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League of Legends – 9.24 Patch Notes | Aphelios

Mid-Patch Updates

12/17/2019 Aphelios Nerf, Diana and Elder Dragon Bugfixes

Aphelios

CALIBRUM BUGFIX Attacks that consume Calibrum marks no longer apply on-hit effects an additional time
CALIBRUM MARK DAMAGE RATIO 0.4 bonus attack damage 0.3 bonus attack damage
INFERNUM-EMPOWERED ULTIMATE DAMAGE RATIO 0.4 bonus attack damage 0.3 bonus attack damage
INFERNUM-EMPOWERED ULTIMATE EXPLOSION RADIUS 500 range 400 range

Diana

CONQUEROR BUGFIX Diana’s basic attacks now gives her the proper amount of Conqueror stacks right after she casts E – Lunar Rush

Elder Dragon

DEATH’S DANCE BUGFIX Aspect of the Dragon’s burn damage no longer lasts longer than it should for enemies with Death’s Dance equipped

12/13/2019 Yuumi Bugfixes

Yuumi

W – YOU AND ME! COOLDOWN Yuumi’s W no longer goes on cooldown when Yuumi or her ally attacks a Blast Plant that then knocks Yuumi off her ally
W – YOU AND ME! RESOURCE BAR Yuumi’s secondary resource bar that indicates the duration of lockout on her W no longer displays incorrectly

12/12/2019 Trinket Changes and Bugfixes

Trinkets

BANK ACCOUNT When you swap trinkets, the new cooldown is based on time since you last used any trinket. Any remaining Warding Totem ammo is converted into its value in cooldown for these purposes.

Bugfixes

PRESTIGE PULSEFIRE THRESH Pulsefire Thresh Prestige Edition now properly ends his channel animation after teleporting with Hexflash
PRESENCE OF MIND MANA Now properly increases your maximum mana up to 500 or your energy to 50 in ARAM and Poro King

Patch Highlights

YouTube video

Champions

Aphelios

The Weapon of the Faithful

Akali

Removed the hitbox behind Akali so her Q only goes forward; Q minion and monster damage decreased.

Q – Five Point Strike

removed HITBOX Removed the hitbox behind her
RANK 5 MINION AND MONSTER DAMAGE 33% bonus magic damage 25% bonus magic damage

Amumu

Q cooldown decreased early.

Q – Bandage Toss

COOLDOWN 12/11/10/9/8 seconds 10/9.5/9/8.5/8 seconds

Braum

Base health per level and health regen increased. W cooldown decreased, cost flattened, resistance ratios to ally and self flattened. R base damage increased later, knockup now lasts longer.

Base Stats

HEALTH GROWTH 87 98
HEALTH REGEN 8 8.5

W – Stand Behind Me

COOLDOWN 14/13/12/11/10 seconds 12/11/10/9/8 seconds
COST 50/55/60/65/70 mana 40 mana at all ranks
RESISTANCES TO ALLY 10/14/18/22/26 (+10/11.5/13/14.5/16% bonus resistances) 10/14/18/22/26 (+12% bonus resistances)
RESISTANCES TO SELF 10/14/18/22/26 (+10/11.5/13/14.5/16% bonus resistances) 10/14/18/22/26 (+36% bonus resistances)

R – Glacial Fissure

BASE DAMAGE 150/250/350 150/300/450
TARGET KNOCKUP 0.25 seconds for those hit in the fissure, general knock up for those in close vicinity 1-1.5 seconds at all ranks based on distance from Braum for the first target hit in the fissure, every other target hit or within close vicinity is knocked up for 0.25 seconds

Diana

VFX and SFX updated. Lunar Rush and Moonfall now switched keys. Passive now grants attack speed.

VFX Updates

ABILITY ICONS Brand new ability icons to bring it up to modern standards
ABILITY VFX Touched up the VFX of all her abilities, including a brand new VFX for her ultimate and better visuals on her passive
ABILITY SFX Touched up all the SFX of all her abilities, most notably the shield and her dashes, as well as brand new SFX for her ultimate and passive

Base Stats

MANA 372 420
MANA GROWTH 20 25
ATTACK DAMAGE 53.04 57.04

Passive – Moonsilver Blade

newMOON PRISM POWER Gain 10-40% attack speed (levels 1-18)
INNATE Casting an ability grants Diana 30-90% attack speed (based on Moonfall’s rank) for her next three basic attacks Casting an ability triples the attack speed Diana gains from Moonsilver Blade for 3 seconds
SERENITY NOW Every third strike cleaves nearby enemies for 20-250 (levels 1-18) (+0.8 ability power) additional magic damage and restores (+0.15 ability power) mana. Every third strike cleaves nearby enemies for 20-250 (+0.4 ability power) additional magic damage

