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For Honor

For Honor

For Honor – 2.16.0 Patch Notes | TITLE UPDATE

IMPROVEMENTS

MAP

River Fort

  • [Adjustment] Railings have been added around the edges of the moat at Capture Zone B
  • [Adjustment] Only the upper area is now part of the Capture Zone C
  • [Adjustment] The area around Capture Zone C has been significantly enlarged for better navigation and fighting experience
  • [Adjustment] Two ledges at Capture Zone C are now non-lethal due to newly added lower platforms, which extend out from lower area

BREACH

War Banner

  • [Adjustment] War Banner icon in Breach is now grayed out in the radar when it is on cool down

MATCHMAKING

  • [Adjustment] Updated our geo-localization databases for a more accurate allocation of game servers for some players

BUG FIXES

FIGHTERS

Shinobi

  • [Bug Fix] Fixed an issue that caused the Shinobi to fall down ledges when Tackling an enemy near a ledge

Highlander

  • [Bug Fix] Fixed an issue that caused the Light Openers in Defensive Form to not reliably perform Superior Block on external attacks

Gladiator

  • [Bug Fix] Fixed an issue that caused “Fuscina Ictus” to unbalance allies standing between the Gladiator and their target

Nuxia

  • [Bug Fix] Fixed an issue that caused the Right Heavy Finisher to not consistently ledge opponents
  • [Bug Fix] Fixed an issue that allowed opponents trapped by “Glass Waltz” or “Jade Ballet” to be able to activate Revenge before the damage

Black Prior

  • [Bug Fix] Fixed an issue that allowed the Black Prior to cancel a successful “Bulkward Counter” by activating Revenge
  • [Bug Fix] Fixed an issue that prevented the Black Prior to activate Revenge during “Bulwark Counter’s” Miss Recovery
  • [Bug Fix] Fixed an issue that prevented the Black Prior to activate Revenge during “Bulwark Stance’s” loop and exit
  • [Bug Fix] Fixed an issue that caused the Side Light Finishers to cause Medium Hit Reaction instead of the intended Light Hit Reaction

FEATS

Blink

  • [Bug Fix] Fixed a bug that prevented the Shaolin Blink Feat from working on the Commander and other lockable targets in some Player vs AI modes

MAP

Qiang Pass

  • [Bug Fix] Fixed an issue that allowed players to access an out of bounds area through a Zipline drop

SPECTATOR CAMERA BETA

  • [Bug Fix] Fixed an issue that caused some errors to not display the appropriate messages in Spectator Mode

USER INTERFACE

  • [Bug Fix] Fixed an issue that caused the players to be able to switch the Heroes executions, emotes and signatures to different Heroes in the customization screens

PC

  • [Bug Fix] Fixed an issue that caused an incorrect VRAM detection on AMD video adapters

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