14th (Server Time). Diamond 599. Battle Point 32,000.

2. Aldous’ Skin [Blazing Force] will be available on November 13th (Server Time). Diamond 899. Launch week 30% OFF. [Aldous] and Skin [Blazing Force] will be in a bundle and available on November 13th (Server Time). Launch week 30% OFF.

3. Free Heroes:

Server Time 11/6/2020 05:01:00 to 11/13/2020 05:00:00

(Tap the Settings button on the top-right corner of the main page to check.)

8 Free Heroes: Harith; Rafaela; Belerick; Aurora; Atlas; Grock; XBorg, Ling

6 Extra Starlight Member Heroes: Carmilla; Valir; Helcurt; Yi Sun-shin; Bruno; Hanabi

Server Time 11/13/2020 05:01:00 to 11/20/2020 05:00:00

(Tap the Settings button on the top-right corner of the main page to check.)

8 Free Heroes: Natalia; Minotaur; Roger; Diggie; Terizla; Gusion; Faramis; Silvanna

6 Extra Starlight Member Heroes: Sun; Masha; Vexana; Badang; Aldous; Uranus

Arcade Mode – [Magic Chess]

4. Eva’s Skin [Frost Princess] will be available on November 16th (Server Time). Diamond 599. Launch week 30% OFF.

[Eva] and Skin [Frost Princess] will be in a bundle and available on November 16th (Server Time). Launch week 30% OFF.

 

Added the “Merge Damage Text” feature: it can calculate and display the sum of some continuous damage. You can switch it on/off via [Basic Settings] – [Graphics] – [Merge Damage Text].

This feature applies to the following heroes: Alice, Gord, Cyclops, Hylos, Jawhead, Chang’e, Badang, Guinevere, Wanwan, Yve, Hanzo, Zhask, Silvanna, Carmilla, X.Borg, Balmond, Franco, Hayabusa, Baxia, Harley, Cecilion.

[Equipment]

1. Roaming Equipment

Unique Passive-Thriving: When your Gold ranks the lowest, Gold gained for every 4 seconds: 8/10/12 (scales with equipment level) → 8/10/14 (scales with equipment level)

2. Jungling Equipment

Unique Passive-Greed: Reduction of Gold and Exp from Minions in the first 5 minutes: 35% → 40%

Extra Gold gained for each kill or assist: 80 → 60

3. Hunter’s Knife

Unique Passive-Greed: Extra Gold gained when jungling: 10%  15%

4. Advanced and Medium Jungling Equipment:

Unique Passive-Greed: Extra Gold gained when jungling: 20% → 25%

 

1. The daily obtainable Credit Score limit does not apply to Credit Scores reclaimed through appeals.

2. Now the camera can follow the device movement on the hero display interface for certain devices (which will be automatically turned on if available).

3. Optimized the Arcade interface by removing the banner section. Added claimable rewards for the new modes.

4. Optimized the repeated tutorial part after re-installation.

5. Daily Quests are available in Arena Mode now.

6. Matchmaking

a. Adjusted the range and speed of matchmaking.

b. Added team-up info of both sides on the post-game screen (which will take effect gradually after the update).

1. Fixed the bug where the Chapter II of Benedetta’s Mastery Code couldn’t be completed.

2. Fixed the bug where the Chapter II of Atlas’ Mastery Code couldn’t be completed.

3. Fixed the bug where Popol could not use the skill to resurrect Kupa after Kupa died.

4. Fixed the bug that caused Guinevere’s Shadow to reflect damage to enemies.

5. Fixed the bug where Gatotkaca could not use his Basic Attack after casting the Ultimate if he had been hit by Minsitthar’s Ultimate.

2 Comments

  1. Google Chrome 83.0.4103.106 Google Chrome 83.0.4103.106 Android 10 Android 10
    Mozilla/5.0 (Linux; Android 10; RMX2103) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/83.0.4103.106 Mobile Safari/537.36

    Hi maam/sir, Please fix HFR issue im using android 10, but i dont have hfr in my settings. pls fix it. thanks!

    Reply
  2. Google Chrome 86.0.4240.198 Google Chrome 86.0.4240.198 Android 8.1.0 Android 8.1.0
    Mozilla/5.0 (Linux; Android 8.1.0; CPH1909) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/86.0.4240.198 Mobile Safari/537.36

    Thank you

    Reply

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