Q – Crescent Strike

COST 55 50

W – Pale Cascade

COOLDOWN 10 seconds at all ranks 15/13.5/12/10.5/9 seconds
BASE SHIELD 40/55/70/85/100 (total shield 80/110/140/170/200) 30/45/60/75/90 (total shield 60/90/120/150/180)
ORB DAMAGE RATIO 0.2 ability power (total 0.6 ability power) 0.15 ability power (total 0.45 ability power)
newSHIELD RATIO 0.1 bonus health (total 0.2 bonus health)

newE – Lunar Rush

Diana’s old ultimate!

COOLDOWN 25/20/15 seconds 22/20/18/16/14 seconds
COST 50/65/80 mana 40/45/50/55/60 mana
DAMAGE 100/160/220 40/60/80/100/120
DAMAGE RATIO 0.6 ability power 0.4 ability power

new R – Moonfall

Diana’s old E!

COOLDOWN 26/24/22/20/18 seconds 100/90/80 seconds
COST 70 mana 100 mana
SLOW 35/40/45/50/55% 40/50/60%
newMOON LANDING If Diana pulls in one or more enemy champions, the moonlight crashes down onto her after 1 second, dealing 200/300/400 (+0.6 ability power) magic damage in an area around her, increased by 35/60/85 (+0.15 ability power) for each target beyond the first pulled

Garen

Additional E spins and spin damage decreased.

E – Judgment

NUMBER OF SPINS 7 (+1 spin per 20% attack speed) 7 (+1 spin per 25% attack speed)
SPIN DAMAGE 4/8/12/16/20 (+0-8.2 based on level) (+0.32-0.4 attack damage) 4/8/12/16/20 (+0-6.6 based on level) (+0.32-0.4 attack damage)

Karma

E base shield increased.

E – Inspire

BASE SHIELD 70/95/120/145/170 80/110/140/170/200

Kassadin

Q cooldown now scales. W mana restore decreased later.

Q – Null Sphere

COOLDOWN 9 seconds at all ranks 11/10.5/10/9.5/9 seconds

W – Nether Blade

MANA RESTORE 4/5/6/7/8% of missing mana 4/4.5/5/5.5/6% of missing mana (quintupled on champions)

Rammus

Base health growth increased. E cooldown now scales.

Base Stats

HEALTH GROWTH 86 95

E – Frenzying Taunt

COOLDOWN 12 seconds at all ranks 12/11.5/11/10.5/10 seconds

Ryze

Q base damage decreased.

Q – Overload

BASE DAMAGE 80/105/130/155/180 65/90/115/140/165

Senna

Recommended items updated. Passive Mist Wraiths drop less often on minions Senna kills and no longer drop from champion clones. Q damage and W root duration decreased. R damage ratio increased.

ITEMS Recommended items have been updated

Base Stats

HEALTH GROWTH 85 75

Passive – Absolution

MIST WRAITH DROP CHANCE 5.55% on minions Senna kills 1.67% on minions Senna kills
removedPOOR UNFORTUNATE SOULS Champion clones no longer drop Mist Wraiths
BUGFIX Allied Bard can no longer kill Mist Wraiths with his Q

Q – Piercing Darkness

DAMAGE 50/80/110/140/170 (+0.5 bonus attack damage) 40/70/100/130/160 (+0.4 bonus attack damage)

W – Last Embrace

ROOT DURATION 1.45/1.65/1.85/2.05/2.25 seconds 1.25/1.50/1.75/2/2.25 seconds

R – Dawning Shadow

DAMAGE RATIO 0.4 ability power 0.5 ability power

Sivir

Base attack damage increased.

Base Stats

ATTACK DAMAGE 61 63

Yuumi

Passive restores mana once again. Q cost increased, damage decreased. Yuumi no longer teleports with her Anchor. E now grants attack speed, no longer stocks charges, and costs much more mana.

