Warrior. Outcast. Rebel. Jedi.
In v26.20, Ahsoka Tano appears on the Battle Royale Island in hologram form, awaiting to train you in the ways of the Jedi. Accept her offer to train you to proceed into a rift, then return to the Island wielding the white
Jedi Training Lightsaber! With this lightsaber equipped, use the Force abilities that Ahsoka taught you.
Ahsoka’s not just appearing in hologram form — the Ahsoka Tano Outfit becomes unlockable in the purchasable Chapter 4 Season 4 Battle Pass on September 26 at 9 AM ET! Give your squad hope in even their darkest times.
A NEW DAY, A NEW BEGINNING: GAIN FORCE ABILITIES
When you encounter a hologram of Ahsoka Tano on the Island, speak to her and accept her offer to train you. You’ll then enter a rift, and exit with a Jedi Training Lightsaber and knowledge of Force abilities! These Force abilities can only be used if you went through Ahsoka’s training and are actively wielding a Jedi Training Lightsaber. Your knowledge of these abilities will last until the end of the match.
The Jedi Training Lightsaber: the weapon of a Jedi trainee, wielded by those who have chosen to embrace the light side of the Force.FORCE ABILITIES FROM AHSOKA TANO
- Use the Force to sprint faster and double jump.
- Use the Force to push objects and players away.
The Ahsoka Tano holograms, Jedi Training Lightsaber, and Force abilities will remain in Battle Royale until v26.30.
UNLOCK THE AHSOKA TANO OUTFIT IN THE BATTLE PASS
Sending the message to this system and beyond: the Ahsoka Tano Outfit is unlockable in the
Battle Pass starting 9 AM ET on September 26! Complete the
Ahsoka Tano Battle Pass Quests during Battle Royale Chapter 4 Season 4 to unlock the Outfit and Ahsoka Tano accessories:
If you’ve purchased the Chapter 4 Season 4
Battle Pass, the Ahsoka Tano Quests will be available in the “Quests” tab. The Quests will remain available until the end of the Season! (The Chapter 4 Season 4 Battle Pass purchase is required to complete the Ahsoka Tano Quests.)
MORE IN V26.20: MARKSMAN HEADSHOTS REALITY AUGMENT
For all the deadeyes out there, v26.20 introduces the
Marksman Headshots Reality Augment. With this Reality Augment activated, your Marksman Rifle headshots will deal increased damage!
Get moving after you land your shot — the
More Parkour and
Soaring Sprints Reality Augments are unvaulted in v26.20. Activate More Parkour to briefly regenerate your Energy each time you mantle, and activate Soaring Sprints to jump higher and with lower gravity while sprinting.
RANKED SOLO ZERO BUILD RETURNS!
Ranked Solo Zero Build is back! We’ve heard your feedback and are excited to provide this option for Ranked Zero Build players to test their solo mettle. As matchmaking health is one of our top priorities to ensure you’re able to get into a fair match in a reasonable time, some matchmaking regions will have the playlist open only for certain hours of the day.
Here are the times when Ranked Solo Zero Build will be enabled:
NA-East
NA-Central
- All week: 3 PM - 7 AM UTC (11 AM - 3 AM EDT / 10 AM - 2 AM CDT)
NA-West
- All week: 3 PM - 8 AM UTC (11 AM - 4 AM EDT / 8 AM - 1 AM PDT)
Europe
Oceania
- Monday - Friday: 4 AM - 11 AM UTC (12 AM - 7 AM EDT)
- Saturday - Sunday: 1 AM - 12 PM UTC (9 PM - 8 AM EDT)
Brazil
- Monday - Friday: 4 PM - 3 AM UTC (12 PM EDT - 11 PM EDT)
- Saturday - Sunday: 3 PM - 4 AM UTC (11 AM EDT - 12 AM EDT)
Asia
- Monday - Friday: 2 AM - 3 PM UTC (10 PM EDT - 11 AM EDT)
- Saturday - Sunday: 2 AM - 4 PM UTC (10 PM EDT - 12 PM EDT)
Middle East
COMPETITIVE NOTES
ROCKET RAM IN TOURNAMENTS Dive into tournaments with a new, tournament-only version of the Rocket Ram!
In tournaments, the Rocket Ram will only have 3 finite charges until the item automatically disappears from your inventory. The cooldown between uses will be the same as the regular Rocket Ram — as well as other features and values. Choose when to use your charges wisely!
Please note that this alternate version of the Rocket Ram will only be available in tournaments and that the non-tournament Rocket Ram is unchanged.
IN CASE YOU MISSED IT: SEP 20 HOTFIX
In a hotfix on September 20, we made the following balance adjustments:
- Zyg and Choppy's Ray Gun charges and fires faster.
- TNTina's Ka-Boom Bow charges, reloads, and recharges faster.
- Slurp Juice drops with less quantity, chug wisely!
- Havoc Suppressed Assault Rifle has increased damage and faster fire rate.
- The Foundation's MK-Seven Assault Rifle has reduced damage and a slightly slower fire rate.
- Sticky Grenade Launcher has a slower fire rate and a longer reload time. We've added a cooldown when swapping between two Launchers.
- Gunnar’s Stinger SMG deals slightly more damage per bullet with decreased vertical recoil.
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