General
Game Camera
- Camera Follow release timer increased from 6 seconds to 12 seconds.
- You can now pan the camera further away from your Hero with Camera Lock enabled before it will prevent further panning.
User Interface
- Floating text display for last hits updated to golden display.
- Fixed an issue that allowed the Active Ability Hotkey Buttons to be dragged in the Hotkey Menu.
- Holding down Shift or Control will now also register as having the announcement modifier held for clicking on in the Top Bar.
ARAM
- Base experience value of Experience Globes increased from 80 to 160.
- Experience value of Melee Minions reduced from 84 to 0.
- Experience value of Wizard Minions reduced from 75 to 0.
- Experience value of Ranged Minions reduced from 72 to 0.
Observer
- Experience Globes will now be displayed as Blue for the team on the left and Grey for the team on the right.
- The Interface has been updated to display Misha, Olaf, Baleog, and Erik's health bars.
- Fixed an issue that caused D.Va's health bar in the Interface to only display the Pilot's health.
Recap
- Combat Healing will no longer register Mana or Shields restored to allied Heroes as Healing.
- Clutch Healer will now only register healing done to Health.
- Protector will now register damage prevented by Protected as Protection.
Maps
Alterac Pass
- Fixed an issue that caused Gnolls to reduce the armor of Evading targets.
Braxis Holdout
- Fixed an issue that caused Hellbats to reduce the armor of Evading targets.
Hanamura Temple
- Fixed an issue that caused the Recon Camp to have the scaling value reset when captured.
Warhead Junction
- Fixed an issue that caused Hellbats to reduce the armor of Evading targets.
Heroes
Abathur
- Fixed an issue that caused Envenomed Nest's Armor reduction to not be removed by Stasis or Invulnerability.
- Fixed an issue that caused Adrenal Overload to not apply to channeled Basic Attacks.
- Fixed an issue that caused Bombard Strain Locusts to not deal bonus damage to enemy Structures.
- Fixed an issue that caused Monstrosity to gain more than intended damage from Minion kills.
- Toxic Nest will no longer reveal attackers to Abathur during the Arming phase.
- Locust damage will no longer display as a critical against Structures. The damage bonus remains unaltered.
- Stab no longer reveals the area around the target and will now only reveal the target itself for 2 seconds.
- Spike Burst will now reveal the affected area for 0.75 seconds.
- Bombard Strain icon updated.
Alarak
- Difficulty updated from Hard to Very Hard.
- Fixed an issue that caused Basic Attacks to activate Blade of the Highlord while Blinded or if the target is Evading.
- Lightning Surge now reveals the primary target for 2 seconds.
- Deadly Charge will now reveal targets hit for 2 seconds.
Alexstrasza
- Fixed an issue that caused Cleansing Flame to grant Alexstrasza healing equal to the bonus health provided by Dragonqueen if Dragonqueen is active when activated.
- Fixed an issue that caused Abundance to display the healing preview after the heal has activated.
- Fixed an issue that caused Preservation to display the healing preview after the heal has activated.
- Fixed an issue that caused Pacify and Life Unbound to activate their on-heal from Dragonqueen Basic Attacks while Alexstrasza is Blinded.
- Fixed an issue that caused Dragonqueen Basic Attacks to not heal Invulnerable allies if they are in Alexstrasza's space.
- Fixed an issue that caused Cleansing Flame's cooldown to not be displayed on the talents tab of the scoreboard while Dragonqueen is active.
- Ancient Flame icon updated
Ana
- Difficulty updated from Hard to Very Hard.
- Fixed an issue that caused Basic Attacks to grant stacks of Dynamic Optics while Blinded or if the target is Evading.
- Contact Healing will now only cause Biotic Grenade's Healing and Damage to display as a critical if at least 2 Heroes are hit, instead of only requiring the talent to be taken.
Anduin
- Fixed an issue that caused Moral Compass to hit Invulnerable enemies.
Anub'arak
- Difficulty updated from Medium to Hard.
- Fixed an issue that allowed select abilities to be activated while disabled if selected during the effects of Cocoon.
