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PUBG – What is NEW Training Mode

Earlier this month, The Developers unveiled FIX PUBG, our months long campaign to address the game’s bugs, quality of life needs, and performance issues. Today, devs. are excited to add to that campaign with a feature many of you have been fervently asking for; a shooting range. Well, not just a shooting range.

The PUBG Training Mode lets 5-20 players explore a brand new 2×2 km map and practice all aspects of PUBG, from driving the game’s various vehicles around the island’s race tracks, to practicing parachute landings on scattered targets, to mastering the perfect peek shot. There are even areas to practice vaulting, close-quarters combat, and of course, sweet vehicle jumps.

There’s a lot to talk about in this new area, and they’ll go into more detail as they get closer to launching it, but here’s a quick list of some of the things they’re currently working on.

Incremental range targets:

  • 800m Range
  • 400m Range
  • Special 1k Range target

Free targets:

  • Standing targets
  • Moving targets (left, right)
  • Targets inside a building (stationary / moving)

Parachute practice area
Throwables range
Melee range
Parkour area
CQC Course
Indoor CQC Range
Vehicle tracks:

  • Long track
  • Racing track
  • Off road
  • Sweet Stunt Ramps

Open water for vehicles:

  • Sweet Water Ramps

Tables of Equipment:

  • Melee weapons
  • Guns
  • Attachments
  • Gear
  • Ammo
  • Throwables

All of the above is subject to change as the area is still in development, but they wanted to share our vision of some of the training zone features as they work towards getting it ready for launch, which is currently targeting September.

Before devs. wrap up, they wanted to leave a few words from the PUBG Madison team, who turned the idea of a simple shooting range into what you see here.

From Dave Curd, World Team Lead, PUBG Madison

When they kicked this project off, our goal was for this map to serve all of our players:

  • New players should be able to understand the basics of navigation, looting, shooting, driving, and parachuting.
  • Casual players should have fun experimenting in our expansive playground environment- stunt driving, boat racing, and exploring the island to find all its locations..
  • More serious players should enjoy learning about deeper gunplay- how the attachments, scopes, recoil, zeroing, and bullet-drop influence their shots.

They’ve had fun building and shooting the targets (my favorite is the “peeking” target, that simulates targets leaning from behind trees), but I’m most proud of all the sweet ramps they’ve added to the environment. Not all vehicles work on all ramps, so you will need to experiment to find the best car (or bike) for the job, and remember- hold spacebar to backflip!

They know the fans have been passionate about a shooting range, but I hope they don’t get too good- I’d still like to win a Chicken Dinner from time to time!

From Dave Osei, Senior Designer, PUBG Madison

Training Mode was designed from the very beginning to have a living map – with room to introduce new areas as well as ideas players want to see implemented in the future.

Devs. wanted to go beyond what players were asking for, so they didn’t want the map to be just a shooting range, but an open, living map where players can test a variety of skills to their heart’s content. The map is broken up into different sections; short and long range combat, vehicle races, jump skills, vaulting, vehicle ramps…etc. Each one of these sections represent a gameplay situation players may become involved in during normal gameplay. You can freely move around the map to practice whichever skill you like.

They created this map for you and look forward to seeing your new and improved skills on the battlegrounds!

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