Passive – Bop ‘n’ Block

newBACK TO THE OG Now restores 50-160 (levels 1-18) mana
BASE SHIELD 50-300 (levels 1-18) 60-400 (levels 1-18)

Q – Prowling Projectile

COST 75/80/85/90/95/100 mana 85/90/95/100/105/110 mana
DAMAGE RATIO 0.45 ability power 0.3 ability power
EMPOWERED DAMAGE 50/85/120/155/190/225 (+0.65 ability power) 50/95/140/185/230/275 (+0.4 ability power)
MISSILE DURATION 3 seconds 2 seconds

W – You and Me!

newCHANNEL Now has a channel time of 0.25 seconds when attaching from an unattached state
removedLEAVE ME Yuumi no longer teleports with her Anchor when attached
newSURPRISED ELECTRIC RAT FACE Immobilizing Yuumi places this ability on a 5 second cooldown
updatedADAPTIVE FORCE Yuumi and her ally grant each other 5/7/9/11/13 adaptive force (+4/7/10/13/16% of their respective adaptive force Yuumi increases her ally’s adaptive force by 12/14/16/18/20 (+12/14/16/18/20% of her attached ally’s adaptive force) (Yuumi grants herself the same amount)

E – Zoomies

newATTACK ZOOMS Grants 25/30/35/40/45% attack speed to herself or the Anchored target
removedPASSIVE No longer stocks charges
removedINCREASED HEAL No longer increases Yuumi’s healing based on the target’s missing health
HEAL 30/40/50/60/70 (+0.1 ability power) 70/110/150/190/230 (+0.3 ability power)
COOLDOWN 18/17/16/15/14 seconds 12/11/10/9/8 seconds
COST 30/40/50/60/70 mana 100/115/130/145/160 mana
MOVEMENT SPEED 25%, decays over time 15%, no longer decays over time
DURATION 2 seconds 3 seconds

VFX Updates

Lux

BASIC ATTACK Cleaned up the missile and impact
PASSIVE – ILLUMINATION Cleaned up
Q – LIGHT BINDING Added a subtle effect to better show the width of the missile, sparkles, and rainbows
W – PRISMATIC BARRIER Cleaned up and added a subtle missile width indicator for when it goes out
E – LUCENT SINGULARITY Completely revamped and cleaned up the charge and explosion effects
R – FINAL SPARK Completely overhauled with indicator lines on both sides to show the actual width of the beam and a line at the end to show the actual range
IDLE EFFECTS Cleaned up and improved the staff effects when Lux is idle
ALL SKINS Cleaned up and made to match the base kit changes
STEEL LEGION LUX Cleaned up the lightning effects on Q’s missile, E’s explosion, and R’s beam

Runes

Conqueror

Buff duration decreased. Heal for ranged champions decreased.

DURATION 8 seconds 6 seconds
HEAL Ranged champions now heal for 15% 8% of damage dealt

Prototype: Omnistone

WARDED Now tells you how much damage it has dealt and how many buffs it has granted. Buffs include: Lethal Tempo’s attack speed, Fleet Footwork’s Haste, Press the Attack’s Vulnerable, Conqueror’s Enrage, Hail of Blades’ attack speed, Predator’s Haste, Phase Rush’s Haste, Summon Aery’s shield, Aftershock’s resistances, or Glacial Augment’s slow
PREDATOR More likely to get Predator when not near enemy champions, and less likely to get it when in combat with nearby enemy champions
DARK HARVEST More likely to get Dark Harvest when near low health enemy champions
HAIL OF BLADES More likely to get Hail of Blades when near low health enemy champions and building attack speed or attack damage
CONQUEROR More likely to get Conqueror when both you and enemies have high health (increased chance if you’re a melee champion)
FLEET FOOTWORK More likely to get Fleet Footwork if you are low health and below level 9
GLACIAL AUGMENT More likely to get Glacial Augment if you have a Glacial item off cooldown
SUMMON AERY More likely to get Summon Aery when you have healing/shielding power and are near a low health ally who is in combat

ICYMI: Preseason Follow-up Changes

Ezreal

BASE HEALTH 491 500
BASE MANA 360.6 375
BASE MANA REGEN 8.092 per 5 seconds 8.5 per 5 seconds
Q – MYSTIC SHOT BASE DAMAGE 15/40/65/90/115 20/45/70/95/120

Prototype: Omnistone

COOLDOWN 8-4 seconds for melee champions, 12-8 seconds for ranged champions 7-3 seconds for melee champions, 11-7 seconds for ranged champions

Death’s Dance

BUGFIX Death’s Dance passive will no longer infinitely proc Infernal Soul explosions (Summon Aery will also no longer infinitely proc from said explosions)

Sanguine Blade

BLOOD PURSUIT ATTACK SPEED 40-100% (levels 1-18) 20-80% (levels 1-18)
TOTAL COST 3000g 3100g (combine cost increased by 100)

Drakes

OCEAN DRAKE HEAL 5% 3% of missing health per 5 seconds
DRAKE KILL GOLD 100g 25g (change does not include Elder Dragon)

Elder Dragon

EXECUTE DAMAGE CALCULATION Elder Dragon’s Immolation now properly calculates its 20% health execute threshold with resistances accounted for