- Chitinous Plating icon updated.
Artanis
- Difficulty updated from Medium to Hard.
- Fixed an issue that caused Shield Overload to be reduced in cooldown from Basic Attacks while Blinded or if the target is Evading.
- Fixed an issue that caused Blade of a Templar to slow targets while Blinded or if the target is Evading.
- Fixed an issue that caused Reactive Parry to grant stacks of Block from Twin Blades while Blinded or if the target is Evading.
- Fixed an issue that caused Reactive Parry to not grant a stack of Block from the third strike of Twin Blades.
- Fixed an issue that caused Plasma Burn's damage aura to display as a critical when damage was not increased.
Auriel
- Difficulty updated from Medium to Hard.
- Fixed an issue that caused Reservoir of Hope to not display on the talents tab of the scoreboard as a quest talent.
- Sacred Sweep will now reveal targets hit for 2 seconds.
- Detainment Strike will now reveal targets knocked back for 2 seconds.
- Crystal Aegis will now reveal targets hit for 2 seconds.
Azmodan
- Fixed an issue that caused All Shall Burn to detonate twice if Cydaea's Kiss is selected while active.
- Fixed an issue that caused Globe of Annihilation's warning indicator to be removed if another Azmodan's Globe of Annihilation lands nearby.
- Globe of Annihilation will now reveal targets hit for 2 seconds.
Blaze
- Fixed an issue that allowed select abilities to be activated while disabled if selected while inside the Bunker.
- Fixed an issue that caused Heat Treatment to not heal for a portion of the damage dealt by Pyromania.
- Basic Attack will now reveal the area for 0.75 seconds.
- Flame Stream will now reveal target hit for 2 seconds.
- Combustion will now reveal the effect area for 0.75 seconds.
- Oil Spills created by Fuel Leak sight reduced from 7 to 1.5.
- Incinerator Gauntlets icon updated.
Brightwing
- Difficulty updated from Hard to Easy.
- Fixed an issue that caused Phase Shift to heal the target briefly after arrival, instead of on arrival.
- Fixed an issue that caused Blink Heal to heal Vehicles when cast on them.
- Invisible Friends will now preview the total healing that will be provided.
- Unstable Anomaly area reveal duration reduced from 1.5 seconds to 0.75 seconds.
- Unstable Anomaly will now reveal targets hit for 2 seconds.
Cassia
- Fixed an issue that caused Basic Attacks to activate Martial Law while Blinded or if the target is Evading.
- Fixed an issue that caused Static Electricity Lightning Bolts to heal for less than intended from Ring of the Leech.
- Fixed an issue that caused Static Electricity Lightning Bolts to not play impact sounds.
- Fixed an issue that caused Static Electricty Lightning Bolts to not display as criticals against Blinded targets.
- Fixed an issue that caused Lightning Fury Lightning Bolts to be considered as Static Electricity Lightning Bolts.
- Fend will now reveal targets hit for 2 seconds.
- Surge of Light will now reveal targets hit for 2 seconds.
- Surge of Light will now reveal the effect area for 0.75 seconds.
- Martial Law icon updated.
- Imprisoning Light icon updated.
- Infinite Lightning icon updated.
Chen
- Difficulty updated from Hard to Medium.
- Fixed an issue that caused Accumulating Flame's duration increase to proc while Blinded or if the target is Evading.
- Fixed an issue that caused the Earth Spirit's Basic Attacks to be incapable of killing Sgt. Hammer's Spider Mines.
- Earth Spirit's Basic Attacks will now reveal the effect area for 0.75 seconds.
Cho'Gall
- Fixed an issue that caused Fuel for the Flame to deal damage to targets Evading near the primary Basic Attack target.
- Fixed an issue that caused Fuel for the Flame to deal damage to the primary target while Blinded or if the target is Evading.
- Fixed an issue that caused Cthun's Gift to slow targets while Blinded or if the target is Evading.
- Fixed an issue that caused Consuming Blaze to not interrupt Mounts, Objective Channels, Sleeping on application.
- Fixed an issue that caused Molten Block's damage aura to display as a critical when damage was not increased.
- Will of Gall is now considered a Quest talent.
- Fuel for the Flame will no longer always display as a critical.
- Consuming Blaze will now reveal targets hit for 2 seconds.
- Shadowflame will now reveal targets hit for 2 seconds.
- Dread Orb will now reveal targets hit for 2 seconds.
- Runic Blast will now reveal targets hit for 2 seconds.
- Twisting Nether will now reveal targets hit for 2 seconds.
- Shadowbolt Volley will now reveal targets hit for 2 seconds.
- Dread Orb will no longer grant sight into nearby Shrubs.
- Shadowbolt Volley will no longer grant sight into nearby Shrubs.
Chromie
- Fixed an issue that caused Sand Echo Basic Attacks to activate A Proper Greeting while Chromie is Blinded.
- Fixed an issue that caused Unravelling Sands's Spell Armor reduction to not be removed by Stasis or Invulnerability.
- Fixed an issue that caused Time Trouble's Armor increase to be removed by Stasis or Invulnerability.
- Fixed an issue that caused Shifting Sands active bonuses to be lost when slain.
- Fixed an issue that caused Shifting Sands to be granted before Sand Blast deals damage.
- Time Trap will no longer cause allies to be incapable of collecting Experience Globes while inside a Shrub for 2 seconds.
Deathwing
- Difficulty updated from Medium to Hard.
- Fixed an issue that caused Death Drop's Spell Armor reduction to not be removed by Stasis or Invulnerability.
- Fixed an issue that caused Molten Flame's button to be highlighted while Deathwing is inside a Vehicle and the bonuses from Infernus would be active.
Deckard
- Fixed an issue that caused Potion of Shielding to increase Deckard's Self Healing when damage is prevented to allied Heroes.
- Fixed an issue that caused Horadric Staff to not be placed on cooldown while Blinded.
- Fixed an issue that caused Rejuvenation Potion to heal Leoric while Undying is active.
- Fixed an issue that caused Scroll of Identify to detect targets before the first quest milestone.
- Ancient Blessings will now reveal the area for 0.75 seconds.
Dehaka
- Fixed an issue that caused Dehaka to be immune to allied effects while Burrow is active.
- Fixed an issue that caused Burrow to not reveal negative effects when activated.
- Fixed an issue that caused Lurker Strain's knockback to be treated as a Stun.
- Fixed an issue that caused Lurker Strain's knockback to reveal the Dehaka while active.
- Fixed an issue that caused Lurker Strain's slow to reveal the target while active.
- Lurker Strain will now reveal targets hit for 2 seconds.
- Lurker Strain no longer reveals around targets while they are being knocked back.
- Elongated Tongue icon updated.
Diablo
- Difficulty updated from Medium to Hard.
- Fixed an issue that caused Black Soulstone's health bonuses to stack multiplicatively with other health bonuses.
- Fixed an issue that caused Hell Fire's damage aura to display as a critical when damage was not increased.
- Fixed an issue that caused Dying Breath Apocalypse to display incorrectly in the Death Recap.
- Soul Shield icon updated.
D.Va
- Fixed an issue that caused D.Va's AI to not activate Self-Destruct.
- Fixed an issue that caused D.Va to be ejected early if the Mech takes select types of damage after being slain.
- Fixed an issue that caused D.Va's Mech Basic Attacks to be capable of hitting multiple Sgt. Hammer Spider Mines at once.
- Fixed an issue that caused Basic Attacks against Heroes in the bonus attack area to activate Nuclear Option while Blinded or if the target is Evading.
- Fixed an issue that caused D.Va's scoreboard entry on the talents tab to display incorrectly when she first spawns into the battleground.
- Fixed an issue that caused D.Va's entry in the killfeed to display incorrectly if she is slain by a unit that has since been removed from the battleground (Example: Minions after they have been killed).
- Fixed an issue that caused D.Va's Hero unit reference to not See the source for the rest..
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