Rift Herald

BASE DAMAGE 1500 2000
DAMAGE PER LEVEL 175 125

Turrets

PLATE GOLD 160g 120g
BONUS RESISTANCES PER MISSING PLATE 30 40

Elemental Rift Appearance

TINT ADJUSTMENT Reduced the intensity of the map-wide tint for Infernal and Ocean Rifts’ ground and Fog of War
INFERNAL RIFT More clearly defined the terrain, improved gameplay clarity, and polished the texture of the map
MOUNTAIN RIFT More clearly defined the terrain, improved gameplay clarity, and polished the texture of the map
ALCOVES Improved gameplay clarity and polished the textures

The Return of the Poro King

PORO SNAX New Nightbringer and Dawnbringer Poro Snax are now available and will power up the King in different ways
RANDOM PICK Poro King now uses the same random champion select process as ARAM
PROGRESS TRACKER Featuring a new UI to track your progress toward summoning the King
BIRDS OF A FEATHER All ARAM-specific champion, item, and rune changes also apply to Poro King

ARAM Balance Changes

9.24 Buffs

Karthus -6% damage dealt Normal
Kayle -6% damage dealt & +6% damage taken +6% damage taken
Kennen Normal -5% damage taken
Olaf Normal -5% damage taken
Pyke Normal +5% damage dealt & -5% damage taken
Renekton Normal -5% damage taken
Sion -8% damage dealt & +10% damage taken -8% damage dealt & +8% damage taken
Zyra -8% damage dealt & +8% damage taken -6% damage dealt & +6% damage taken

9.24 Nerfs

Camille +8% damage dealt & -8% damage taken +6% damage dealt & -6% damage taken
Jayce +5% damage dealt Normal
Jhin -8% damage dealt -10% damage dealt
Kassadin -5% damage taken Normal
Kha’Zix +8% damage dealt & -10% damage taken +8% damage dealt & -8% damage taken
Leona Normal +5% damage taken
Nautilus +5% damage taken +8% damage taken
Nocturne +10% damage dealt & -12% damage taken +8% damage dealt & -8% damage taken
Qiyana +12% damage dealt & -10% damage taken +8% damage dealt & -8% damage taken
Ryze +8% damage dealt & -5% damage taken +5% damage dealt & -5% damage taken
Udyr +10% damage dealt & -10% damage taken +8% damage dealt & -8% damage taken
Yorick -5% damage dealt -5% damage dealt & +5% damage taken
Zac +5% damage dealt & -8% damage taken +5% damage dealt

Runes

Presence of Mind 20% mana restore, increase max mana by 100 per kill, increase max energy by 10 per kill 10% mana restore, increase max mana by 50 per kill, increase max energy by 5 per kill (maximum mana and energy remains at 500 and 50, respectively)

Bugfixes

SLOW DOWN SUPERMAN Super minions no longer have extra movement speed
removedSPEAR OF SHOJIN Spear of Shojin has been properly removed from ARAM

Duplicate Username Changes

WHAT HAPPENS IF… If your account doesn’t have a unique username when we fully move to Riot Accounts in February, you won’t be able to log into the client at all and will need to go through the website if you want to log in.
I COPIED MYSELF If your username is listed multiple times in the list of accounts we emailed you, change the usernames of all your accounts except the one you want to keep your username on. Then try logging into that account. If you don’t see the pop-up, congrats—the name’s yours! If you still see the pop-up, a player in a different region shares your username and you’ll need to pick a new one before the pop-up becomes permanent in January.
WHO COPIED ME If your username is only listed once on the list of accounts we emailed you, that means a player in a different region shares your username. You’ll need to pick a new one before the pop-up becomes permanent in January.

Bugfixes

  • Only True Damage Ekko and his allies can see his moonwalk animation
  • Elder Dragon Soul empowered champions can no longer execute champions with passives that make them untargetable with abilities (ex. Zac’s Passive – Cell Division, Anivia’s Passive – Rebirth)
  • Teemo’s E – Toxic Shot now properly procs Dark Harvest
  • Pets’ attacks now properly apply The Aspect of the Dragon from Elder Dragon (ex. Zyra’s plants, Shaco’s boxes, Heimerdinger’s turrets)
  • Champions with Presence of Mind now properly get the amount of mana and energy as stated in its tooltip
  • Killing Drakes with Shaco’s R – Hallucinate will not affect how Souls are granted, impact the type of drakes that spawn, or block Elder Dragons from spawning
  • When ordering champions in Champion Select by Favorites, favorited champions will now properly be at the top
  • Darius now does not heal from Q – Decimate when hitting spell-shielded enemies with his axe’s handle

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